2022-01-14 |
fgsfds | game: add flag dropping |
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2021-12-11 |
Stas'M | Game: Revamp prev and next weapon commands |
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2021-05-06 |
fgsfds | game: add option to disable hits on friendly players |
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2020-03-21 |
fgsfds | scale option is now a capped switch |
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2020-03-03 |
fgsfds | add r_interp to video settings menu |
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2020-02-27 |
fgsfds | don't let SP games reset warmup time |
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2020-02-24 |
fgsfds | nuke doom2df.cfg; refactor some cvar-related stuff |
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2020-02-24 |
fgsfds | nuke g_respawn_items |
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2020-02-10 |
fgsfds | properly grey out the dmkeys menu option |
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2020-02-10 |
fgsfds | added optional framebuffer and resolution scaling |
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2020-02-09 |
fgsfds | added dmkeys option to the menu |
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2020-02-09 |
fgsfds | add 'respawn items' flag |
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2019-11-25 |
DeaDDooMER | fix split screen for default megawad |
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2019-11-08 |
DeaDDooMER | move video, sound and language options to dfconfig.cfg |
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2019-10-27 |
fgsfds | how 2 spell |
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2019-10-20 |
Ketmar Dark | game: do not use absolute path in wad selection widgets... |
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2019-10-20 |
Ketmar Dark | game: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh... |
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2019-10-20 |
DeaDDooMER | allow resources in non current directory (warning:... |
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2019-10-18 |
Ketmar Dark | gfx: fixed OpenGL extension checks; fixed NPOT emulatio... |
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2019-10-16 |
Ketmar Dark | net: it is now possible to use more than one master... |
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2019-10-13 |
DeaDDooMER | fix android |
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2019-10-13 |
DeaDDooMER | implement SDL1.2 system driver |
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2019-09-22 |
Joseph Stalin | Added textual player indicator |
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2019-09-22 |
Joseph Stalin | Updated indicator options |
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2019-09-17 |
Ketmar Dark | changed license to GPLv3 only; sorry, no trust to FSF... |
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2019-09-04 |
Joseph Stalin | Hacked-in main menu logo |
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2019-07-26 |
Stas'M | Menu: Update scale only if it really changed |
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2019-07-25 |
Stas'M | Console: Automatically save user-defined binds |
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2019-04-05 |
DeaDDooMER | e_input cleanup |
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2019-04-05 |
DeaDDooMER | implemented bind from vavoom |
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2019-04-05 |
DeaDDooMER | key binds and vars are stored in dfconfig.cfg |
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2019-04-05 |
DeaDDooMER | fixed key binding in options |
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2019-01-16 |
DeaDDooMER | Added .dfz extension |
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2018-12-21 |
Ketmar Dark | ketmar: 'cmon, people, DO NOT LEAVE TRAILING SPACES! |
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2018-12-21 |
Joseph Stalin | Initial Player Indicator Implementation. |
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2018-10-05 |
DeaDDooMER | System username used as player's nickname by default |
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2018-08-25 |
Stas'M | Netmaster: Improve server list |
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2018-06-23 |
DeaDDooMER | Added new OpenGL ES wrapper |
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2018-05-06 |
DeaDDooMER | Added option for alt vkbd layout |
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2018-03-17 |
DeaDDooMER | Added vertical offset for virtual keyboard |
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2018-03-17 |
DeaDDooMER | Added touchscreen settings |
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2018-03-17 |
DeaDDooMER | Disable accelerometer and add g_dbg_scale as option |
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2018-03-17 |
DeaDDooMER | Added support OpenGL ES 1.1 through nanoGL (have some... |
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2018-02-12 |
Ketmar Dark | set vsync after window creation (it should work better... |
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2018-01-26 |
Ketmar Dark | vsync option should be applied without restarting now |
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2018-01-13 |
Stas'M | Chat sounds: Add config and menu option |
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2017-10-07 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2017-10-05 |
Dmitry D. Chernov | Cosmetic: DooM 2D:Forever -> Doom 2D: Forever |
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2017-09-22 |
Ketmar Dark | renamed `SArray` type to `SSArray`, and moved it to... |
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2017-09-17 |
Ketmar Dark | do not forbid selecting invalid saves; report "you... |
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2017-09-17 |
Ketmar Dark | turned on "SCOPEDENUMS" fpc option |
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2017-09-12 |
Ketmar Dark | save/load UI cosmetix |
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2017-09-12 |
Ketmar Dark | bye-bye, bineditor, we won't miss you |
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2017-09-07 |
Ketmar Dark | allow 'mywad.wad:/map01' in '-map' and other similar... |
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2017-09-03 |
Ketmar Dark | field namefix: `FLive` -> `FAlive`; `live` -> `alive` |
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2017-09-02 |
Ketmar Dark | F3 at titlepic/menu will show "load game" dialog: bugfix |
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2017-09-02 |
Ketmar Dark | don't turn off monsters in CTF |
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2017-09-01 |
Ketmar Dark | do not turn off mosters in DM games (Jah request) |
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2017-08-30 |
Ketmar Dark | no more old mapreader: use textmap reader both for... |
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2017-08-18 |
Ketmar Dark | changed mode from DELPHI to OBJFPC (with heavy customiz... |
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2017-08-18 |
Ketmar Dark | hidden "Game/DefaultMegawadStart" option to change... |
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2017-08-17 |
Ketmar Dark | moved compiler options to shared/a_modes.inc; turned... |
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2017-08-16 |
Ketmar Dark | added common file with compiler flags; cosmetic fix... |
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2017-08-14 |
binarymaster | Menu: Add flamethrower key binds |
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2017-08-04 |
Ketmar Dark | GUI: Key0/Key1 fuckup for P1 strafe |
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2017-08-04 |
Ketmar Dark | GUI: weapon keybinds now "two-set" too |
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2017-08-04 |
Ketmar Dark | GUI: keybindings menu now contains two keysets on one... |
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2017-08-02 |
fgsfds | fixed player menu titles |
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2017-08-01 |
fgsfds | add direct weapon switching |
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2017-06-05 |
Ketmar Dark | "strife" key for gaypad keyset |
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2017-05-27 |
Ketmar Dark | added 2nd set of control keys (sore i kent inta bindeng... |
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2016-04-25 |
Ketmar Dark | added license info |
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2016-04-22 |
Ketmar Dark | no more path splitting in wad reading, it's useless |
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2016-04-22 |
Ketmar Dark | added Vampyre Imaging Library; now textures can be... |
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2016-04-18 |
Ketmar Dark | put "{$MODE ...}" directive in each source file; remove... |
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2016-04-18 |
Ketmar Dark | sfs and wad code refactoring: part 1 |
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2016-04-17 |
Ketmar Dark | "yes/no" menu answers are localized now |
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2016-04-17 |
Ketmar Dark | added alot of hacks and made "yes/no" menu a real menu |
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2016-04-17 |
Ketmar Dark | "yes/no" menu now accepts space as "y" |
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2016-04-17 |
Ketmar Dark | gui: "yes/no" menu refactored to ease further changes |
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2016-04-08 |
Ketmar Dark | proper GUI fix for file listers |
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2016-04-07 |
FGSFDSFGS | updated credits |
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2016-04-07 |
Ketmar Dark | NPOT *REALLY* fixed this time; also, added menu option |
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2016-04-06 |
Ketmar Dark | backslashes must die! |
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2016-04-06 |
FGSFDSFGS | fixed cheats and YN prompts |
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2016-04-06 |
Ketmar Dark | removed trailing spaces all over the source |
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2016-04-05 |
FGSFDSFGS | initial commit: |
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