DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / g_player.pas
index dbef49896b1ec861c0c73a276da5dc8e7558b329..551b9c6ab89c90cf3eabfb9a27ae8fc4f39001e4 100644 (file)
@@ -21,7 +21,7 @@ interface
 uses
   SysUtils, Classes,
   {$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
-  e_graphics, g_playermodel, g_basic, g_textures,
+  r_graphics, g_playermodel, g_basic, g_textures,
   g_weapons, g_phys, g_sound, g_saveload, MAPDEF,
   g_panel;