DEADSOFTWARE

render: e_graphics -> r_graphics
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Tue, 8 Jun 2021 10:14:19 +0000 (13:14 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Tue, 29 Jun 2021 09:51:11 +0000 (12:51 +0300)
commit5c816a8e702fd39c65d0928a3315d81e979f30fb
tree0def64ec735c40bec1010efb5012cfcf811f33ba
parenta04665df153fa20762b6ed1d56177f3264e8d8f7
render: e_graphics -> r_graphics
30 files changed:
src/game/Doom2DF.lpr
src/game/g_game.pas
src/game/g_gui.pas
src/game/g_holmes.pas
src/game/g_main.pas
src/game/g_map.pas
src/game/g_menu.pas
src/game/g_monsters.pas
src/game/g_netmsg.pas
src/game/g_options.pas
src/game/g_phys.pas
src/game/g_player.pas
src/game/g_playermodel.pas
src/game/g_textures.pas
src/game/g_window.pas
src/game/opengl/r_console.pas
src/game/opengl/r_game.pas
src/game/opengl/r_gfx.pas
src/game/opengl/r_graphics.pas [moved from src/engine/e_graphics.pas with 99% similarity]
src/game/opengl/r_items.pas
src/game/opengl/r_map.pas
src/game/opengl/r_monsters.pas
src/game/opengl/r_netmaster.pas
src/game/opengl/r_panel.pas
src/game/opengl/r_player.pas
src/game/opengl/r_playermodel.pas
src/game/opengl/r_weapons.pas
src/game/sdl/g_system.pas
src/game/sdl2/g_system.pas
src/game/sdl2/g_touch.pas