DEADSOFTWARE

fixed "unused variable" varning for non-droid builds
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Fri, 21 Dec 2018 14:13:04 +0000 (16:13 +0200)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Fri, 21 Dec 2018 14:16:37 +0000 (16:16 +0200)
src/game/Doom2DF.lpr

index 27b90a5055c008fb42df86589ec8480f44ed549a..3239be1e6fd0bd800cee48c3a34d2d362f708093 100644 (file)
@@ -141,7 +141,9 @@ function SDL_main(argc: CInt; argv: PPChar): CInt; cdecl;
 var
   f: Integer;
   noct: Boolean = false;
+{$IFDEF ANDROID}
   storage: String;
+{$ENDIF}
   //tfo: Text;
 begin
   SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why