DEADSOFTWARE

center player when the game is scaled (lighting is not working correctly yet, tho)
[d2df-sdl.git] / src / game / g_panel.pas
2017-09-07 Ketmar Darkcenter player when the game is scaled (lighting is...
2017-09-06 Ketmar Darkdynrec API documenting and cleanup (still has some...
2017-09-06 Ketmar Darkmapdef cleanup; renamed some fields; mapdef.txt is...
2017-09-06 Ketmar Darknetwork/panel code cleanup
2017-09-06 Ketmar Darknetwork code for mplats: looks like it works; see commi...
2017-09-05 Ketmar Darkentity now can be squashed by growing mplats (imagine...
2017-09-05 Ketmar Darkgrid: fixed update bug with resized bodies ('cmon,...
2017-09-05 Ketmar Darkuntested code for NPOT resizing panels
2017-09-05 Ketmar Darkslightly better mplat rendering (no support for NPOT...
2017-09-05 Ketmar Darkmplat fixes
2017-09-04 Ketmar Darkmplat: some code for moving "steps"
2017-09-04 Ketmar Dark`traceBox()` API bugfix; squashing now works (i hope)
2017-09-04 Ketmar Darkmplat code for monsters, corpses and gibs; see commit...
2017-09-04 Ketmar Darksome new code for moving platforms: only for players yet
2017-09-03 Ketmar Darkgibs and corpses now affected by mplats
2017-09-03 Ketmar Darkfield namefix: `FLive` -> `FAlive`; `live` -> `alive`
2017-09-03 Ketmar Darkmplat bug: it was EXTREMELY wise to ask monster grid...
2017-09-03 Ketmar DarkHolmes: option to highlight panel cells in grid
2017-09-02 Ketmar Darksome code to squash monsters and players by mplats...
2017-09-02 Ketmar Darksome accessors to publish more properties
2017-09-02 Ketmar Darkmore particles code; still somewhat buggy with mplats...
2017-09-02 Ketmar Darksaving all panels to savegame, 'cause why not
2017-09-02 Ketmar Darkloading game now properly fixes enabled/disabled state...
2017-09-02 Ketmar Darkmigrating from PanelIDs to panel GUIDs; part one
2017-09-01 Ketmar Dark"dbg_scale" debug variable
2017-09-01 Ketmar Darkfaster particles awakening
2017-09-01 Ketmar Darksaving/loading moving panels
2017-09-01 Ketmar Darkmoving platforms experiment (DO NOT USE YET!)
2017-09-01 Ketmar Darkmade some class' properties published for Holmes
2017-09-01 Ketmar Darkno more old-styled map structured; sadly, most triggers...
2017-08-31 Ketmar Darkadded "dbg_scale_half" experimental deBUG mode
2017-08-30 Ketmar Darkno more old mapreader: use textmap reader both for...
2017-08-23 Ketmar Darkdon't skip drawing disabled panels
2017-08-23 Ketmar Darkmore grid code uglification -- should be a little faste...
2017-08-19 Ketmar Darkintermediate commit (faster render and coldet; this...
2017-08-18 Ketmar Darktree can render things (buggy)
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2017-08-16 Ketmar Darkgrid
2017-08-16 Ketmar Darkshitlight experiment
2016-10-13 binarymasterMerge FGSFDS branch, fix build
2016-06-29 FGSFDSFGSadded some more script functions
2016-04-25 Ketmar Darkadded license info
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-16 Ketmar Darkmore fixes
2016-04-16 Ketmar Darkadded sanity check for some map parameters
2016-04-06 Ketmar Darkremoved trailing spaces all over the source
2016-04-05 FGSFDSFGSinitial commit: