DEADSOFTWARE

Revert "oops! berserk knuckles should come first, not last"
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 4 Jan 2019 19:58:38 +0000 (22:58 +0300)
src/game/g_player.pas

index 7a500ceb6bf735a9baed1f1d4f6cef2df52544cb..fd525e19808c5448157c6052a45c83afc00ba089 100644 (file)
@@ -3627,9 +3627,9 @@ begin
   weaponOrder[5] := WEAPON_CHAINGUN;
   weaponOrder[6] := WEAPON_SHOTGUN1;
   weaponOrder[7] := WEAPON_PISTOL;
-  weaponOrder[8] := WEAPON_KASTET+666; // berserk fist
+  weaponOrder[8] := WEAPON_KASTET; // normal fist
   weaponOrder[9] := WEAPON_SAW;
-  weaponOrder[10] := WEAPON_KASTET; // normal fist
+  weaponOrder[10] := WEAPON_KASTET+666; // berserk fist
   weaponOrder[11] := WEAPON_SUPERPULEMET;
 
   for f := 0 to High(weaponOrder) do