DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / g_playermodel.pas
index 40a3489a1fd7781ae530c2c5d39546a8fa5e0037..a436aa180900c31cc07081c75fd3dd775a08670f 100644 (file)
@@ -19,7 +19,7 @@ unit g_playermodel;
 interface
 
 uses
-  MAPDEF, g_textures, g_basic, g_weapons, e_graphics, utils, g_gfx,
+  MAPDEF, g_textures, g_basic, g_weapons, r_graphics, utils, g_gfx,
   ImagingTypes, Imaging, ImagingUtility;
 
 const