DEADSOFTWARE

Cosmetic: Replace "goal" with "score" everywhere in game code
authorDmitry D. Chernov <blackdoomer@yandex.ru>
Wed, 12 Apr 2023 19:19:09 +0000 (05:19 +1000)
committerDmitry D. Chernov <blackdoomer@yandex.ru>
Wed, 12 Apr 2023 19:19:09 +0000 (05:19 +1000)
src/game/g_console.pas
src/game/g_game.pas
src/game/g_language.pas
src/game/g_map.pas
src/game/g_menu.pas
src/game/g_netmsg.pas
src/game/g_options.pas
src/game/g_player.pas
src/game/g_saveload.pas
src/game/g_triggers.pas

index b2194ba719e6e5127995bd8dc9453628556a1356..f297cb1403a622d270d7bc42468dfb35854416f4 100644 (file)
@@ -2190,7 +2190,7 @@ begin
 
   // gameplay settings
   WriteLn(f, 'g_gamemode ', gsGameMode);
-  WriteLn(f, 'g_scorelimit ', gsGoalLimit);
+  WriteLn(f, 'g_scorelimit ', gsScoreLimit);
   WriteLn(f, 'g_timelimit ', gsTimeLimit);
   WriteLn(f, 'g_maxlives ', gsMaxLives);
   WriteLn(f, 'g_item_respawn_time ', gsItemRespawnTime);
index 958023d653c0cb8c1ff125b7ae2cb405dbce9579..7ec13174f02efdfb7d897b5d82a095f8c9dcc8e2 100644 (file)
@@ -29,7 +29,7 @@ type
     GameType: Byte;
     GameMode: Byte;
     TimeLimit: Word;
-    GoalLimit: Word;
+    ScoreLimit: Word;
     WarmupTime: Word;
     SpawnInvul: Word;
     ItemRespawnTime: Word;
@@ -103,8 +103,8 @@ procedure g_Game_RemovePlayer();
 procedure g_Game_Spectate();
 procedure g_Game_SpectateCenterView();
 procedure g_Game_StartSingle(Map: String; TwoPlayers: Boolean; nPlayers: Byte);
-procedure g_Game_StartCustom(Map: String; GameMode: Byte; TimeLimit, GoalLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte);
-procedure g_Game_StartServer(Map: String; GameMode: Byte; TimeLimit, GoalLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte; IPAddr: LongWord; Port: Word);
+procedure g_Game_StartCustom(Map: String; GameMode: Byte; TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte);
+procedure g_Game_StartServer(Map: String; GameMode: Byte; TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte; IPAddr: LongWord; Port: Word);
 procedure g_Game_StartClient(Addr: String; Port: Word; PW: String);
 procedure g_Game_Restart();
 procedure g_Game_RestartLevel();
@@ -275,7 +275,7 @@ var
   gPauseHolmes: Boolean = false;
   gShowTime: Boolean = False;
   gShowFPS: Boolean = False;
-  gShowGoals: Boolean = True;
+  gShowScore: Boolean = True;
   gShowStat: Boolean = True;
   gShowPIDs: Boolean = False;
   gShowKillMsg: Boolean = True;
@@ -699,7 +699,7 @@ begin
         dquoteStr(map),
         mode,
         gGameSettings.TimeLimit,
-        gGameSettings.GoalLimit,
+        gGameSettings.ScoreLimit,
         gGameSettings.Options,
         etime,
         Length(Stat.PlayerStat)
@@ -710,7 +710,7 @@ begin
       //   otherwise nothing
       if Stat.GameMode in [GM_TDM, GM_CTF] then
         WriteLn(s, 
-          Format('red_score,blue_score' + LineEnding + '%d,%d', [Stat.TeamStat[TEAM_RED].Goals, Stat.TeamStat[TEAM_BLUE].Goals]))
+          Format('red_score,blue_score' + LineEnding + '%d,%d', [Stat.TeamStat[TEAM_RED].Score, Stat.TeamStat[TEAM_BLUE].Score]))
       else if Stat.GameMode in [GM_COOP, GM_SINGLE] then
         WriteLn(s,
           Format('mon_killed,mon_total,secrets_found,secrets_total' + LineEnding + '%d,%d,%d,%d',[gCoopMonstersKilled, gTotalMonsters, gCoopSecretsFound, gSecretsCount]));
@@ -1208,7 +1208,7 @@ begin
         s1 := _lc[I_GAME_DM]
       else
         s1 := _lc[I_GAME_LMS];
-      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.GoalLimit]);
+      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.ScoreLimit]);
       s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]);
     end;
 
@@ -1218,14 +1218,14 @@ begin
         s1 := _lc[I_GAME_TDM]
       else
         s1 := _lc[I_GAME_TLMS];
-      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.GoalLimit]);
+      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.ScoreLimit]);
       s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]);
     end;
 
     GM_CTF:
     begin
       s1 := _lc[I_GAME_CTF];
-      s2 := Format(_lc[I_GAME_SCORE_LIMIT], [gGameSettings.GoalLimit]);
+      s2 := Format(_lc[I_GAME_SCORE_LIMIT], [gGameSettings.ScoreLimit]);
       s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]);
     end;
 
@@ -1295,7 +1295,7 @@ begin
       end;
 
       e_TextureFontPrintEx(x+16, _y, s1, gStdFont, r, g, b, 1);
-      e_TextureFontPrintEx(x+w1+16, _y, IntToStr(gTeamStat[a].Goals),
+      e_TextureFontPrintEx(x+w1+16, _y, IntToStr(gTeamStat[a].Score),
                            gStdFont, r, g, b, 1);
 
       _y := _y+ch+(ch div 4);
@@ -2011,7 +2011,7 @@ begin
         gFlags[FLAG_BLUE].CaptureTime := gFlags[FLAG_BLUE].CaptureTime + GAME_TICK;
 
     // Áûë çàäàí ëèìèò ïîáåä:
-      if (gGameSettings.GoalLimit > 0) then
+      if (gGameSettings.ScoreLimit > 0) then
       begin
         b := 0;
 
@@ -2025,11 +2025,11 @@ begin
         else
           if gGameSettings.GameMode in [GM_TDM, GM_CTF] then
           begin // Â CTF/TDM âûáèðàåì êîìàíäó ñ íàèáîëüøèì ñ÷åòîì
-            b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals);
+            b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score);
           end;
 
       // Ëèìèò ïîáåä íàáðàí => êîíåö óðîâíÿ:
-        if b >= gGameSettings.GoalLimit then
+        if b >= gGameSettings.ScoreLimit then
         begin
           g_Game_NextLevel();
           Exit;
@@ -2848,8 +2848,8 @@ begin
     _y := _y+16+16;
 
     with CustomStat do
-      if TeamStat[TEAM_RED].Goals > TeamStat[TEAM_BLUE].Goals then s1 := _lc[I_GAME_WIN_RED]
-        else if TeamStat[TEAM_BLUE].Goals > TeamStat[TEAM_RED].Goals then s1 := _lc[I_GAME_WIN_BLUE]
+      if TeamStat[TEAM_RED].Score > TeamStat[TEAM_BLUE].Score then s1 := _lc[I_GAME_WIN_RED]
+        else if TeamStat[TEAM_BLUE].Score > TeamStat[TEAM_RED].Score then s1 := _lc[I_GAME_WIN_BLUE]
           else s1 := _lc[I_GAME_WIN_DRAW];
 
     e_TextureFontPrintEx(x+8+(w div 2)-(Length(s1)*ww2 div 2), _y, s1, gStdFont, 255, 255, 255, 1);
@@ -2861,7 +2861,7 @@ begin
       begin
         e_TextureFontPrintEx(x+8, _y, _lc[I_GAME_TEAM_RED],
                              gStdFont, 255, 0, 0, 1);
-        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_RED].Goals),
+        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_RED].Score),
                              gStdFont, 255, 0, 0, 1);
         r := 255;
         g := 0;
@@ -2871,7 +2871,7 @@ begin
       begin
         e_TextureFontPrintEx(x+8, _y, _lc[I_GAME_TEAM_BLUE],
                              gStdFont, 0, 0, 255, 1);
-        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_BLUE].Goals),
+        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_BLUE].Score),
                              gStdFont, 0, 0, 255, 1);
         r := 0;
         g := 0;
@@ -4549,7 +4549,7 @@ begin
 end;
 
 procedure g_Game_StartCustom(Map: String; GameMode: Byte;
-                             TimeLimit, GoalLimit: Word;
+                             TimeLimit, ScoreLimit: Word;
                              MaxLives: Byte;
                              Options: LongWord; nPlayers: Byte);
 var
@@ -4566,7 +4566,7 @@ begin
   gGameSettings.GameMode := GameMode;
   gSwitchGameMode := GameMode;
   gGameSettings.TimeLimit := TimeLimit;
-  gGameSettings.GoalLimit := GoalLimit;
+  gGameSettings.ScoreLimit := ScoreLimit;
   gGameSettings.MaxLives := IfThen(GameMode = GM_CTF, 0, MaxLives);
   gGameSettings.Options := Options;
 
@@ -4662,7 +4662,7 @@ begin
 end;
 
 procedure g_Game_StartServer(Map: String; GameMode: Byte;
-                             TimeLimit, GoalLimit: Word; MaxLives: Byte;
+                             TimeLimit, ScoreLimit: Word; MaxLives: Byte;
                              Options: LongWord; nPlayers: Byte;
                              IPAddr: LongWord; Port: Word);
 begin
@@ -4678,7 +4678,7 @@ begin
   gGameSettings.GameMode := GameMode;
   gSwitchGameMode := GameMode;
   gGameSettings.TimeLimit := TimeLimit;
-  gGameSettings.GoalLimit := GoalLimit;
+  gGameSettings.ScoreLimit := ScoreLimit;
   gGameSettings.MaxLives := IfThen(GameMode = GM_CTF, 0, MaxLives);
   gGameSettings.Options := Options;
 
@@ -4877,7 +4877,7 @@ begin
 
           gGameSettings.GameMode := InMsg.ReadByte();
           gSwitchGameMode := gGameSettings.GameMode;
-          gGameSettings.GoalLimit := InMsg.ReadWord();
+          gGameSettings.ScoreLimit := InMsg.ReadWord();
           gGameSettings.TimeLimit := InMsg.ReadWord();
           gGameSettings.MaxLives := InMsg.ReadByte();
           gGameSettings.Options := InMsg.ReadLongWord();
@@ -5765,7 +5765,7 @@ begin
   begin
     if Length(P) > 1 then
     begin
-      gsGoalLimit := nclamp(StrToIntDef(P[1], gsGoalLimit), 0, $FFFF);
+      gsScoreLimit := nclamp(StrToIntDef(P[1], gsScoreLimit), 0, $FFFF);
 
       if g_Game_IsServer then
       begin
@@ -5779,17 +5779,17 @@ begin
                 b := stat[a].Frags;
         end
         else // TDM/CTF
-          b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals);
+          b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score);
 
         // if someone has a higher score, set it to that instead
-        gsGoalLimit := max(gsGoalLimit, b);
-        gGameSettings.GoalLimit := gsGoalLimit;
+        gsScoreLimit := max(gsScoreLimit, b);
+        gGameSettings.ScoreLimit := gsScoreLimit;
  
         if g_Game_IsNet then MH_SEND_GameSettings;
       end;
     end;
 
-    g_Console_Add(Format(_lc[I_MSG_SCORE_LIMIT], [Integer(gsGoalLimit)]));
+    g_Console_Add(Format(_lc[I_MSG_SCORE_LIMIT], [Integer(gsScoreLimit)]));
   end
   else if cmd = 'g_timelimit' then
   begin
@@ -7055,7 +7055,7 @@ begin
           if Length(P) >= 4 then
             b := StrToIntDef(P[3], 1);
           g_Game_StartCustom(s, GameMode, TimeLimit,
-                             GoalLimit, MaxLives, Options, b);
+                             ScoreLimit, MaxLives, Options, b);
         end;
       end
       else
@@ -7108,7 +7108,7 @@ begin
           b := 0;
           if Length(P) >= 6 then
             b := StrToIntDef(P[5], 0);
-          g_Game_StartServer(s, GameMode, TimeLimit, GoalLimit, MaxLives, Options, b, listen, prt)
+          g_Game_StartServer(s, GameMode, TimeLimit, ScoreLimit, MaxLives, Options, b, listen, prt)
         end
       end
       else
@@ -8464,7 +8464,7 @@ begin
     if LimT < 0 then
       LimT := 0;
 
-  // Goal limit:
+  // Score limit:
     s := Find_Param_Value(pars, '-lims');
     if (s = '') or (not TryStrToInt(s, LimS)) then
       LimS := 0;
@@ -8607,7 +8607,7 @@ begin
   conRegVar('r_showfps', @gShowFPS, 'draw fps counter', 'draw fps counter');
   conRegVar('r_showtime', @gShowTime, 'show game time', 'show game time');
   conRegVar('r_showping', @gShowPing, 'show ping', 'show ping');
-  conRegVar('r_showscore', @gShowGoals, 'show score', 'show score');
+  conRegVar('r_showscore', @gShowScore, 'show score', 'show score');
   conRegVar('r_showkillmsg', @gShowKillMsg, 'show kill log', 'show kill log');
   conRegVar('r_showlives', @gShowLives, 'show lives', 'show lives');
   conRegVar('r_showspect', @gSpectHUD, 'show spectator hud', 'show spectator hud');
index a52a8f881a36d3c9ff2688c29e151970c1d52ef3..61ffd454614430c32d3c38c0dba6fc02e32dc814 100644 (file)
@@ -161,7 +161,7 @@ type
     I_MENU_GAME_TYPE_COOP,
     I_MENU_GAME_TYPE_SINGLE,
     I_MENU_TIME_LIMIT,
-    I_MENU_GOAL_LIMIT,
+    I_MENU_SCORE_LIMIT,
     I_MENU_MAX_LIVES,
     I_MENU_TEAM_DAMAGE,
     I_MENU_TEAM_HIT,
@@ -954,7 +954,7 @@ const
                                        'SINGLE'),
     ('MENU TIME LIMIT',                'Time Limit:',
                                        'Ëèìèò âðåìåíè:'),
-    ('MENU GOAL LIMIT',                'Score Limit:',
+    ('MENU SCORE LIMIT',               'Score Limit:',
                                        'Ëèìèò î÷êîâ:'),
     ('MENU MAX LIVES',                 'Lives:',
                                        'Æèçíè:'),
index 570d5e2413c66732c51084fdc17e37e62fc50708..2b8e9ff34d5875ab0042b71f15b9936bfb680e97 100644 (file)
@@ -3272,9 +3272,9 @@ begin
   if gGameSettings.GameMode in [GM_TDM, GM_CTF] then
   begin
     // Î÷êè Êðàñíîé êîìàíäû
-    utils.writeInt(st, SmallInt(gTeamStat[TEAM_RED].Goals));
+    utils.writeInt(st, SmallInt(gTeamStat[TEAM_RED].Score));
     // Î÷êè Ñèíåé êîìàíäû
-    utils.writeInt(st, SmallInt(gTeamStat[TEAM_BLUE].Goals));
+    utils.writeInt(st, SmallInt(gTeamStat[TEAM_BLUE].Score));
   end;
   ///// /////
 end;
@@ -3364,9 +3364,9 @@ begin
   if gGameSettings.GameMode in [GM_TDM, GM_CTF] then
   begin
     // Î÷êè Êðàñíîé êîìàíäû
-    gTeamStat[TEAM_RED].Goals := utils.readSmallInt(st);
+    gTeamStat[TEAM_RED].Score := utils.readSmallInt(st);
     // Î÷êè Ñèíåé êîìàíäû
-    gTeamStat[TEAM_BLUE].Goals := utils.readSmallInt(st);
+    gTeamStat[TEAM_BLUE].Score := utils.readSmallInt(st);
   end;
   ///// /////
 end;
index f2e3d86e2b388abb6774daf5b096d617c49ae4f4..8d385ad8448441b69806254c84f8e222d3e720bc 100644 (file)
@@ -748,7 +748,7 @@ begin
     Result := TGUISwitch(GetControl('swGameMode')).ItemIndex+1;
     gsGameMode := TGUISwitch(GetControl('swGameMode')).GetText;
     gsTimeLimit := StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
-    gsGoalLimit := StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
+    gsScoreLimit := StrToIntDef(TGUIEdit(GetControl('edScoreLimit')).Text, 0);
     gsMaxLives := StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
     gsItemRespawnTime := StrToIntDef(TGUIEdit(GetControl('edItemRespawnTime')).Text, 0);
     gsPlayers := TGUISwitch(GetControl('swPlayers')).ItemIndex;
@@ -799,7 +799,7 @@ begin
   if GameMode = GM_NONE then Exit;
 
   g_Console_WriteGameConfig;
-  g_Game_StartCustom(gsMap, GameMode, gsTimeLimit, gsGoalLimit,
+  g_Game_StartCustom(gsMap, GameMode, gsTimeLimit, gsScoreLimit,
                      gsMaxLives, gsGameFlags, gsPlayers);
 end;
 
@@ -822,7 +822,7 @@ begin
   end;
 
   g_Console_WriteGameConfig;
-  g_Game_StartServer(gsMap, GameMode, gsTimeLimit, gsGoalLimit, gsMaxLives,
+  g_Game_StartServer(gsMap, GameMode, gsTimeLimit, gsScoreLimit, gsMaxLives,
                      gsGameFlags, gsPlayers, 0, NetPort);
 end;
 
@@ -1783,7 +1783,7 @@ begin
         ItemIndex := 2;
 
     TGUIEdit(menu.GetControl('edTimeLimit')).Text := IntToStr(TimeLimit);
-    TGUIEdit(menu.GetControl('edGoalLimit')).Text := IntToStr(GoalLimit);
+    TGUIEdit(menu.GetControl('edScoreLimit')).Text := IntToStr(ScoreLimit);
     TGUIEdit(menu.GetControl('edMaxLives')).Text := IntToStr(MaxLives);
 
     with TGUISwitch(menu.GetControl('swBotsVS')) do
@@ -1812,8 +1812,8 @@ begin
         end;
         TGUIEdit(menu.GetControl('edTimeLimit')).Enabled := True;
         TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_ITEMSTEXT_COLOR;
-        TGUIEdit(menu.GetControl('edGoalLimit')).Enabled := True;
-        TGUILabel(menu.GetControlsText('edGoalLimit')).Color := MENU_ITEMSTEXT_COLOR;
+        TGUIEdit(menu.GetControl('edScoreLimit')).Enabled := True;
+        TGUILabel(menu.GetControlsText('edScoreLimit')).Color := MENU_ITEMSTEXT_COLOR;
         TGUIEdit(menu.GetControl('edMaxLives')).Enabled := True;
         TGUILabel(menu.GetControlsText('edMaxLives')).Color := MENU_ITEMSTEXT_COLOR;
         TGUISwitch(menu.GetControl('swBotsVS')).Enabled := True;
@@ -1831,12 +1831,12 @@ begin
           Text := '';
         end;
         TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
-        with TGUIEdit(menu.GetControl('edGoalLimit')) do
+        with TGUIEdit(menu.GetControl('edScoreLimit')) do
         begin
           Enabled := False;
           Text := '';
         end;
-        TGUILabel(menu.GetControlsText('edGoalLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
+        TGUILabel(menu.GetControlsText('edScoreLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
         with TGUIEdit(menu.GetControl('edMaxLives')) do
         begin
           Enabled := False;
@@ -1901,12 +1901,12 @@ begin
         end;
     end;
 
-    if TGUIEdit(menu.GetControl('edGoalLimit')).Enabled then
+    if TGUIEdit(menu.GetControl('edScoreLimit')).Enabled then
     begin
-      n := StrToIntDef(TGUIEdit(menu.GetControl('edGoalLimit')).Text, GoalLimit);
+      n := StrToIntDef(TGUIEdit(menu.GetControl('edScoreLimit')).Text, ScoreLimit);
 
       if n = 0 then
-        GoalLimit := 0
+        ScoreLimit := 0
       else
         begin
           b := 0;
@@ -1919,15 +1919,15 @@ begin
                     b := stat[a].Frags;
             end
           else // CTF
-            b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals);
+            b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score);
 
-          GoalLimit := Max(n, b);
+          ScoreLimit := Max(n, b);
         end;
     end;
 
     if TGUIEdit(menu.GetControl('edMaxLives')).Enabled then
     begin
-      n := StrToIntDef(TGUIEdit(menu.GetControl('edMaxLives')).Text, GoalLimit);
+      n := StrToIntDef(TGUIEdit(menu.GetControl('edMaxLives')).Text, MaxLives);
       if n < 0 then n := 0;
       if n > 255 then n := 255;
       if n = 0 then
@@ -1978,7 +1978,7 @@ begin
     // don't forget to latch this shit
     gsGameFlags := Options;
     gsMaxLives := MaxLives;
-    gsGoalLimit := GoalLimit;
+    gsScoreLimit := ScoreLimit;
     gsTimeLimit := TimeLimit;
   end;
 
@@ -2313,14 +2313,14 @@ begin
       if gsTimeLimit > 0 then
         Text := IntToStr(gsTimeLimit);
     end;
-    with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+    with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
     begin
-      Name := 'edGoalLimit';
+      Name := 'edScoreLimit';
       OnlyDigits := True;
       Width := 4;
       MaxLength := 5;
-      if gsGoalLimit > 0 then
-        Text := IntToStr(gsGoalLimit);
+      if gsScoreLimit > 0 then
+        Text := IntToStr(gsScoreLimit);
     end;
     with AddEdit(_lc[I_MENU_MAX_LIVES]) do
     begin
@@ -2561,14 +2561,14 @@ begin
       if gsTimeLimit > 0 then
         Text := IntToStr(gsTimeLimit);
     end;
-    with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+    with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
     begin
-      Name := 'edGoalLimit';
+      Name := 'edScoreLimit';
       OnlyDigits := True;
       Width := 4;
       MaxLength := 5;
-      if gsGoalLimit > 0 then
-        Text := IntToStr(gsGoalLimit);
+      if gsScoreLimit > 0 then
+        Text := IntToStr(gsScoreLimit);
     end;
     with AddEdit(_lc[I_MENU_MAX_LIVES]) do
     begin
@@ -3660,9 +3660,9 @@ begin
       Width := 4;
       MaxLength := 5;
     end;
-    with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+    with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
     begin
-      Name := 'edGoalLimit';
+      Name := 'edScoreLimit';
       OnlyDigits := True;
       Width := 4;
       MaxLength := 5;
index 4c67d12504ef9f21e14efae0f5afffa3d7840049..1d63ec09505828e05b9ac9e6eeddf5c23bd5c01d 100644 (file)
@@ -982,7 +982,7 @@ begin
   NetOut.Write(g_ExtractFileName(gMapInfo.Map));
   NetOut.Write(gWADHash);
   NetOut.Write(gGameSettings.GameMode);
-  NetOut.Write(gGameSettings.GoalLimit);
+  NetOut.Write(gGameSettings.ScoreLimit);
   NetOut.Write(gGameSettings.TimeLimit);
   NetOut.Write(gGameSettings.MaxLives);
   NetOut.Write(gGameSettings.Options);
@@ -1136,8 +1136,8 @@ begin
   NetOut.Write(Byte(NET_MSG_SCORE));
   if gGameSettings.GameMode in [GM_TDM, GM_CTF] then
   begin
-    NetOut.Write(gTeamStat[TEAM_RED].Goals);
-    NetOut.Write(gTeamStat[TEAM_BLUE].Goals);
+    NetOut.Write(gTeamStat[TEAM_RED].Score);
+    NetOut.Write(gTeamStat[TEAM_BLUE].Score);
   end
   else
     if gGameSettings.GameMode = GM_COOP then
@@ -1212,7 +1212,7 @@ procedure MH_SEND_GameSettings(ID: Integer = NET_EVERYONE);
 begin
   NetOut.Write(Byte(NET_MSG_GSET));
   NetOut.Write(gGameSettings.GameMode);
-  NetOut.Write(gGameSettings.GoalLimit);
+  NetOut.Write(gGameSettings.ScoreLimit);
   NetOut.Write(gGameSettings.TimeLimit);
   NetOut.Write(gGameSettings.MaxLives);
   NetOut.Write(gGameSettings.Options);
@@ -1899,8 +1899,8 @@ procedure MC_RECV_GameStats(var M: TMsg);
 begin
   if gGameSettings.GameMode in [GM_TDM, GM_CTF] then
   begin
-    gTeamStat[TEAM_RED].Goals := M.ReadSmallInt();
-    gTeamStat[TEAM_BLUE].Goals := M.ReadSmallInt();
+    gTeamStat[TEAM_RED].Score := M.ReadSmallInt();
+    gTeamStat[TEAM_BLUE].Score := M.ReadSmallInt();
   end
   else
     if gGameSettings.GameMode = GM_COOP then
@@ -2365,7 +2365,7 @@ end;
 procedure MC_RECV_GameSettings(var M: TMsg);
 begin
   gGameSettings.GameMode := M.ReadByte();
-  gGameSettings.GoalLimit := M.ReadWord();
+  gGameSettings.ScoreLimit := M.ReadWord();
   gGameSettings.TimeLimit := M.ReadWord();
   gGameSettings.MaxLives := M.ReadByte();
   gGameSettings.Options := M.ReadLongWord();
index 5bfedc9d42b8f79e6c351c7ca8e686fd61aa403a..ace71914663e7a139ae5f705149984909cec83cc 100644 (file)
@@ -68,7 +68,7 @@ var
   gsMap: String;
   gsGameMode: String;
   gsTimeLimit: Word;
-  gsGoalLimit: Word;
+  gsScoreLimit: Word;
   gsMaxLives: Byte;
   gsPlayers: Byte;
   gsGameFlags: LongWord;
@@ -262,7 +262,7 @@ begin
   gsMap := '';
   gsGameMode := _lc[I_MENU_GAME_TYPE_DM];
   gsTimeLimit := 0;
-  gsGoalLimit := 0;
+  gsScoreLimit := 0;
   gsMaxLives := 0;
   gsPlayers := 1;
   gsSpawnInvul := 0;
@@ -311,7 +311,7 @@ begin
     if GameMode = GM_SINGLE then
       GameMode := GM_COOP;
     TimeLimit := gsTimeLimit;
-    GoalLimit := gsGoalLimit;
+    ScoreLimit := gsScoreLimit;
     MaxLives := gsMaxLives;
     SpawnInvul := gsSpawnInvul;
     ItemRespawnTime := gsItemRespawnTime;
index 1021d36f9646582ff5ae7bd918314e853b7a1a1a..f926798cf4b4772defe298bbab189217006c474c 100644 (file)
@@ -573,7 +573,7 @@ type
 
   TTeamStat = Array [TEAM_RED..TEAM_BLUE] of
     record
-      Goals: SmallInt;
+      Score: SmallInt;
     end;
 
 var
@@ -1488,8 +1488,8 @@ procedure g_Player_ResetAll(Force, Silent: Boolean);
 var
   i: Integer;
 begin
-  gTeamStat[TEAM_RED].Goals := 0;
-  gTeamStat[TEAM_BLUE].Goals := 0;
+  gTeamStat[TEAM_RED].Score := 0;
+  gTeamStat[TEAM_BLUE].Score := 0;
 
   if gPlayers <> nil then
     for i := 0 to High(gPlayers) do
@@ -2743,7 +2743,7 @@ begin
   SY := gPlayerScreenSize.Y;
   Y := 0;
 
-  if gShowGoals and (gGameSettings.GameMode in [GM_TDM, GM_CTF]) then
+  if gShowScore and (gGameSettings.GameMode in [GM_TDM, GM_CTF]) then
   begin
     if gGameSettings.GameMode = GM_CTF then
       a := 32 + 8
@@ -2760,7 +2760,7 @@ begin
         e_Draw(ID, X-16-32, 240-72-4, 0, True, False);
     end;
 
-    s := IntToStr(gTeamStat[TEAM_RED].Goals);
+    s := IntToStr(gTeamStat[TEAM_RED].Score);
     e_CharFont_GetSize(gMenuFont, s, tw, th);
     e_CharFont_PrintEx(gMenuFont, X-16-a-tw, 240-72-4, s, TEAMCOLOR[TEAM_RED]);
 
@@ -2775,7 +2775,7 @@ begin
         e_Draw(ID,  X-16-32, 240-32-4, 0, True, False);
     end;
 
-    s := IntToStr(gTeamStat[TEAM_BLUE].Goals);
+    s := IntToStr(gTeamStat[TEAM_BLUE].Score);
     e_CharFont_GetSize(gMenuFont, s, tw, th);
     e_CharFont_PrintEx(gMenuFont, X-16-a-tw, 240-32-4, s, TEAMCOLOR[TEAM_BLUE]);
   end;
@@ -3484,7 +3484,7 @@ begin
       if Srv then
       begin
         if gGameSettings.GameMode = GM_TDM then
-          Dec(gTeamStat[FTeam].Goals);
+          Dec(gTeamStat[FTeam].Score);
         if DoFrags or (gGameSettings.GameMode = GM_TDM) then
         begin
           Dec(FFrags);
@@ -3511,7 +3511,7 @@ begin
             end;
 
           if (gGameSettings.GameMode = GM_TDM) and DoFrags then
-            Inc(gTeamStat[KP.Team].Goals,
+            Inc(gTeamStat[KP.Team].Score,
               IfThen(SameTeam(FUID, SpawnerUID), -1, 1));
 
           if netsrv then MH_SEND_PlayerStats(SpawnerUID);
@@ -3672,7 +3672,7 @@ begin
         g_Game_Message(Format(_lc[I_MESSAGE_TLMS_WIN], [AnsiUpperCase(_lc[I_GAME_TEAM_RED])]), 144);
         if Netsrv then
           MH_SEND_GameEvent(NET_EV_TLMS_WIN, TEAM_RED);
-        Inc(gTeamStat[TEAM_RED].Goals);
+        Inc(gTeamStat[TEAM_RED].Score);
         gLMSRespawn := LMS_RESPAWN_FINAL;
         gLMSRespawnTime := gTime + 5000;
       end
@@ -3682,7 +3682,7 @@ begin
         g_Game_Message(Format(_lc[I_MESSAGE_TLMS_WIN], [AnsiUpperCase(_lc[I_GAME_TEAM_BLUE])]), 144);
         if Netsrv then
           MH_SEND_GameEvent(NET_EV_TLMS_WIN, TEAM_BLUE);
-        Inc(gTeamStat[TEAM_BLUE].Goals);
+        Inc(gTeamStat[TEAM_BLUE].Score);
         gLMSRespawn := LMS_RESPAWN_FINAL;
         gLMSRespawnTime := gTime + 5000;
       end
@@ -5802,7 +5802,7 @@ begin
     if not sound_cap_flag[a].IsPlaying() then
       sound_cap_flag[a].Play();
 
-    gTeamStat[FTeam].Goals := gTeamStat[FTeam].Goals + 1;
+    gTeamStat[FTeam].Score += 1;
 
     Result := True;
     if g_Game_IsNet then
index 9ab49931944e1b9e8a2051d68083ba1699a8642e..6b01c06f17717f5da54bff9f796cb9edb84dcbef 100644 (file)
@@ -194,7 +194,7 @@ begin
       // Ëèìèò âðåìåíè
       utils.writeInt(st, Word(gGameSettings.TimeLimit));
       // Ëèìèò î÷êîâ
-      utils.writeInt(st, Word(gGameSettings.GoalLimit));
+      utils.writeInt(st, Word(gGameSettings.ScoreLimit));
       // Ëèìèò æèçíåé
       utils.writeInt(st, Byte(gGameSettings.MaxLives));
       // Èãðîâûå îïöèè
@@ -291,7 +291,7 @@ var
   WAD_Path, Map_Name: AnsiString;
   nPlayers: Integer;
   Game_Type, Game_Mode, Game_MaxLives: Byte;
-  Game_TimeLimit, Game_GoalLimit: Word;
+  Game_TimeLimit, Game_ScoreLimit: Word;
   Game_Time, Game_Options: Cardinal;
   Game_CoopMonstersKilled,
   Game_CoopSecretsFound,
@@ -353,7 +353,7 @@ begin
         // Ëèìèò âðåìåíè
         Game_TimeLimit := utils.readWord(st);
         // Ëèìèò î÷êîâ
-        Game_GoalLimit := utils.readWord(st);
+        Game_ScoreLimit := utils.readWord(st);
         // Ëèìèò æèçíåé
         Game_MaxLives := utils.readByte(st);
         // Èãðîâûå îïöèè
@@ -395,7 +395,7 @@ begin
           gGameSettings.GameMode := Game_Mode;
           gSwitchGameMode := Game_Mode;
           gGameSettings.TimeLimit := Game_TimeLimit;
-          gGameSettings.GoalLimit := Game_GoalLimit;
+          gGameSettings.ScoreLimit := Game_ScoreLimit;
           gGameSettings.MaxLives := IfThen(Game_Mode = GM_CTF, 0, Game_MaxLives);
           gGameSettings.Options := Game_Options;
         end;
index e9fa513f7c6243b3bfac35dfee694d45266a30ad..2509650d413b5ccc9af45f390ad91339bd4a30ad 100644 (file)
@@ -1711,7 +1711,7 @@ begin
               if ((tgcScoreAction = TRIGGER_SCORE_ACTION_ADD) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_RED))
               or ((tgcScoreAction = TRIGGER_SCORE_ACTION_ADD) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_BLUE)) then
               begin
-                Inc(gTeamStat[TEAM_RED].Goals, tgcScoreCount); // Red Scores
+                Inc(gTeamStat[TEAM_RED].Score, tgcScoreCount); // Red Scores
 
                 if tgcScoreCon then
                 begin
@@ -1738,7 +1738,7 @@ begin
               if ((tgcScoreAction = TRIGGER_SCORE_ACTION_SUB) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_RED))
               or ((tgcScoreAction = TRIGGER_SCORE_ACTION_SUB) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_BLUE)) then
               begin
-                Dec(gTeamStat[TEAM_RED].Goals, tgcScoreCount); // Red Fouls
+                Dec(gTeamStat[TEAM_RED].Score, tgcScoreCount); // Red Fouls
 
                 if tgcScoreCon then
                 begin
@@ -1765,7 +1765,7 @@ begin
               if ((tgcScoreAction = TRIGGER_SCORE_ACTION_ADD) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_BLUE))
               or ((tgcScoreAction = TRIGGER_SCORE_ACTION_ADD) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_RED)) then
               begin
-                Inc(gTeamStat[TEAM_BLUE].Goals, tgcScoreCount); // Blue Scores
+                Inc(gTeamStat[TEAM_BLUE].Score, tgcScoreCount); // Blue Scores
 
                 if tgcScoreCon then
                 begin
@@ -1792,7 +1792,7 @@ begin
               if ((tgcScoreAction = TRIGGER_SCORE_ACTION_SUB) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_BLUE))
               or ((tgcScoreAction = TRIGGER_SCORE_ACTION_SUB) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_RED)) then
               begin
-                Dec(gTeamStat[TEAM_BLUE].Goals, tgcScoreCount); // Blue Fouls
+                Dec(gTeamStat[TEAM_BLUE].Score, tgcScoreCount); // Blue Fouls
 
                 if tgcScoreCon then
                 begin
@@ -1823,7 +1823,7 @@ begin
             begin
               if (tgcScoreAction = TRIGGER_SCORE_ACTION_ADD) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_RED) then
               begin
-                Inc(gTeamStat[TEAM_RED].Goals, tgcScoreCount); // Red Scores
+                Inc(gTeamStat[TEAM_RED].Score, tgcScoreCount); // Red Scores
 
                 if tgcScoreCon then
                 begin
@@ -1841,7 +1841,7 @@ begin
               end;
               if (tgcScoreAction = TRIGGER_SCORE_ACTION_SUB) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_RED) then
               begin
-                Dec(gTeamStat[TEAM_RED].Goals, tgcScoreCount); // Red Fouls
+                Dec(gTeamStat[TEAM_RED].Score, tgcScoreCount); // Red Fouls
 
                 if tgcScoreCon then
                 begin
@@ -1859,7 +1859,7 @@ begin
               end;
               if (tgcScoreAction = TRIGGER_SCORE_ACTION_ADD) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_BLUE) then
               begin
-                Inc(gTeamStat[TEAM_BLUE].Goals, tgcScoreCount); // Blue Scores
+                Inc(gTeamStat[TEAM_BLUE].Score, tgcScoreCount); // Blue Scores
 
                 if tgcScoreCon then
                 begin
@@ -1877,7 +1877,7 @@ begin
               end;
               if (tgcScoreAction = TRIGGER_SCORE_ACTION_SUB) and (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_BLUE) then
               begin
-                Dec(gTeamStat[TEAM_BLUE].Goals, tgcScoreCount); // Blue Fouls
+                Dec(gTeamStat[TEAM_BLUE].Score, tgcScoreCount); // Blue Fouls
 
                 if tgcScoreCon then
                 begin
@@ -1897,7 +1897,7 @@ begin
             end;
           end;
           // Âûèãðûø
-          if (tgcScoreAction = TRIGGER_SCORE_ACTION_WIN) and (gGameSettings.GoalLimit > 0) then
+          if (tgcScoreAction = TRIGGER_SCORE_ACTION_WIN) and (gGameSettings.ScoreLimit > 0) then
           begin
             // Ñâîåé èëè ÷óæîé êîìàíäû
             if (tgcScoreTeam in [TRIGGER_SCORE_TEAM_MINE_RED, TRIGGER_SCORE_TEAM_MINE_BLUE]) and (g_GetUIDType(ActivateUID) = UID_PLAYER) then
@@ -1906,9 +1906,9 @@ begin
               if ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_RED)) // Red Wins
               or ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_BLUE)) then
               begin
-                if gTeamStat[TEAM_RED].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_RED].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_RED].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_RED].Score := gGameSettings.ScoreLimit;
 
                   if tgcScoreCon then
                   begin
@@ -1931,9 +1931,9 @@ begin
               if ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_BLUE)) // Blue Wins
               or ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_RED)) then
               begin
-                if gTeamStat[TEAM_BLUE].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_BLUE].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_BLUE].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_BLUE].Score := gGameSettings.ScoreLimit;
 
                   if tgcScoreCon then
                   begin
@@ -1959,24 +1959,24 @@ begin
             begin
               if (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_RED) then // Red Wins
               begin
-                if gTeamStat[TEAM_RED].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_RED].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_RED].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_RED].Score := gGameSettings.ScoreLimit;
                   Result := True;
                 end;
               end;
               if (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_BLUE) then // Blue Wins
               begin
-                if gTeamStat[TEAM_BLUE].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_BLUE].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_BLUE].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_BLUE].Score := gGameSettings.ScoreLimit;
                   Result := True;
                 end;
               end;
             end;
           end;
           // Ïðîèãðûø
-          if (tgcScoreAction = TRIGGER_SCORE_ACTION_LOOSE) and (gGameSettings.GoalLimit > 0) then
+          if (tgcScoreAction = TRIGGER_SCORE_ACTION_LOOSE) and (gGameSettings.ScoreLimit > 0) then
           begin
             // Ñâîåé èëè ÷óæîé êîìàíäû
             if (tgcScoreTeam in [TRIGGER_SCORE_TEAM_MINE_RED, TRIGGER_SCORE_TEAM_MINE_BLUE]) and (g_GetUIDType(ActivateUID) = UID_PLAYER) then
@@ -1984,9 +1984,9 @@ begin
               p := g_Player_Get(ActivateUID);
               if ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_BLUE)) // Red Wins
               or ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_RED)) then
-                if gTeamStat[TEAM_RED].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_RED].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_RED].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_RED].Score := gGameSettings.ScoreLimit;
 
                   if tgcScoreCon then
                     if tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED then
@@ -2005,9 +2005,9 @@ begin
                 end;
               if ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED) and (p.Team = TEAM_RED)) // Blue Wins
               or ((tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_BLUE) and (p.Team = TEAM_BLUE)) then
-                if gTeamStat[TEAM_BLUE].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_BLUE].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_BLUE].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_BLUE].Score := gGameSettings.ScoreLimit;
 
                   if tgcScoreCon then
                     if tgcScoreTeam = TRIGGER_SCORE_TEAM_MINE_RED then
@@ -2030,17 +2030,17 @@ begin
             begin
               if (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_BLUE) then // Red Wins
               begin
-                if gTeamStat[TEAM_RED].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_RED].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_RED].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_RED].Score := gGameSettings.ScoreLimit;
                   Result := True;
                 end;
               end;
               if (tgcScoreTeam = TRIGGER_SCORE_TEAM_FORCE_RED) then // Blue Wins
               begin
-                if gTeamStat[TEAM_BLUE].Goals < SmallInt(gGameSettings.GoalLimit) then
+                if gTeamStat[TEAM_BLUE].Score < SmallInt(gGameSettings.ScoreLimit) then
                 begin
-                  gTeamStat[TEAM_BLUE].Goals := gGameSettings.GoalLimit;
+                  gTeamStat[TEAM_BLUE].Score := gGameSettings.ScoreLimit;
                   Result := True;
                 end;
               end;