DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ shortlog
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
d2df-sdl.git
2019-07-31
DeaDDooMER
add cvar console_height
commit
|
commitdiff
|
tree
|
snapshot
2019-07-31
DeaDDooMER
fix chat/console input on android
commit
|
commitdiff
|
tree
|
snapshot
2019-07-31
Stas'M
Console: Parsing flag should be set by default - addend...
commit
|
commitdiff
|
tree
|
snapshot
2019-07-26
Stas'M
Menu: Update scale only if it really changed
commit
|
commitdiff
|
tree
|
snapshot
2019-07-26
Stas'M
Console: Properly store bind in case no down action...
commit
|
commitdiff
|
tree
|
snapshot
2019-07-25
Stas'M
Console: Don't use double quotes so much
commit
|
commitdiff
|
tree
|
snapshot
2019-07-25
Stas'M
Console: Automatically save console variables
commit
|
commitdiff
|
tree
|
snapshot
2019-07-25
Stas'M
Console: Automatically save user-defined binds
commit
|
commitdiff
|
tree
|
snapshot
2019-07-25
Stas'M
Console: Fix copypasta
commit
|
commitdiff
|
tree
|
snapshot
2019-06-19
Ketmar Dark
holmes: added outline for map position
commit
|
commitdiff
|
tree
|
snapshot
2019-05-09
DeaDDooMER
fixed input locking after load game
commit
|
commitdiff
|
tree
|
snapshot
2019-05-08
fgsfds
r_showtime is now a cvar and 0 by default
commit
|
commitdiff
|
tree
|
snapshot
2019-05-06
fgsfds
added player handicap
commit
|
commitdiff
|
tree
|
snapshot
2019-05-04
fgsfds
spawners now count delay after their first spawn dies
commit
|
commitdiff
|
tree
|
snapshot
2019-05-01
fgsfds
added ready to interscreen; fixed client strafe (?...
commit
|
commitdiff
|
tree
|
snapshot
2019-05-01
fgsfds
alternate bind workaround
commit
|
commitdiff
|
tree
|
snapshot
2019-05-01
fgsfds
worked around some bugs related to binds and input...
commit
|
commitdiff
|
tree
|
snapshot
2019-05-01
fgsfds
can load non-looping music; fixed looping ROUNDMUS
commit
|
commitdiff
|
tree
|
snapshot
2019-04-30
DeaDDooMER
fixed chat input AGAIN
commit
|
commitdiff
|
tree
|
snapshot
2019-04-28
DeaDDooMER
fixed console on android
commit
|
commitdiff
|
tree
|
snapshot
2019-04-20
DeaDDooMER
fixed input when open console
commit
|
commitdiff
|
tree
|
snapshot
2019-04-15
DeaDDooMER
fixed cheat input
commit
|
commitdiff
|
tree
|
snapshot
2019-04-12
fgsfds
`map` command now looks for all pack extensions
commit
|
commitdiff
|
tree
|
snapshot
2019-04-12
fgsfds
file listboxes now have advanced hotkey technology
commit
|
commitdiff
|
tree
|
snapshot
2019-04-12
fgsfds
need that shit in chat input as well
commit
|
commitdiff
|
tree
|
snapshot
2019-04-12
fgsfds
fix key repeat in GUI
commit
|
commitdiff
|
tree
|
snapshot
2019-04-10
DeaDDooMER
fixed exit from network related screens
commit
|
commitdiff
|
tree
|
snapshot
2019-04-10
DeaDDooMER
added temporary hack for cyclic switching (remove it...
commit
|
commitdiff
|
tree
|
snapshot
2019-04-10
DeaDDooMER
fixed weapon autochange
commit
|
commitdiff
|
tree
|
snapshot
2019-04-09
DeaDDooMER
more input related fixes
commit
|
commitdiff
|
tree
|
snapshot
2019-04-08
DeaDDooMER
fix joysticks events
commit
|
commitdiff
|
tree
|
snapshot
2019-04-08
DeaDDooMER
added warnings for bind/unbind
commit
|
commitdiff
|
tree
|
snapshot
2019-04-08
DeaDDooMER
added debug output for input
commit
|
commitdiff
|
tree
|
snapshot
2019-04-07
DeaDDooMER
bind with one param shows current configuration
commit
|
commitdiff
|
tree
|
snapshot
2019-04-06
DeaDDooMER
added navigation in menu using joysticks
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
e_input cleanup
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
fgsfds
fix joystick deadzones
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
joysticks handled using SDL_PollEvent
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
fix virtual keyboard
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
implemented bind from vavoom
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
used spaceless key names
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
key binds and vars are stored in dfconfig.cfg
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
fixed key binding in options
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
improved bind command and co
commit
|
commitdiff
|
tree
|
snapshot
2019-04-05
DeaDDooMER
added bind command + autoexec.cfg + dfconfig.cfg
commit
|
commitdiff
|
tree
|
snapshot
2019-02-20
Stas'M
Language: Fix typos
commit
|
commitdiff
|
tree
|
snapshot
2019-02-20
Stas'M
Game: Add secret notification
commit
|
commitdiff
|
tree
|
snapshot
2019-02-13
Stas'M
Player: Twice delay for weapon switch by number
commit
|
commitdiff
|
tree
|
snapshot
2019-02-10
Ketmar Dark
skip idiotic BOM in text parser
commit
|
commitdiff
|
tree
|
snapshot
2019-02-10
DeaDDooMER
Fix building for android
commit
|
commitdiff
|
tree
|
snapshot
2019-02-10
Ketmar Dark
tools: mapcvt cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2019-02-10
Ketmar Dark
engine: restored non-portable timers in "xprofiler...
commit
|
commitdiff
|
tree
|
snapshot
2019-02-10
Ketmar Dark
engine: removed SDL2 import from "e_log.pas"
commit
|
commitdiff
|
tree
|
snapshot
2019-02-06
DeaDDooMER
Fix memory leaks
commit
|
commitdiff
|
tree
|
snapshot
2019-02-02
DeaDDooMER
fix random nicknames
commit
|
commitdiff
|
tree
|
snapshot
2019-02-02
DeaDDooMER
Fix limits in config
commit
|
commitdiff
|
tree
|
snapshot
2019-01-31
Stas'M
Flammenwerfer: Burn in hell demons!
commit
|
commitdiff
|
tree
|
snapshot
2019-01-31
Stas'M
Add sounds for flamethrower
commit
|
commitdiff
|
tree
|
snapshot
2019-01-31
Stas'M
Player: Add missing sounds to pause
commit
|
commitdiff
|
tree
|
snapshot
2019-01-29
DeaDDooMER
Android: no need to load nanogl
commit
|
commitdiff
|
tree
|
snapshot
2019-01-28
Stas'M
Player: Add sounds for CTF game
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
Mapdef: Fix trigger shot sound
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
Player: Don't show chat bubble for invisible players
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
GFX: Hackfix particles in steppings
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
GFX: Properly check for lift direction
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
Refactor: Define constants for LiftType
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
Player: Weapon switch delay is too long
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
GUI: Make credits background darker
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
Language: Update copyright year
commit
|
commitdiff
|
tree
|
snapshot
2019-01-27
Stas'M
Language: Add DeaDDooMER to credits
commit
|
commitdiff
|
tree
|
snapshot
2019-01-17
DeaDDooMER
Ignore file extensions for animations with numeric...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-16
DeaDDooMER
Added .dfz extension
commit
|
commitdiff
|
tree
|
snapshot
2019-01-05
DeaDDooMER
regenerate mapdef. required for previous commits
commit
|
commitdiff
|
tree
|
snapshot
2019-01-05
Joseph Stalin
Changed indicator's vertical offset:
commit
|
commitdiff
|
tree
|
snapshot
2019-01-05
Joseph Stalin
Added type "Flame" to trigger SpawnShot
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
reverted prioritized weapon switch (bye-bye fucking...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "if we have several weapons on one key, do prior...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "fixed weapon selector: forgot to add rocket...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "oops! berserk knuckles should come first, not...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "weapon order fix (supermini comes first now)"
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "fix: we can have more priorities than "real...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "superminigun is using shells, not bullets;...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "no more delay between weapon switching: now...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "fixed flawed "weapon switch key release" detect...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "slightly better prioritized weapon selection...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "fixed weapon switching over the network; bumped...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "Revert "fixed flawed "weapon switch key release...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "Revert "no more delay between weapon switching...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "Revert "fixed weapon switching over the network...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "Revert "Revert "fixed weapon switching over...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "Revert "Revert "no more delay between weapon...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "Revert "Revert "fixed flawed "weapon switch...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "network: packed some player state bools into...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "network: do not send weapon switch keys over...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "network: code uglification; fixed bug with...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "network: oops; server player was unable to...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "network: it seems that something is wrong with...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "reset weapon switch timer in various places...
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "oops; gTime fwp sync timeout was too small"
commit
|
commitdiff
|
tree
|
snapshot
2019-01-04
DeaDDooMER
Revert "properly reset weapon states, so player will...
commit
|
commitdiff
|
tree
|
snapshot
next