DEADSOFTWARE

do not turn off mosters in DM games (Jah request)
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Fri, 1 Sep 2017 05:10:50 +0000 (08:10 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Fri, 1 Sep 2017 05:11:09 +0000 (08:11 +0300)
src/game/g_menu.pas

index 5371f413c26e01849bafc272bbdd4c3e2d4aef6a..60750aa8aa5b133a4f4441624e7f5821f63deaad 100644 (file)
@@ -506,20 +506,34 @@ end;
 
 procedure ProcSwitchMonstersCustom(Sender: TGUIControl);
 begin
+    // don't turn off monsters in DM
   with TGUIMenu(g_ActiveWindow.GetControl('mCustomGameMenu')) do
-    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+    if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
     else
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+  {
+    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
+    else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+  }
 end;
 
 procedure ProcSwitchMonstersNet(Sender: TGUIControl);
 begin
+  // don't turn off monsters in DM
   with TGUIMenu(g_ActiveWindow.GetControl('mNetServerMenu')) do
-    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+    if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
     else
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+    {
+    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
+    else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+    }
 end;
 
 procedure ProcStartCustomGame();