DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / g_menu.pas
index 0e8b8af32e69477a562231fcb7edf33f091740f1..c086cb028e0ec05fa93cd00f126a996498d0d306 100644 (file)
@@ -43,7 +43,7 @@ var
 implementation
 
 uses
-  g_gui, g_textures, e_graphics, g_main, g_window, g_game, g_map,
+  g_gui, g_textures, r_graphics, g_main, g_window, g_game, g_map,
   g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
   e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
   MAPDEF, Math, g_saveload,