DEADSOFTWARE

key binds and vars are stored in dfconfig.cfg
[d2df-sdl.git] / src / game / g_game.pas
2019-04-05 DeaDDooMERkey binds and vars are stored in dfconfig.cfg
2019-04-05 DeaDDooMERimproved bind command and co
2019-04-05 DeaDDooMERadded bind command + autoexec.cfg + dfconfig.cfg
2019-02-20 Stas'MGame: Add secret notification
2019-01-31 Stas'MAdd sounds for flamethrower
2019-01-28 Stas'MPlayer: Add sounds for CTF game
2019-01-27 Stas'MRefactor: Define constants for LiftType
2019-01-04 DeaDDooMERRevert "no more delay between weapon switching: now...
2019-01-04 DeaDDooMERRevert "fixed flawed "weapon switch key release" detect...
2019-01-04 DeaDDooMERRevert "Revert "fixed flawed "weapon switch key release...
2019-01-04 DeaDDooMERRevert "Revert "no more delay between weapon switching...
2019-01-04 DeaDDooMERRevert "Revert "Revert "no more delay between weapon...
2019-01-04 DeaDDooMERRevert "Revert "Revert "fixed flawed "weapon switch...
2018-12-21 Joseph StalinInitial Player Indicator Implementation.
2018-10-01 Ketmar DarkRevert "Revert "fixed flawed "weapon switch key release...
2018-10-01 Ketmar DarkRevert "Revert "no more delay between weapon switching...
2018-09-30 Ketmar DarkRevert "no more delay between weapon switching: now...
2018-09-30 Ketmar DarkRevert "fixed flawed "weapon switch key release" detect...
2018-09-29 Ketmar Darkfixed flawed "weapon switch key release" detection...
2018-09-29 Ketmar Darkno more delay between weapon switching: now player...
2018-09-24 Stas'MGame: Add corpse kill announcer effect
2018-09-18 Stas'MPlayer: Always display punch animation
2018-09-15 Ketmar Darkfixed two compiler warnings (one is definitely false...
2018-08-25 Stas'MGame: Implement spectator autoview feature
2018-08-25 Stas'MNetmaster: Improve server list
2018-06-23 DeaDDooMERAdded new OpenGL ES wrapper
2018-06-23 DeaDDooMERHolmes now optional at compile-time
2018-05-19 Ketmar Darkadded some "key unpress" calls; maybe it will fix inter...
2018-05-18 Ketmar Darknon-headless game server should not crash on map view...
2018-05-18 Stas'MRes Downloader: Better handle download cancel
2018-05-18 Stas'MMonsters: Show loading progress gracefully
2018-05-17 Ketmar Darkdefault smallmap aligh: bottom
2018-05-17 Ketmar Darkadded "r_smallmap_align_h" and "r_smallmap_align_v...
2018-03-17 DeaDDooMERVirtual keyboard improvements: added strafe, up+fire...
2018-03-17 DeaDDooMERReserved key range for virtual keyboard + alternative...
2018-03-17 DeaDDooMERAdded touchscreen controls
2018-03-17 DeaDDooMERNow nanoGL supports glIsEnabled, glPushAttrib and glPop...
2018-03-17 DeaDDooMERFix textures with nanoGL, disable particles with nanoGL...
2018-03-17 DeaDDooMERAdded support OpenGL ES 1.1 through nanoGL (have some...
2018-02-09 fgsfdsadded word wrap to center messages; fixed e_CharFont_Ge...
2018-02-06 Ketmar Darkhackfix for video resolution change (still not working...
2018-02-05 fgsfdsadd loading text about port forwarding
2018-01-26 Ketmar Darknail the sky on scaled small levels (actually, better...
2018-01-23 Ketmar Darkrenamed "dbg_scale" to "r_scale"; scaled mode now obeys...
2018-01-21 Stas'MPlayer: Add punch animation for berserk
2018-01-18 Ketmar Dark`Grid.forEachInAABB()`: no more callbacks
2018-01-13 Stas'MChat sounds: Add config and menu option
2018-01-12 Stas'MFix previous commit (use toLowerCase1251)
2018-01-12 Stas'MChat sounds: Use AnsiLowerCase for russian letters
2018-01-12 Stas'MGame: Add chat sounds for promotion
2018-01-03 DeaDDooMERAdd Haiku OS support
2017-12-29 Ketmar Darkfancy pbar width and rendering fixes (don't be so smart...
2017-12-28 Ketmar Darkadded Jah's nice graphical progressbar (the game will...
2017-12-24 Ketmar Darkfixed error message if default megawad map failed to...
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-10-04 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-04 Dmitry D. ChernovRemove old hack that work-arounds wrong texture names
2017-09-28 Ketmar Darkfixed keyboard polling (no more); ESC should work in...
2017-09-27 binarymasterMap: Add test map override feature
2017-09-24 binarymasterGame: Improve map switch message
2017-09-22 Ketmar Darkexperimental (and ugly) loading progress bar
2017-09-22 Ketmar Darkrenamed `SArray` type to `SSArray`, and moved it to...
2017-09-21 Ketmar Darkholmes: moved non-ui renderer to a better place in...
2017-09-21 Ketmar Darkholmes: new outliner; it should work in all scales now
2017-09-17 Ketmar Darkturned on "SCOPEDENUMS" fpc option
2017-09-13 Ketmar Darkcheats are active in single/coop now ('cause Wyoming...
2017-09-13 Ketmar Darkdynamic light convars
2017-09-13 Ketmar Dark"holmes pause" mode
2017-09-12 Ketmar Darkbye-bye, bineditor, we won't miss you
2017-09-12 Ketmar Darkmore help for "d_monster"
2017-09-11 Ketmar Darkrender monster drop after monsters, so monster corpses...
2017-09-11 fgsfdsadded d_mem command
2017-09-11 Ketmar Darkmade "dbg_scale" non-restricted
2017-09-11 Ketmar Darkdbg_scale fixes; made non-sky textures always NEAREST
2017-09-07 Ketmar Darkberserk autoswitch is cheat now
2017-09-07 Ketmar Darkambient light for level (doesn't work with dynamic...
2017-09-07 Ketmar Darklighting now works in scaled mode
2017-09-07 Ketmar Darkxdynrec: TColor type (rgb, and optional a)
2017-09-07 Ketmar Darktrigger data now cached on map loading (so it should...
2017-09-07 Ketmar Darkcenter player when the game is scaled (lighting is...
2017-09-07 Ketmar Darkallow 'mywad.wad:/map01' in '-map' and other similar...
2017-09-06 Ketmar Darkmapdef cleanup; renamed some fields; mapdef.txt is...
2017-09-06 Ketmar Darknetwork code for mplats: looks like it works; see commi...
2017-09-05 Ketmar Darkmplat fixes
2017-09-04 Ketmar Darksome new code for moving platforms: only for players yet
2017-09-03 Ketmar Dark"suicide" console command now works in singleplayer...
2017-09-03 Ketmar Darkfield namefix: `FLive` -> `FAlive`; `live` -> `alive`
2017-09-02 Ketmar DarkF3 at titlepic/menu will show "load game" dialog: bugfix
2017-09-02 Ketmar DarkF3 at titlepic/menu will show "load game" dialog
2017-09-01 Ketmar Dark"dbg_scale" debug variable
2017-09-01 Ketmar Darkrestarting the same map will not reload textures (yay...
2017-09-01 Ketmar Darkshow map loading update once per 300 msec; it nearly...
2017-09-01 Ketmar Darkno more old-styled map structured; sadly, most triggers...
2017-08-31 Ketmar Darkadded "dbg_scale_half" experimental deBUG mode
2017-08-31 Ketmar Darkadded some alternative texture names ==> simple zipping...
2017-08-30 Ketmar Darksmoother camera on stairs/slopes
2017-08-30 Ketmar Darkno more old mapreader: use textmap reader both for...
2017-08-28 Ketmar Darkadded lights for some items
2017-08-27 Ketmar DarkHolmes UI is more important than console! ;-)
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