DEADSOFTWARE

d2df-sdl.git
5 years agoholmes: added outline for map position
Ketmar Dark [Wed, 19 Jun 2019 08:27:52 +0000 (11:27 +0300)]
holmes: added outline for map position

5 years agofixed input locking after load game
DeaDDooMER [Thu, 9 May 2019 15:43:29 +0000 (18:43 +0300)]
fixed input locking after load game

5 years agor_showtime is now a cvar and 0 by default
fgsfds [Wed, 8 May 2019 13:57:37 +0000 (16:57 +0300)]
r_showtime is now a cvar and 0 by default

5 years agoadded player handicap
fgsfds [Mon, 6 May 2019 15:50:22 +0000 (18:50 +0300)]
added player handicap

can only specify it for bots for now

5 years agospawners now count delay after their first spawn dies
fgsfds [Sat, 4 May 2019 23:54:17 +0000 (02:54 +0300)]
spawners now count delay after their first spawn dies

5 years agoadded ready to interscreen; fixed client strafe (?); bumped protocol ver
fgsfds [Wed, 1 May 2019 20:12:58 +0000 (23:12 +0300)]
added ready to interscreen; fixed client strafe (?); bumped protocol ver

5 years agoalternate bind workaround
fgsfds [Wed, 1 May 2019 20:12:36 +0000 (23:12 +0300)]
alternate bind workaround

5 years agoworked around some bugs related to binds and input focus
fgsfds [Wed, 1 May 2019 17:21:21 +0000 (20:21 +0300)]
worked around some bugs related to binds and input focus

5 years agocan load non-looping music; fixed looping ROUNDMUS
fgsfds [Wed, 1 May 2019 17:07:15 +0000 (20:07 +0300)]
can load non-looping music; fixed looping ROUNDMUS

5 years agofixed chat input AGAIN
DeaDDooMER [Tue, 30 Apr 2019 16:54:02 +0000 (19:54 +0300)]
fixed chat input AGAIN

5 years agofixed console on android
DeaDDooMER [Sun, 28 Apr 2019 15:56:10 +0000 (18:56 +0300)]
fixed console on android

5 years agofixed input when open console
DeaDDooMER [Sat, 20 Apr 2019 10:40:58 +0000 (13:40 +0300)]
fixed input when open console

5 years agofixed cheat input
DeaDDooMER [Mon, 15 Apr 2019 14:36:13 +0000 (17:36 +0300)]
fixed cheat input

5 years ago`map` command now looks for all pack extensions
fgsfds [Fri, 12 Apr 2019 14:26:28 +0000 (17:26 +0300)]
`map` command now looks for all pack extensions

5 years agofile listboxes now have advanced hotkey technology
fgsfds [Fri, 12 Apr 2019 13:15:41 +0000 (16:15 +0300)]
file listboxes now have advanced hotkey technology

5 years agoneed that shit in chat input as well
fgsfds [Fri, 12 Apr 2019 12:15:11 +0000 (15:15 +0300)]
need that shit in chat input as well

5 years agofix key repeat in GUI
fgsfds [Fri, 12 Apr 2019 12:09:51 +0000 (15:09 +0300)]
fix key repeat in GUI

5 years agofixed exit from network related screens
DeaDDooMER [Wed, 10 Apr 2019 16:24:47 +0000 (19:24 +0300)]
fixed exit from network related screens

5 years agoadded temporary hack for cyclic switching (remove it after readyweaon&pendinweapon...
DeaDDooMER [Wed, 10 Apr 2019 16:16:29 +0000 (19:16 +0300)]
added temporary hack for cyclic switching (remove it after readyweaon&pendinweapon implementation!)

5 years agofixed weapon autochange
DeaDDooMER [Wed, 10 Apr 2019 16:03:56 +0000 (19:03 +0300)]
fixed weapon autochange

5 years agomore input related fixes
DeaDDooMER [Tue, 9 Apr 2019 19:57:25 +0000 (22:57 +0300)]
more input related fixes

5 years agofix joysticks events
DeaDDooMER [Mon, 8 Apr 2019 18:13:17 +0000 (21:13 +0300)]
fix joysticks events

5 years agoadded warnings for bind/unbind
DeaDDooMER [Mon, 8 Apr 2019 15:00:17 +0000 (18:00 +0300)]
added warnings for bind/unbind

5 years agoadded debug output for input
DeaDDooMER [Mon, 8 Apr 2019 14:46:05 +0000 (17:46 +0300)]
added debug output for input

5 years agobind with one param shows current configuration
DeaDDooMER [Sun, 7 Apr 2019 14:22:31 +0000 (17:22 +0300)]
bind with one param shows current configuration

5 years agoadded navigation in menu using joysticks
DeaDDooMER [Sat, 6 Apr 2019 22:01:08 +0000 (01:01 +0300)]
added navigation in menu using joysticks

5 years agoe_input cleanup
DeaDDooMER [Fri, 5 Apr 2019 22:08:17 +0000 (01:08 +0300)]
e_input cleanup

5 years agofix joystick deadzones
fgsfds [Fri, 5 Apr 2019 17:28:43 +0000 (20:28 +0300)]
fix joystick deadzones

5 years agojoysticks handled using SDL_PollEvent
DeaDDooMER [Fri, 5 Apr 2019 16:38:18 +0000 (19:38 +0300)]
joysticks handled using SDL_PollEvent

5 years agofix virtual keyboard
DeaDDooMER [Fri, 5 Apr 2019 14:21:06 +0000 (17:21 +0300)]
fix virtual keyboard

5 years agoimplemented bind from vavoom
DeaDDooMER [Thu, 4 Apr 2019 17:48:47 +0000 (20:48 +0300)]
implemented bind from vavoom

5 years agoused spaceless key names
DeaDDooMER [Wed, 3 Apr 2019 17:27:03 +0000 (20:27 +0300)]
used spaceless key names

5 years agokey binds and vars are stored in dfconfig.cfg
DeaDDooMER [Wed, 3 Apr 2019 14:41:03 +0000 (17:41 +0300)]
key binds and vars are stored in dfconfig.cfg

5 years agofixed key binding in options
DeaDDooMER [Sun, 31 Mar 2019 22:42:38 +0000 (01:42 +0300)]
fixed key binding in options

5 years agoimproved bind command and co
DeaDDooMER [Sun, 31 Mar 2019 19:19:42 +0000 (22:19 +0300)]
improved bind command and co

5 years agoadded bind command + autoexec.cfg + dfconfig.cfg
DeaDDooMER [Sat, 30 Mar 2019 22:09:14 +0000 (01:09 +0300)]
added bind command + autoexec.cfg + dfconfig.cfg

5 years agoLanguage: Fix typos
Stas'M [Wed, 20 Feb 2019 13:55:30 +0000 (16:55 +0300)]
Language: Fix typos

5 years agoGame: Add secret notification
Stas'M [Wed, 20 Feb 2019 13:53:26 +0000 (16:53 +0300)]
Game: Add secret notification

5 years agoPlayer: Twice delay for weapon switch by number
Stas'M [Wed, 13 Feb 2019 22:01:36 +0000 (01:01 +0300)]
Player: Twice delay for weapon switch by number

5 years agoskip idiotic BOM in text parser
Ketmar Dark [Sun, 10 Feb 2019 13:39:22 +0000 (15:39 +0200)]
skip idiotic BOM in text parser

5 years agoFix building for android
DeaDDooMER [Sun, 10 Feb 2019 09:29:37 +0000 (12:29 +0300)]
Fix building for android

5 years agotools: mapcvt cosmetix
Ketmar Dark [Sun, 10 Feb 2019 09:18:51 +0000 (11:18 +0200)]
tools: mapcvt cosmetix

5 years agoengine: restored non-portable timers in "xprofiler.pas" (only for "-dIN_TOOLS" mode)
Ketmar Dark [Sun, 10 Feb 2019 09:18:22 +0000 (11:18 +0200)]
engine: restored non-portable timers in "xprofiler.pas" (only for "-dIN_TOOLS" mode)

5 years agoengine: removed SDL2 import from "e_log.pas"
Ketmar Dark [Sun, 10 Feb 2019 09:18:06 +0000 (11:18 +0200)]
engine: removed SDL2 import from "e_log.pas"

5 years agoFix memory leaks
DeaDDooMER [Wed, 6 Feb 2019 00:27:24 +0000 (03:27 +0300)]
Fix memory leaks

5 years agofix random nicknames
DeaDDooMER [Sat, 2 Feb 2019 22:59:29 +0000 (01:59 +0300)]
fix random nicknames

5 years agoFix limits in config
DeaDDooMER [Sat, 2 Feb 2019 11:17:16 +0000 (14:17 +0300)]
Fix limits in config

5 years agoFlammenwerfer: Burn in hell demons!
Stas'M [Thu, 31 Jan 2019 20:04:01 +0000 (23:04 +0300)]
Flammenwerfer: Burn in hell demons!

5 years agoAdd sounds for flamethrower
Stas'M [Thu, 31 Jan 2019 18:39:28 +0000 (21:39 +0300)]
Add sounds for flamethrower

5 years agoPlayer: Add missing sounds to pause
Stas'M [Thu, 31 Jan 2019 15:29:05 +0000 (18:29 +0300)]
Player: Add missing sounds to pause

5 years agoAndroid: no need to load nanogl
DeaDDooMER [Tue, 29 Jan 2019 12:10:27 +0000 (15:10 +0300)]
Android: no need to load nanogl

5 years agoPlayer: Add sounds for CTF game
Stas'M [Mon, 28 Jan 2019 23:01:37 +0000 (02:01 +0300)]
Player: Add sounds for CTF game

5 years agoMapdef: Fix trigger shot sound
Stas'M [Sun, 27 Jan 2019 21:38:44 +0000 (00:38 +0300)]
Mapdef: Fix trigger shot sound

5 years agoPlayer: Don't show chat bubble for invisible players
Stas'M [Sun, 27 Jan 2019 20:42:03 +0000 (23:42 +0300)]
Player: Don't show chat bubble for invisible players

http://doom2d.org/forum/viewtopic.php?f=36&t=2607

5 years agoGFX: Hackfix particles in steppings
Stas'M [Sun, 27 Jan 2019 19:45:33 +0000 (22:45 +0300)]
GFX: Hackfix particles in steppings

http://doom2d.org/forum/viewtopic.php?t=2586&f=36

5 years agoGFX: Properly check for lift direction
Stas'M [Sun, 27 Jan 2019 12:45:16 +0000 (15:45 +0300)]
GFX: Properly check for lift direction

http://doom2d.org/forum/viewtopic.php?f=36&t=2597

5 years agoRefactor: Define constants for LiftType
Stas'M [Sun, 27 Jan 2019 12:28:01 +0000 (15:28 +0300)]
Refactor: Define constants for LiftType

5 years agoPlayer: Weapon switch delay is too long
Stas'M [Sun, 27 Jan 2019 11:45:06 +0000 (14:45 +0300)]
Player: Weapon switch delay is too long

5 years agoGUI: Make credits background darker
Stas'M [Sun, 27 Jan 2019 10:29:59 +0000 (13:29 +0300)]
GUI: Make credits background darker

5 years agoLanguage: Update copyright year
Stas'M [Sun, 27 Jan 2019 10:20:02 +0000 (13:20 +0300)]
Language: Update copyright year

5 years agoLanguage: Add DeaDDooMER to credits
Stas'M [Sun, 27 Jan 2019 10:17:35 +0000 (13:17 +0300)]
Language: Add DeaDDooMER to credits

5 years agoIgnore file extensions for animations with numeric postfix
DeaDDooMER [Thu, 17 Jan 2019 14:27:17 +0000 (17:27 +0300)]
Ignore file extensions for animations with numeric postfix

5 years agoAdded .dfz extension
DeaDDooMER [Wed, 16 Jan 2019 14:41:40 +0000 (17:41 +0300)]
Added .dfz extension

5 years agoregenerate mapdef. required for previous commits
DeaDDooMER [Sat, 5 Jan 2019 12:04:44 +0000 (15:04 +0300)]
regenerate mapdef. required for previous commits

5 years agoChanged indicator's vertical offset:
Joseph Stalin [Thu, 27 Dec 2018 05:13:24 +0000 (10:13 +0500)]
Changed indicator's vertical offset:

Signed-off-by: DeaDDooMER <deaddoomer@deadsoftware.ru>
5 years agoAdded type "Flame" to trigger SpawnShot
Joseph Stalin [Thu, 27 Dec 2018 05:09:31 +0000 (10:09 +0500)]
Added type "Flame" to trigger SpawnShot

Signed-off-by: DeaDDooMER <deaddoomer@deadsoftware.ru>
5 years agoreverted prioritized weapon switch (bye-bye fucking bugfeature); bumped protocol...
DeaDDooMER [Fri, 4 Jan 2019 20:02:35 +0000 (23:02 +0300)]
reverted prioritized weapon switch (bye-bye fucking bugfeature); bumped protocol version

5 years agoRevert "if we have several weapons on one key, do prioritized selection"
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "if we have several weapons on one key, do prioritized selection"

This reverts commit e65704e6e35ebfc43ec635f7a86f95f0b4442fbd.

5 years agoRevert "fixed weapon selector: forgot to add rocket launcher to priority list; also...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "fixed weapon selector: forgot to add rocket launcher to priority list; also, weapon selector used logical weapon numbers to check real arrays"

This reverts commit b2a3a1d36f49c0bfe00eb3ead99abc98b388431b.

5 years agoRevert "oops! berserk knuckles should come first, not last"
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "oops! berserk knuckles should come first, not last"

This reverts commit 4fafdb6a4e53f7f9db8060f3a7e7c9c3f9580683.

5 years agoRevert "weapon order fix (supermini comes first now)"
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "weapon order fix (supermini comes first now)"

This reverts commit d001446ed83b8c55697892867289381d495bc2e5.

5 years agoRevert "fix: we can have more priorities than "real" weapons (consider berserk knuckl...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "fix: we can have more priorities than "real" weapons (consider berserk knuckles and normal knuckles, for example)"

This reverts commit fd7ac4cd55502ecbb2a77e3f603ac0f899c1064d.

5 years agoRevert "superminigun is using shells, not bullets; fixed `hasAmmoForWeapon()`"
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "superminigun is using shells, not bullets; fixed `hasAmmoForWeapon()`"

This reverts commit 0703593e5048c7123ee86693a42512d663306833.

5 years agoRevert "no more delay between weapon switching: now player should release switching...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "no more delay between weapon switching: now player should release switching key and press it again -- look ma no pause!"

This reverts commit a3827aae6da362e100e614fb008fe410e22d0f64.

5 years agoRevert "fixed flawed "weapon switch key release" detection logic (flags should change...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "fixed flawed "weapon switch key release" detection logic (flags should change after all checks are done, not mid-checking)"

This reverts commit 3377bafefa3681f8243fff9545ebca4df218e4fb.

5 years agoRevert "slightly better prioritized weapon selection (code cleanup, should not affect...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "slightly better prioritized weapon selection (code cleanup, should not affect the actual selection)"

This reverts commit fc965d7cd1a1889f7407070f2bc19bc4ac48fd01.

5 years agoRevert "fixed weapon switching over the network; bumped protocol version"
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "fixed weapon switching over the network; bumped protocol version"

This reverts commit 7c0186b3f1e66e80377d14364f0cec949e44e615.

5 years agoRevert "Revert "fixed flawed "weapon switch key release" detection logic (flags shoul...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "Revert "fixed flawed "weapon switch key release" detection logic (flags should change after all checks are done, not mid-checking)""

This reverts commit 0f19f863e4ed346794b6ce5a56571027b4c8cd0b.

5 years agoRevert "Revert "no more delay between weapon switching: now player should release...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "Revert "no more delay between weapon switching: now player should release switching key and press it again -- look ma no pause!""

This reverts commit aea87456d131c418ed632d30b57280dfeefe16de.

5 years agoRevert "Revert "fixed weapon switching over the network; bumped protocol version""
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "Revert "fixed weapon switching over the network; bumped protocol version""

This reverts commit 87ddd721327c2ed38e6f9d324c731b58566a60b7.

5 years agoRevert "Revert "Revert "fixed weapon switching over the network; bumped protocol...
DeaDDooMER [Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)]
Revert "Revert "Revert "fixed weapon switching over the network; bumped protocol version"""

This reverts commit ec8ff55f97b6159f646c6e120a64a323d9fe8189.

5 years agoRevert "Revert "Revert "no more delay between weapon switching: now player should...
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "Revert "Revert "no more delay between weapon switching: now player should release switching key and press it again -- look ma no pause!"""

This reverts commit a9ab7bf0c72e15b932b20aad24b10db60138bb21.

5 years agoRevert "Revert "Revert "fixed flawed "weapon switch key release" detection logic...
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "Revert "Revert "fixed flawed "weapon switch key release" detection logic (flags should change after all checks are done, not mid-checking)"""

This reverts commit 2c2ea77ec1752fb67509167e72bb0816b2c956e0.

5 years agoRevert "network: packed some player state bools into bytes"
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "network: packed some player state bools into bytes"

This reverts commit 8b7ced631d49879ce68703ac84389e3b4780c3db.

5 years agoRevert "network: do not send weapon switch keys over the network, send actual selecte...
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "network: do not send weapon switch keys over the network, send actual selected weapon instead"

This reverts commit 85f0d06ec81bc2e66f235f87cf5c6844487b26c6.

5 years agoRevert "network: code uglification; fixed bug with weapon switching (i hope)"
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "network: code uglification; fixed bug with weapon switching (i hope)"

This reverts commit 397f9cdedf0fb2a1a51d4f585db266b0f4925d97.

5 years agoRevert "network: oops; server player was unable to switch weapons"
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "network: oops; server player was unable to switch weapons"

This reverts commit 4a731d0c9ac5b354185b3eb5959a5484a3413b4a.

5 years agoRevert "network: it seems that something is wrong with `gTime`; tried to hack around...
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "network: it seems that something is wrong with `gTime`; tried to hack around it for weapon switching"

This reverts commit 7fff36f90fbb1fb0f5a8cdc8d3c49a5dc2ee67b8.

5 years agoRevert "reset weapon switch timer in various places; just in case"
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "reset weapon switch timer in various places; just in case"

This reverts commit e80d004a8ce634dfaba32759d0c427503744a8da.

5 years agoRevert "oops; gTime fwp sync timeout was too small"
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "oops; gTime fwp sync timeout was too small"

This reverts commit f666629aca7f9df2fa9363d66f388fd5b30f76b3.

5 years agoRevert "properly reset weapon states, so player will be able to switch weapons after...
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "properly reset weapon states, so player will be able to switch weapons after map restart (and other restarts)"

This reverts commit 8a0bb6df836d0e815a261280d628cfd766fa02e7.

5 years agoRevert "network: server is weapon authority!"
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "network: server is weapon authority!"

This reverts commit 249437fb26187bc1db9b35f59ad597e169ec9c01.

5 years agoRevert "network: changed weapon forcing logic; should be more reliable (i hope)"
DeaDDooMER [Fri, 4 Jan 2019 19:58:37 +0000 (22:58 +0300)]
Revert "network: changed weapon forcing logic; should be more reliable (i hope)"

This reverts commit c97b4f7894fd3d797ecea3de574b58499c43aa85.

5 years agoGFX: Fix particles in horizontal streams
Stas'M [Fri, 28 Dec 2018 20:24:43 +0000 (23:24 +0300)]
GFX: Fix particles in horizontal streams

5 years agoGFX: Fix lift down and velocities
Stas'M [Fri, 28 Dec 2018 17:51:09 +0000 (20:51 +0300)]
GFX: Fix lift down and velocities

5 years agoGFX: Add waitTime for particles
Stas'M [Fri, 28 Dec 2018 14:50:58 +0000 (17:50 +0300)]
GFX: Add waitTime for particles

5 years agomade projectiles slightly faster in liquids (it rougly matches "original" speed now)
Ketmar Dark [Fri, 21 Dec 2018 22:55:26 +0000 (00:55 +0200)]
made projectiles slightly faster in liquids (it rougly matches "original" speed now)

5 years agowater should deccelerate projectiles according to their direction and speed
Ketmar Dark [Fri, 21 Dec 2018 17:15:40 +0000 (19:15 +0200)]
water should deccelerate projectiles according to their direction and speed

5 years agofixed "unused variable" varning for non-droid builds
Ketmar Dark [Fri, 21 Dec 2018 14:13:04 +0000 (16:13 +0200)]
fixed "unused variable" varning for non-droid builds

5 years agoketmar: 'cmon, people, DO NOT LEAVE TRAILING SPACES!
Ketmar Dark [Fri, 21 Dec 2018 14:11:10 +0000 (16:11 +0200)]
ketmar: 'cmon, people, DO NOT LEAVE TRAILING SPACES!