DEADSOFTWARE
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d2df-sdl.git
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add cvars console_trans and console_step
[d2df-sdl.git]
/
src
/
game
/
g_game.pas
2019-08-16
DeaDDooMER
always set max volume in sound trigger bounds
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2019-08-15
DeaDDooMER
remove volume change at trigger bounds
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2019-08-14
Joseph Stalin
Fix single-player endpic drawing
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2019-08-12
Joseph Stalin
Turn on linear filtering for endpic
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2019-08-05
Joseph Stalin
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2019-08-05
fgsfds
Net: Headless server starts with 0 players by default
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2019-08-03
Joseph Stalin
Fix warnings
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2019-08-03
Joseph Stalin
Corrected aspect for menu background
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2019-05-08
fgsfds
r_showtime is now a cvar and 0 by default
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2019-05-06
fgsfds
added player handicap
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2019-05-01
fgsfds
added ready to interscreen; fixed client strafe (?...
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2019-05-01
fgsfds
can load non-looping music; fixed looping ROUNDMUS
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2019-04-20
DeaDDooMER
fixed input when open console
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2019-04-12
fgsfds
`map` command now looks for all pack extensions
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2019-04-10
DeaDDooMER
fixed exit from network related screens
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2019-04-10
DeaDDooMER
added temporary hack for cyclic switching (remove it...
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2019-04-10
DeaDDooMER
fixed weapon autochange
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2019-04-09
DeaDDooMER
more input related fixes
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2019-04-06
DeaDDooMER
added navigation in menu using joysticks
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2019-04-05
DeaDDooMER
e_input cleanup
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2019-04-05
DeaDDooMER
key binds and vars are stored in dfconfig.cfg
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2019-04-05
DeaDDooMER
improved bind command and co
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2019-04-05
DeaDDooMER
added bind command + autoexec.cfg + dfconfig.cfg
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2019-02-20
Stas'M
Game: Add secret notification
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2019-01-31
Stas'M
Add sounds for flamethrower
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2019-01-28
Stas'M
Player: Add sounds for CTF game
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2019-01-27
Stas'M
Refactor: Define constants for LiftType
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2019-01-04
DeaDDooMER
Revert "no more delay between weapon switching: now...
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2019-01-04
DeaDDooMER
Revert "fixed flawed "weapon switch key release" detect...
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2019-01-04
DeaDDooMER
Revert "Revert "fixed flawed "weapon switch key release...
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2019-01-04
DeaDDooMER
Revert "Revert "no more delay between weapon switching...
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2019-01-04
DeaDDooMER
Revert "Revert "Revert "no more delay between weapon...
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2019-01-04
DeaDDooMER
Revert "Revert "Revert "fixed flawed "weapon switch...
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2018-12-21
Joseph Stalin
Initial Player Indicator Implementation.
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2018-10-01
Ketmar Dark
Revert "Revert "fixed flawed "weapon switch key release...
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2018-10-01
Ketmar Dark
Revert "Revert "no more delay between weapon switching...
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2018-09-30
Ketmar Dark
Revert "no more delay between weapon switching: now...
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2018-09-30
Ketmar Dark
Revert "fixed flawed "weapon switch key release" detect...
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2018-09-29
Ketmar Dark
fixed flawed "weapon switch key release" detection...
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2018-09-29
Ketmar Dark
no more delay between weapon switching: now player...
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2018-09-24
Stas'M
Game: Add corpse kill announcer effect
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2018-09-18
Stas'M
Player: Always display punch animation
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2018-09-15
Ketmar Dark
fixed two compiler warnings (one is definitely false...
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2018-08-25
Stas'M
Game: Implement spectator autoview feature
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2018-08-25
Stas'M
Netmaster: Improve server list
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2018-06-23
DeaDDooMER
Added new OpenGL ES wrapper
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2018-06-23
DeaDDooMER
Holmes now optional at compile-time
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2018-05-19
Ketmar Dark
added some "key unpress" calls; maybe it will fix inter...
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2018-05-18
Ketmar Dark
non-headless game server should not crash on map view...
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2018-05-18
Stas'M
Res Downloader: Better handle download cancel
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2018-05-18
Stas'M
Monsters: Show loading progress gracefully
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2018-05-17
Ketmar Dark
default smallmap aligh: bottom
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2018-05-17
Ketmar Dark
added "r_smallmap_align_h" and "r_smallmap_align_v...
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2018-03-17
DeaDDooMER
Virtual keyboard improvements: added strafe, up+fire...
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2018-03-17
DeaDDooMER
Reserved key range for virtual keyboard + alternative...
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2018-03-17
DeaDDooMER
Added touchscreen controls
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2018-03-17
DeaDDooMER
Now nanoGL supports glIsEnabled, glPushAttrib and glPop...
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2018-03-17
DeaDDooMER
Fix textures with nanoGL, disable particles with nanoGL...
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2018-03-17
DeaDDooMER
Added support OpenGL ES 1.1 through nanoGL (have some...
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2018-02-09
fgsfds
added word wrap to center messages; fixed e_CharFont_Ge...
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2018-02-06
Ketmar Dark
hackfix for video resolution change (still not working...
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2018-02-05
fgsfds
add loading text about port forwarding
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2018-01-26
Ketmar Dark
nail the sky on scaled small levels (actually, better...
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2018-01-23
Ketmar Dark
renamed "dbg_scale" to "r_scale"; scaled mode now obeys...
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2018-01-21
Stas'M
Player: Add punch animation for berserk
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2018-01-18
Ketmar Dark
`Grid.forEachInAABB()`: no more callbacks
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2018-01-13
Stas'M
Chat sounds: Add config and menu option
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2018-01-12
Stas'M
Fix previous commit (use toLowerCase1251)
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2018-01-12
Stas'M
Chat sounds: Use AnsiLowerCase for russian letters
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2018-01-12
Stas'M
Game: Add chat sounds for promotion
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2018-01-03
DeaDDooMER
Add Haiku OS support
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2017-12-29
Ketmar Dark
fancy pbar width and rendering fixes (don't be so smart...
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2017-12-28
Ketmar Dark
added Jah's nice graphical progressbar (the game will...
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2017-12-24
Ketmar Dark
fixed error message if default megawad map failed to...
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-10-04
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-04
Dmitry D. Chernov
Remove old hack that work-arounds wrong texture names
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2017-09-28
Ketmar Dark
fixed keyboard polling (no more); ESC should work in...
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2017-09-27
binarymaster
Map: Add test map override feature
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2017-09-24
binarymaster
Game: Improve map switch message
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2017-09-22
Ketmar Dark
experimental (and ugly) loading progress bar
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2017-09-22
Ketmar Dark
renamed `SArray` type to `SSArray`, and moved it to...
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2017-09-21
Ketmar Dark
holmes: moved non-ui renderer to a better place in...
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2017-09-21
Ketmar Dark
holmes: new outliner; it should work in all scales now
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2017-09-17
Ketmar Dark
turned on "SCOPEDENUMS" fpc option
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2017-09-13
Ketmar Dark
cheats are active in single/coop now ('cause Wyoming...
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2017-09-13
Ketmar Dark
dynamic light convars
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2017-09-13
Ketmar Dark
"holmes pause" mode
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2017-09-12
Ketmar Dark
bye-bye, bineditor, we won't miss you
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2017-09-12
Ketmar Dark
more help for "d_monster"
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2017-09-11
Ketmar Dark
render monster drop after monsters, so monster corpses...
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2017-09-11
fgsfds
added d_mem command
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2017-09-11
Ketmar Dark
made "dbg_scale" non-restricted
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2017-09-11
Ketmar Dark
dbg_scale fixes; made non-sky textures always NEAREST
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2017-09-07
Ketmar Dark
berserk autoswitch is cheat now
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2017-09-07
Ketmar Dark
ambient light for level (doesn't work with dynamic...
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2017-09-07
Ketmar Dark
lighting now works in scaled mode
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2017-09-07
Ketmar Dark
xdynrec: TColor type (rgb, and optional a)
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2017-09-07
Ketmar Dark
trigger data now cached on map loading (so it should...
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