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net: log connection attempts
[d2df-sdl.git]
/
src
/
game
/
g_main.pas
2020-03-15
fgsfds
net: only flush packets after an actual frame; remember...
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2020-02-24
fgsfds
nuke doom2df.cfg; refactor some cvar-related stuff
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2020-02-18
fgsfds
default to using FBO; can be disabled via command line
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2020-02-06
fgsfds
add command line arg to choose different game.wad ...
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2019-12-23
fgsfds
Game: Add CSV stats and inter screenshots
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2019-11-13
DeaDDooMER
save window options after resizing by user
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2019-11-08
DeaDDooMER
move video, sound and language options to dfconfig.cfg
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2019-11-06
DeaDDooMER
add more info about game build to log and window title
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2019-11-02
Ketmar Dark
utils: game: backslash is windoze-specific path separator
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2019-10-27
DeaDDooMER
autodetect portable installation. --cwd -> --like-windoze
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2019-10-25
DeaDDooMER
add paths for osx
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2019-10-21
DeaDDooMER
fix log flush when game.wad not found
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2019-10-21
DeaDDooMER
do not show message box in headless mode
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2019-10-21
DeaDDooMER
add default dirs for linux and android
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2019-10-21
Ketmar Dark
game: do not force CLI pathes to cwd
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2019-10-21
Ketmar Dark
game: try to guess binary directory, and use it as...
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2019-10-20
Ketmar Dark
net: game: other: hash database and resource downloader...
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2019-10-20
Ketmar Dark
game: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
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2019-10-20
DeaDDooMER
allow resources in non current directory (warning:...
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2019-10-18
Ketmar Dark
gfx: fixed OpenGL extension checks; fixed NPOT emulatio...
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2019-10-13
DeaDDooMER
fix stub system driver and some warnings
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2019-10-13
DeaDDooMER
fix android
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2019-10-13
DeaDDooMER
fix regresion: holmes with sdl2
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2019-10-13
DeaDDooMER
revive sdl2 system driver
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2019-10-13
DeaDDooMER
read dfconfig.cfg before init
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2019-10-13
DeaDDooMER
implement SDL1.2 system driver
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2019-10-13
Ketmar Dark
game: create/refresh hash databases only when the game...
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2019-10-12
Ketmar Dark
game: net: use hash database to quickly find wad by...
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2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
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2019-08-30
DeaDDooMER
disable menu handling in headless version
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2019-08-29
DeaDDooMER
add parameter --log-file <filename>
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2019-07-31
DeaDDooMER
fix chat/console input on android
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2019-04-20
DeaDDooMER
fixed input when open console
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2019-04-15
DeaDDooMER
fixed cheat input
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2019-04-09
DeaDDooMER
more input related fixes
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2019-04-06
DeaDDooMER
added navigation in menu using joysticks
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2019-04-05
DeaDDooMER
e_input cleanup
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2019-04-05
DeaDDooMER
improved bind command and co
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2018-08-25
Stas'M
Main: Fix directives to hide compiler notices
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2018-06-24
DeaDDooMER
Android: fix bad screen size when config not found
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2018-06-23
DeaDDooMER
Added new OpenGL ES wrapper
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2018-06-23
DeaDDooMER
Holmes now optional at compile-time
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2018-03-17
DeaDDooMER
Added touchscreen settings
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2018-03-17
DeaDDooMER
Disable accelerometer and add g_dbg_scale as option
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2018-03-17
DeaDDooMER
Reserved key range for virtual keyboard + alternative...
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2018-03-17
DeaDDooMER
Added touchscreen controls
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2018-03-17
DeaDDooMER
Added support OpenGL ES 1.1 through nanoGL (have some...
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2018-02-07
fgsfds
write version and built time to log
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2018-01-03
DeaDDooMER
Add Haiku OS support
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2017-12-24
Ketmar Dark
goto cheat fix
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-10-04
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-04
Ketmar Dark
"flexui.wad" is not required now
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2017-10-04
Ketmar Dark
fixed unneded pause on some Fn
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2017-10-03
Ketmar Dark
moved FlexUI fonts to "flexui.wad"
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2017-10-03
Ketmar Dark
Holmes now require "data/flexui.wad" (it is not fatal...
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2017-10-02
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-02
Ketmar Dark
game/FlexUI: textinput events
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2017-09-28
Ketmar Dark
FlexUI: button control; slightly changed event consumin...
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2017-09-17
Ketmar Dark
turned on "SCOPEDENUMS" fpc option
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2017-09-13
Ketmar Dark
cheats are active in single/coop now ('cause Wyoming...
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2017-09-07
Ketmar Dark
xdynrec: TColor type (rgb, and optional a)
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2017-09-07
Ketmar Dark
trigger data now cached on map loading (so it should...
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2017-09-06
Ketmar Dark
mapdef cleanup; renamed some fields; mapdef.txt is...
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2017-09-01
Ketmar Dark
no more old-styled map structured; sadly, most triggers...
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2017-08-30
Ketmar Dark
no more old mapreader: use textmap reader both for...
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2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
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2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
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2017-08-01
fgsfds
fixed pointer arithmetics; headless uses dummy audio...
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2016-04-25
Ketmar Dark
fixed build error
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2016-04-25
Ketmar Dark
"--log" cli arg; fixed bug with console output (endless...
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2016-04-25
Ketmar Dark
restored console logs in headless mode
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2016-04-25
Ketmar Dark
added license info
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2016-04-24
Ketmar Dark
animated textures loader simplified alot
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-18
Ketmar Dark
sfs and wad code refactoring: part 1
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2016-04-15
FGSFDSFGS
added headless mode
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2016-04-15
Ketmar Dark
more cheat fixes
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2016-04-15
Ketmar Dark
restored automap cheat
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2016-04-15
Ketmar Dark
temporary disable sfs GC on game startup (this will...
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2016-04-07
Ketmar Dark
restored fmod sound driver
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2016-04-06
Ketmar Dark
fmod -> sdl2 mixer, first part: we have sounds now...
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2016-04-06
FGSFDSFGS
fixed cheats and YN prompts
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2016-04-06
FGSFDSFGS
moved to SDL2
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2016-04-05
FGSFDSFGS
initial commit:
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