DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / opengl / r_playermodel.pas
index a9447d5925afaea6ebe8b40b65c9aeb00418952b..b11ac28b3f49b9bdaa445a72c02f47ac72606916 100644 (file)
@@ -28,7 +28,7 @@ implementation
   uses
     SysUtils, Classes, Math,
     MAPDEF,
-    e_graphics,
+    r_graphics,
     g_basic, g_map, g_weapons, g_textures, g_main
   ;