DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / g_gui.pas
index 3ab72ed3526569938e387df6d6999539d7231804..1acdf1b537781e92be4b3edf5eaf214c82b9d810 100644 (file)
@@ -19,7 +19,7 @@ interface
 
 uses
   {$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
-  e_graphics, e_input, e_log, g_playermodel, g_basic, g_touch, MAPDEF, utils;
+  r_graphics, e_input, e_log, g_playermodel, g_basic, g_touch, MAPDEF, utils;
 
 const
   MAINMENU_HEADER_COLOR: TRGB = (R:255; G:255; B:255);