DEADSOFTWARE

Game: Use proper syntax of sets for game options instead of raw bitwise operations
[d2df-sdl.git] / src / game / g_menu.pas
2023-11-12 Dmitry D. ChernovGame: Use proper syntax of sets for game options instea... master
2023-11-10 Dmitry D. Chernovget rid of "rulez", "kastet" and "pulemet" in symbols...
2023-09-08 TerminalHashgame: added more variants for random customization...
2023-09-07 TerminalHashgame: added random for item respawn time (default off)
2023-09-01 TerminalHashgame: improve rulez respawn timer
2023-09-01 TerminalHashgame: set randomized rulez respawn to false
2023-08-31 TerminalHashmenu: added switch for team damage absorbtion
2023-08-31 TerminalHashgame: rename "rulez-random" commands
2023-08-31 TerminalHashgame: added commands for randomized powerups respawn...
2023-07-27 DeaDDooMERmenu: fix crash in video settings menu
2023-05-15 Dmitry D. ChernovGame: Enlarge the map description textbox in the map...
2023-04-12 Dmitry D. ChernovGame: Save 'scores' instead of 'p1_scores' to the optio...
2023-04-12 Dmitry D. ChernovCosmetic: Replace "goal" with "score" everywhere in...
2023-03-22 Dmitry D. ChernovGame: Swap the "Custom Game" and "Campaign Select"...
2022-03-27 Stas'MPlayer: Fix compiler warnings
2022-03-27 travi$Fix preferences sync
2022-03-26 travi$Add option to skip fist switching
2022-03-26 Dmitry LyashukMake autoswitch server-side. Add option to skip empty...
2022-03-25 Dmitry LyashukGame: improving weapon autoswitch, added rotation by...
2022-03-24 Dmitry LyashukGame: Weapon autoswitch by travi$
2022-01-14 fgsfdsgame: add flag dropping
2021-12-11 Stas'MGame: Revamp prev and next weapon commands
2021-05-06 fgsfdsgame: add option to disable hits on friendly players
2020-03-21 fgsfdsscale option is now a capped switch
2020-03-03 fgsfdsadd r_interp to video settings menu
2020-02-27 fgsfdsdon't let SP games reset warmup time
2020-02-24 fgsfdsnuke doom2df.cfg; refactor some cvar-related stuff
2020-02-24 fgsfdsnuke g_respawn_items
2020-02-10 fgsfdsproperly grey out the dmkeys menu option
2020-02-10 fgsfdsadded optional framebuffer and resolution scaling
2020-02-09 fgsfdsadded dmkeys option to the menu
2020-02-09 fgsfdsadd 'respawn items' flag
2019-11-25 DeaDDooMERfix split screen for default megawad
2019-11-08 DeaDDooMERmove video, sound and language options to dfconfig.cfg
2019-10-27 fgsfdshow 2 spell
2019-10-20 Ketmar Darkgame: do not use absolute path in wad selection widgets...
2019-10-20 Ketmar Darkgame: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
2019-10-20 DeaDDooMERallow resources in non current directory (warning:...
2019-10-18 Ketmar Darkgfx: fixed OpenGL extension checks; fixed NPOT emulatio...
2019-10-16 Ketmar Darknet: it is now possible to use more than one master...
2019-10-13 DeaDDooMERfix android
2019-10-13 DeaDDooMERimplement SDL1.2 system driver
2019-09-22 Joseph StalinAdded textual player indicator
2019-09-22 Joseph StalinUpdated indicator options
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-09-04 Joseph StalinHacked-in main menu logo
2019-07-26 Stas'MMenu: Update scale only if it really changed
2019-07-25 Stas'MConsole: Automatically save user-defined binds
2019-04-05 DeaDDooMERe_input cleanup
2019-04-05 DeaDDooMERimplemented bind from vavoom
2019-04-05 DeaDDooMERkey binds and vars are stored in dfconfig.cfg
2019-04-05 DeaDDooMERfixed key binding in options
2019-01-16 DeaDDooMERAdded .dfz extension
2018-12-21 Ketmar Darkketmar: 'cmon, people, DO NOT LEAVE TRAILING SPACES!
2018-12-21 Joseph StalinInitial Player Indicator Implementation.
2018-10-05 DeaDDooMERSystem username used as player's nickname by default
2018-08-25 Stas'MNetmaster: Improve server list
2018-06-23 DeaDDooMERAdded new OpenGL ES wrapper
2018-05-06 DeaDDooMERAdded option for alt vkbd layout
2018-03-17 DeaDDooMERAdded vertical offset for virtual keyboard
2018-03-17 DeaDDooMERAdded touchscreen settings
2018-03-17 DeaDDooMERDisable accelerometer and add g_dbg_scale as option
2018-03-17 DeaDDooMERAdded support OpenGL ES 1.1 through nanoGL (have some...
2018-02-12 Ketmar Darkset vsync after window creation (it should work better...
2018-01-26 Ketmar Darkvsync option should be applied without restarting now
2018-01-13 Stas'MChat sounds: Add config and menu option
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-22 Ketmar Darkrenamed `SArray` type to `SSArray`, and moved it to...
2017-09-17 Ketmar Darkdo not forbid selecting invalid saves; report "you...
2017-09-17 Ketmar Darkturned on "SCOPEDENUMS" fpc option
2017-09-12 Ketmar Darksave/load UI cosmetix
2017-09-12 Ketmar Darkbye-bye, bineditor, we won't miss you
2017-09-07 Ketmar Darkallow 'mywad.wad:/map01' in '-map' and other similar...
2017-09-03 Ketmar Darkfield namefix: `FLive` -> `FAlive`; `live` -> `alive`
2017-09-02 Ketmar DarkF3 at titlepic/menu will show "load game" dialog: bugfix
2017-09-02 Ketmar Darkdon't turn off monsters in CTF
2017-09-01 Ketmar Darkdo not turn off mosters in DM games (Jah request)
2017-08-30 Ketmar Darkno more old mapreader: use textmap reader both for...
2017-08-18 Ketmar Darkchanged mode from DELPHI to OBJFPC (with heavy customiz...
2017-08-18 Ketmar Darkhidden "Game/DefaultMegawadStart" option to change...
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2017-08-14 binarymasterMenu: Add flamethrower key binds
2017-08-04 Ketmar DarkGUI: Key0/Key1 fuckup for P1 strafe
2017-08-04 Ketmar DarkGUI: weapon keybinds now "two-set" too
2017-08-04 Ketmar DarkGUI: keybindings menu now contains two keysets on one...
2017-08-02 fgsfdsfixed player menu titles
2017-08-01 fgsfdsadd direct weapon switching
2017-06-05 Ketmar Dark"strife" key for gaypad keyset
2017-05-27 Ketmar Darkadded 2nd set of control keys (sore i kent inta bindeng...
2016-04-25 Ketmar Darkadded license info
2016-04-22 Ketmar Darkno more path splitting in wad reading, it's useless
2016-04-22 Ketmar Darkadded Vampyre Imaging Library; now textures can be...
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-18 Ketmar Darksfs and wad code refactoring: part 1
2016-04-17 Ketmar Dark"yes/no" menu answers are localized now
2016-04-17 Ketmar Darkadded alot of hacks and made "yes/no" menu a real menu
2016-04-17 Ketmar Dark"yes/no" menu now accepts space as "y"
2016-04-17 Ketmar Darkgui: "yes/no" menu refactored to ease further changes
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