DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / opengl / r_monsters.pas
index fe822be6bfe871a16bbd0babad2ddf5be1bc5f06..9d65d477f04cea2c9d9cca83e902a329a77eca48 100644 (file)
@@ -24,7 +24,7 @@ implementation
 
   uses
     SysUtils, Classes, Math,
-    e_graphics,
+    r_graphics,
     MAPDEF,
     g_basic, g_game, g_phys,
     g_monsters