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raw | patch | inline | side by side (parent: 8994fa8)
raw | patch | inline | side by side (parent: 8994fa8)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Sat, 2 Sep 2017 18:07:54 +0000 (21:07 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Sat, 2 Sep 2017 19:36:15 +0000 (22:36 +0300) |
src/game/g_menu.pas | patch | blob | history |
diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 60750aa8aa5b133a4f4441624e7f5821f63deaad..85334b3bf14b8331ed5c2bc114266c667a0db93f 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
procedure ProcSwitchMonstersCustom(Sender: TGUIControl);
begin
- // don't turn off monsters in DM
+ // don't turn off monsters in DM
+ {
with TGUIMenu(g_ActiveWindow.GetControl('mCustomGameMenu')) do
if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
else
TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+ }
{
if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
procedure ProcSwitchMonstersNet(Sender: TGUIControl);
begin
// don't turn off monsters in DM
+ {
with TGUIMenu(g_ActiveWindow.GetControl('mNetServerMenu')) do
if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
else
TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+ }
{
if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
TGUISwitch(GetControl('swMonsters')).ItemIndex := 0