DEADSOFTWARE

map: fix free random memory address
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Mon, 20 Jun 2022 20:02:14 +0000 (23:02 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 9 Jun 2023 08:53:27 +0000 (11:53 +0300)
src/game/g_map.pas

index 54d22a183ba4a224133de8c67d6dbf2b8120bdca..85bffa627423e79bb74a14354eb8464edd4ac714 100644 (file)
@@ -1004,8 +1004,8 @@ end;
               Textures[High(Textures)].TextureName := RecName;
               Result := High(Textures);
               TextNameHash.put(HName, result);
+              FreeMem(ResData);
             end;
-            FreeMem(ResData);
           end;
           WAD.Free;
         end