DEADSOFTWARE

Player: Twice delay for weapon switch by number
authorStas'M <x86corez@gmail.com>
Wed, 13 Feb 2019 22:01:36 +0000 (01:01 +0300)
committerStas'M <x86corez@gmail.com>
Wed, 13 Feb 2019 22:01:36 +0000 (01:01 +0300)
src/game/g_player.pas

index 9605c6de6e1a3c9c97b6b14165941b866023fb87..4d87ded9c0e2f69978cb5a35c296e3b8c9cffbab 100644 (file)
@@ -3717,7 +3717,7 @@ begin
       // i found her!
       result := Byte(i);
       resetWeaponQueue();
-      FNextWeapDelay := WEAPON_DELAY; // anyway, 'cause why not
+      FNextWeapDelay := WEAPON_DELAY * 2; // anyway, 'cause why not
       exit;
     end;
   end;