2019-10-20 |
DeaDDooMER | allow resources in non current directory (warning:... |
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2019-10-13 |
Ketmar Dark | net: tried to spawn a "real" player only after it reque... |
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2019-09-22 |
Joseph Stalin | Implemented out-of-map player indication |
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2019-09-22 |
Joseph Stalin | Added textual player indicator |
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2019-09-22 |
Joseph Stalin | Updated indicator options |
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2019-09-22 |
Joseph Stalin | Added teammate indication |
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2019-09-17 |
Ketmar Dark | changed license to GPLv3 only; sorry, no trust to FSF... |
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2019-08-12 |
fgsfds | Game: Don't catch fire underwater in any circumstances |
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2019-08-09 |
fgsfds | Game: Monster burning propagation fix |
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2019-08-08 |
Joseph Stalin | Medkits now always extinguish fire |
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2019-08-08 |
Joseph Stalin | Slowly decrease fire pain frequency |
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2019-08-08 |
Joseph Stalin | Rebalance flammenwerfer; add Fuel to Backpack |
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2019-08-06 |
Joseph Stalin | Fix player indicator centering |
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2019-08-06 |
fgsfds | Game: Tweak fire pain |
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2019-08-06 |
fgsfds | Game: Pain sounds play every second when on fire |
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2019-08-05 |
fgsfds | Merge branch 'master' of https://repo.or.cz/d2df-sdl |
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2019-08-05 |
fgsfds | Game: Don't catch fire if protected |
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2019-08-05 |
Joseph Stalin | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2019-08-05 |
Joseph Stalin | Bumped flammenwerfer damage (3/5 => 6/6) |
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2019-05-06 |
fgsfds | added player handicap |
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2019-05-01 |
fgsfds | added ready to interscreen; fixed client strafe (?... |
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2019-02-20 |
Stas'M | Game: Add secret notification |
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2019-02-13 |
Stas'M | Player: Twice delay for weapon switch by number |
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2019-01-31 |
Stas'M | Flammenwerfer: Burn in hell demons! |
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2019-01-31 |
Stas'M | Add sounds for flamethrower |
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2019-01-31 |
Stas'M | Player: Add missing sounds to pause |
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2019-01-28 |
Stas'M | Player: Add sounds for CTF game |
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2019-01-27 |
Stas'M | Player: Don't show chat bubble for invisible players |
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2019-01-27 |
Stas'M | Player: Weapon switch delay is too long |
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2019-01-05 |
Joseph Stalin | Changed indicator's vertical offset: |
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2019-01-04 |
DeaDDooMER | Revert "if we have several weapons on one key, do prior... |
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2019-01-04 |
DeaDDooMER | Revert "fixed weapon selector: forgot to add rocket... |
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2019-01-04 |
DeaDDooMER | Revert "oops! berserk knuckles should come first, not... |
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2019-01-04 |
DeaDDooMER | Revert "weapon order fix (supermini comes first now)" |
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2019-01-04 |
DeaDDooMER | Revert "fix: we can have more priorities than "real... |
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2019-01-04 |
DeaDDooMER | Revert "superminigun is using shells, not bullets;... |
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2019-01-04 |
DeaDDooMER | Revert "no more delay between weapon switching: now... |
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2019-01-04 |
DeaDDooMER | Revert "fixed flawed "weapon switch key release" detect... |
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2019-01-04 |
DeaDDooMER | Revert "slightly better prioritized weapon selection... |
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2019-01-04 |
DeaDDooMER | Revert "fixed weapon switching over the network; bumped... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "fixed flawed "weapon switch key release... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "no more delay between weapon switching... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "fixed weapon switching over the network... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "Revert "fixed weapon switching over... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "Revert "no more delay between weapon... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "Revert "fixed flawed "weapon switch... |
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2019-01-04 |
DeaDDooMER | Revert "network: do not send weapon switch keys over... |
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2019-01-04 |
DeaDDooMER | Revert "network: code uglification; fixed bug with... |
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2019-01-04 |
DeaDDooMER | Revert "network: oops; server player was unable to... |
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2019-01-04 |
DeaDDooMER | Revert "reset weapon switch timer in various places... |
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2019-01-04 |
DeaDDooMER | Revert "properly reset weapon states, so player will... |
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2019-01-04 |
DeaDDooMER | Revert "network: server is weapon authority!" |
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2019-01-04 |
DeaDDooMER | Revert "network: changed weapon forcing logic; should... |
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2018-12-21 |
Joseph Stalin | Initial Player Indicator Implementation. |
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2018-10-06 |
Ketmar Dark | network: changed weapon forcing logic; should be more... |
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2018-10-02 |
Ketmar Dark | network: server is weapon authority! |
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2018-10-01 |
Ketmar Dark | properly reset weapon states, so player will be able... |
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2018-10-01 |
Ketmar Dark | reset weapon switch timer in various places; just in... |
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2018-10-01 |
Ketmar Dark | network: oops; server player was unable to switch weapons |
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2018-10-01 |
Ketmar Dark | network: code uglification; fixed bug with weapon switc... |
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2018-10-01 |
Ketmar Dark | network: do not send weapon switch keys over the networ... |
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2018-10-01 |
Ketmar Dark | Revert "Revert "fixed flawed "weapon switch key release... |
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2018-10-01 |
Ketmar Dark | Revert "Revert "no more delay between weapon switching... |
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2018-10-01 |
Ketmar Dark | Revert "Revert "fixed weapon switching over the network... |
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2018-09-30 |
Ketmar Dark | Revert "fixed weapon switching over the network; bumped... |
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2018-09-30 |
Ketmar Dark | Revert "no more delay between weapon switching: now... |
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2018-09-30 |
Ketmar Dark | Revert "fixed flawed "weapon switch key release" detect... |
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2018-09-29 |
Ketmar Dark | fixed weapon switching over the network; bumped protoco... |
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2018-09-29 |
Ketmar Dark | slightly better prioritized weapon selection (code... |
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2018-09-29 |
Ketmar Dark | fixed flawed "weapon switch key release" detection... |
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2018-09-29 |
Ketmar Dark | no more delay between weapon switching: now player... |
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2018-09-29 |
Ketmar Dark | superminigun is using shells, not bullets; fixed `hasAm... |
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2018-09-29 |
Ketmar Dark | fix: we can have more priorities than "real" weapons... |
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2018-09-29 |
Ketmar Dark | weapon order fix (supermini comes first now) |
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2018-09-29 |
Ketmar Dark | oops! berserk knuckles should come first, not last |
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2018-09-29 |
Ketmar Dark | fixed weapon selector: forgot to add rocket launcher... |
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2018-09-27 |
DeaDDooMER | Added blood color to player's model description |
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2018-09-25 |
Stas'M | Player: Fix follow corpses at client side |
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2018-09-24 |
Stas'M | Game: Add corpse kill announcer effect |
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2018-09-24 |
Stas'M | Player: Don't follow corpse after respawn |
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2018-09-24 |
Stas'M | Player: Follow dead corpse |
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2018-09-23 |
Stas'M | Player: Fix weapon cycling bitmask |
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2018-09-22 |
Ketmar Dark | if we have several weapons on one key, do prioritized... |
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2018-09-18 |
Stas'M | Player: Always display punch animation |
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2018-06-23 |
DeaDDooMER | Added new OpenGL ES wrapper |
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2018-06-23 |
DeaDDooMER | Holmes now optional at compile-time |
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2018-05-19 |
Stas'M | Player: Always reset special vars on respawn |
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2018-03-17 |
DeaDDooMER | Added support OpenGL ES 1.1 through nanoGL (have some... |
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2018-02-09 |
fgsfds | temp hackfix for multiple server respawns in LMS |
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2018-01-21 |
Stas'M | Player: Add punch animation for berserk |
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2017-10-07 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2017-10-05 |
Dmitry D. Chernov | Cosmetic: DooM 2D:Forever -> Doom 2D: Forever |
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2017-09-28 |
Ketmar Dark | fixed keyboard polling (no more); ESC should work in... |
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2017-09-24 |
Ketmar Dark | mempool is optional now |
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2017-09-22 |
Ketmar Dark | renamed `SArray` type to `SSArray`, and moved it to... |
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2017-09-17 |
Ketmar Dark | turned on "SCOPEDENUMS" fpc option |
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2017-09-13 |
Ketmar Dark | cheats are active in single/coop now ('cause Wyoming... |
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2017-09-12 |
Ketmar Dark | bye-bye, bineditor, we won't miss you |
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2017-09-11 |
Ketmar Dark | simple allocation counter for classes |
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2017-09-09 |
Ketmar Dark | some more exoma code |
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