DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / sdl2 / g_system.pas
index eec03232f7d26e99fd2619d39994ff5291b26257..40e0dff752b0b90b3ac59a9ebf9246cb96314896 100644 (file)
@@ -41,7 +41,7 @@ implementation
 
   uses
     SysUtils, SDL2, Math, ctypes,
-    e_log, e_graphics, e_input, e_sound,
+    e_log, r_graphics, e_input, e_sound,
     {$INCLUDE ../nogl/noGLuses.inc}
     {$IFDEF ENABLE_HOLMES}
       g_holmes, sdlcarcass, fui_ctls,