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d2df-sdl.git
2023-06-09
DeaDDooMER
gl: fix crash on render finalization
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2023-06-09
DeaDDooMER
panels: fix crash on liquid collision
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2023-06-09
DeaDDooMER
gl: fix load animtextures
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2023-06-09
DeaDDooMER
shells: fix shell reset on map start
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2023-06-09
DeaDDooMER
gl: reset gfx on map start
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2023-06-09
DeaDDooMER
gl: free old map textures before load new textures
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2023-06-09
DeaDDooMER
gl: fix draw invalid texture
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2023-06-09
DeaDDooMER
gl: more animation checks
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2023-06-09
DeaDDooMER
nogl: fix quads
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2023-06-09
DeaDDooMER
menu: fix background in credits
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2023-06-09
DeaDDooMER
gl: fix text fields
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2023-06-09
DeaDDooMER
gl: fix rect drawing
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2023-06-09
DeaDDooMER
gl: apply r_resolution_scale without videomode reset
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2023-06-09
DeaDDooMER
gl: do not scale vitrual keyboard with r_resoulution...
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2023-06-09
DeaDDooMER
gl: fix prev key name
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2023-06-09
DeaDDooMER
gl: fix indicators
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2023-06-09
DeaDDooMER
nogl: use native glOrthof when possible
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2023-06-09
DeaDDooMER
gl: print opengl driver info
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2023-06-09
DeaDDooMER
nogl: fix glOrtho
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2023-06-09
DeaDDooMER
gl: fix build for gles (still not work on android)
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2023-06-09
DeaDDooMER
renders: remove old opengl render
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2023-06-09
DeaDDooMER
gl: implement touch screen controls
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2023-06-09
DeaDDooMER
gl: implement r_scale
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2023-06-09
DeaDDooMER
gl: make hud fully usable on 640x400
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2023-06-09
DeaDDooMER
gl: fix particle size with r_scale_resolution>1
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2023-06-09
DeaDDooMER
gl: implement r_resolution_scale (without FBO)
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2023-06-09
DeaDDooMER
gl: fix mouse coords for holmes
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2023-06-09
DeaDDooMER
flexui: move portable drawing code back to fui_gfx
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2023-06-09
DeaDDooMER
gui: fix build with disabled render
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2023-06-09
DeaDDooMER
build: move dependency check to modules where they...
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2023-06-09
DeaDDooMER
flexui: remove direct dependency on opengl
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2023-06-09
DeaDDooMER
gl: move holmes drawing code into render
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2023-06-09
DeaDDooMER
gl: allow holmes (works partially)
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2023-06-09
DeaDDooMER
gl: fix indicators
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2023-06-09
DeaDDooMER
gl: fix invalid color cache
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2023-06-09
DeaDDooMER
gl: force camera at map center when screen larger than map
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2023-06-09
DeaDDooMER
gl: do not draw outside map area
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2023-06-09
DeaDDooMER
gl: cache texture id and color
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2023-06-09
DeaDDooMER
gl: optimize repeatable textures
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2023-06-09
DeaDDooMER
gl: fix big texture flip on hardware with texture size...
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2023-06-09
DeaDDooMER
gl: properly free memory
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2023-06-09
DeaDDooMER
gl: fix big textures on hardware with texture limits
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2023-06-09
DeaDDooMER
gl: fix stdfont cyrillic chars
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2023-06-09
DeaDDooMER
gl: implement load screen
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2023-06-09
DeaDDooMER
gl: implement camera look up/down
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2023-06-09
DeaDDooMER
gl: draw game time
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2023-06-09
DeaDDooMER
gl: draw fps
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2023-06-09
DeaDDooMER
gl: add cvar r_gl_maxtexsize
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2023-06-09
DeaDDooMER
game: setup hear points while game update
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2023-06-09
DeaDDooMER
gl: draw minimap
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2023-06-09
DeaDDooMER
gl: fix interpolation
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2023-06-09
DeaDDooMER
gl: draw chat bubble
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2023-06-09
DeaDDooMER
gl: draw pause screen
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2023-06-09
DeaDDooMER
gl: draw player indicator
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2023-06-09
DeaDDooMER
gl: draw screen message
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2023-06-09
DeaDDooMER
gl: draw spectator interface
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2023-06-09
DeaDDooMER
gl: draw single stats
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2023-06-09
DeaDDooMER
gl: draw custom game stats
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2023-06-09
DeaDDooMER
gl: draw stats table (TAB)
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2023-06-09
DeaDDooMER
gl: background aspect fix are special case
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2023-06-09
DeaDDooMER
sdl: fix sdl 1.2 for new render
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2023-06-09
DeaDDooMER
gl: draw stats on player view
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2023-06-09
DeaDDooMER
gl: draw server list
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2023-06-09
DeaDDooMER
gl: fix flickering
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2023-06-09
DeaDDooMER
gl: draw menu background
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2023-06-09
DeaDDooMER
gl: implement split screen
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2023-06-09
DeaDDooMER
anim: add get time from state function (unused now)
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2023-06-09
DeaDDooMER
anim: add state interpolation function (unused now)
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2023-06-09
DeaDDooMER
gl: remove bacanim flag from multitexture structure
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2023-06-09
DeaDDooMER
map: fix free random memory address
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2023-06-09
DeaDDooMER
panels: handle panel animation in render (bump protocol)
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2023-06-09
DeaDDooMER
gl: handle archvile fire animaton in render
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2023-06-09
DeaDDooMER
gl: handle punch animation in render
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2023-06-09
DeaDDooMER
gl: handle shot animations by render
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2023-06-09
DeaDDooMER
gl: use TAnimInfo for animations calculated by render
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2023-06-09
DeaDDooMER
gl: draw console
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2023-06-09
DeaDDooMER
gl: draw gui controls
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2023-06-09
DeaDDooMER
gl: align hud elements
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2023-06-09
DeaDDooMER
gl: draw hud
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2023-06-09
DeaDDooMER
gl: implement font loading and drawing
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2023-06-09
DeaDDooMER
gl: draw screen flashes
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2023-06-09
DeaDDooMER
gl: draw sky with parallax
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2023-06-09
DeaDDooMER
gl: handle map bounds
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2023-06-09
DeaDDooMER
gl: draw transpatent weapon with invis
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2023-06-09
DeaDDooMER
gl: draw player invis effect
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2023-06-09
DeaDDooMER
gl: draw invul pentagram
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2023-06-09
DeaDDooMER
gl: draw punch
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2023-06-09
DeaDDooMER
gl: fix player model unload
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2023-06-09
DeaDDooMER
gl: load item animations from table
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2023-06-09
DeaDDooMER
gl: draw shells
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2023-06-09
DeaDDooMER
gl: draw gibs
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2023-06-09
DeaDDooMER
gl: draw flags
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2023-06-09
DeaDDooMER
gl: colorize and blend textures
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2023-06-09
DeaDDooMER
gl: rotate shots
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2023-06-09
DeaDDooMER
gl: disable flamethrower shots
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2023-06-09
DeaDDooMER
gl: draw shots
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2023-06-09
DeaDDooMER
gl: draw gfx and particles
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2023-06-09
DeaDDooMER
gl: free player model textures
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2023-06-09
DeaDDooMER
gl: free weapon textures
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2023-06-09
DeaDDooMER
gl: draw weapon with player model
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