DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / sdl / g_system.pas
index 1f4061abf7fdc4ba9ff74475e09d7ece908356e1..fe7225f6573ebfdaa68a1649600b74e12b600b66 100644 (file)
@@ -42,7 +42,7 @@ implementation
   uses
     SysUtils, SDL, Math,
     {$INCLUDE ../nogl/noGLuses.inc}
-    e_log, e_graphics, e_input, e_sound,
+    e_log, r_graphics, e_input, e_sound,
     g_options, g_window, g_console, g_game, g_menu, g_gui, g_main, g_basic;
 
   const