DEADSOFTWARE

 
description[MIRROR] a port of Doom 2D Forever to FPC/SDL
ownerDeaDDooMER
last changeSun, 12 Nov 2023 22:10:01 +0000 (08:10 +1000)
shortlog
2023-11-12 Dmitry D. ChernovGame: Use proper syntax of sets for game options instea... master
2023-11-10 Dmitry D. Chernovget rid of "rulez", "kastet" and "pulemet" in symbols...
2023-11-08 Dmitry D. ChernovGame: Use the animation flags in the map texture list... mob
2023-11-02 Dmitry D. ChernovGame: Fix invisibility not being full, which made playe...
2023-09-27 DeaDDooMERoptions: remove space from default nickname
2023-09-27 DeaDDooMERsaves: fix game mode on load
2023-09-27 DeaDDooMERutils: fix encoding conversion utf8/cp1251
2023-09-17 Dmitry D. ChernovGame: Sync the spawning of lostsouls with the elemental...
2023-09-12 TerminalHashgame: remove applying option for rulez random
2023-09-10 DeaDDooMERwadcvt: fix bit 11
2023-09-10 DeaDDooMERsdl: fix build for win32
2023-09-08 Dmitry D. ChernovGame: Use proper Russian words for "respawn" and "power...
2023-09-08 TerminalHashcosmetic: yet another fix, but for rus language
2023-09-08 TerminalHashcosmetic: change help items to life-saving items in...
2023-09-08 TerminalHashgame: added more variants for random customization...
2023-09-07 TerminalHashgame: added console variables for random item respawn
...
heads
5 months ago master
5 months ago mob
7 months ago terminal
10 months ago renders_updated
2 years ago renders
4 years ago plavnota
4 years ago fbo
4 years ago buffers2
5 years ago pone
6 years ago buffers
6 years ago scripts