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render: move textures loaders to render
[d2df-sdl.git]
/
src
/
game
/
g_netmsg.pas
2023-06-09
DeaDDooMER
render: move textures loaders to render
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2023-06-09
DeaDDooMER
cleanup: remove g_main.pas
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2023-06-09
DeaDDooMER
render: remove from render some common types
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2023-06-09
DeaDDooMER
render: e_graphics -> r_graphics
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2023-06-06
fgsfds
game: proper kick
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2023-04-25
Challenge9
Add client-side model override option
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2023-04-12
Dmitry D. Chernov
Cosmetic: Replace "goal" with "score" everywhere in...
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2023-03-11
TerminalHash
net: anti full state spam (by fgsfds)
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2022-03-27
Stas'M
Player: Fix compiler warnings
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2022-03-27
travi$
Fix preferences sync
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2022-03-26
travi$
Add option to skip fist switching
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2022-03-26
Dmitry Lyashuk
Make autoswitch server-side. Add option to skip empty...
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2022-03-25
Dmitry Lyashuk
Game: improving weapon autoswitch, added rotation by...
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2022-03-24
Dmitry Lyashuk
Game: Weapon autoswitch by travi$
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2022-03-21
fgsfds
net: kick clients if they take too long to auth
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2022-03-20
fgsfds
more anti autism measures
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2022-03-07
Stas'M
Net: Handle malformed packets gracefully on server
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2022-01-21
fgsfds
net: sync moving items and flags
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2022-01-14
fgsfds
game: add flag dropping
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2021-12-11
Stas'M
Game: Revamp prev and next weapon commands
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2020-11-05
fgsfds
net: add some more gulag tools
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2020-03-17
fgsfds
net: cancel interpolation of teleported players
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2020-03-04
fgsfds
put network interp back in
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2020-03-02
fgsfds
added actor rendering interpolation; fixed vsync on...
plavnota
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2020-03-01
fgsfds
host can't spawn during an LMS round anymore
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2020-03-01
fgsfds
fix (?) survival spectator; add space after comma in...
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2020-02-27
fgsfds
generalize warmup stuff
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2020-02-27
fgsfds
remove stray printf
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2020-02-27
fgsfds
survival/lms fixes
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2020-02-09
fgsfds
fix playerstats netmessage; zero gTime before spawning...
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2020-02-08
fgsfds
add spawn invulnerability; add option to disable all...
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2019-11-07
DeaDDooMER
do not save/receive absolute paths in saves/network
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2019-10-20
Ketmar Dark
game: do not use absolute path in wad selection widgets...
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2019-10-15
Ketmar Dark
net: mostly restored master-comm logic
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2019-10-15
Ketmar Dark
net: started master-server communication rewrite (phase...
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2019-10-13
Ketmar Dark
net: added useless wall of text into initial player...
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2019-10-13
Ketmar Dark
net: tried to spawn a "real" player only after it reque...
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2019-10-12
Ketmar Dark
net: nuked old commented out downloader code
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2019-10-12
Ketmar Dark
net: removed some bullshit i introduced; commented...
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2019-10-12
Ketmar Dark
net: slightly better detection of "map change" event...
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2019-10-12
Ketmar Dark
net: commented out old-style resource downloading handlers
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2019-10-12
Ketmar Dark
net: try to abort map downloading when client received...
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2019-10-12
Ketmar Dark
net: some Preliminary (but half-working) code for new...
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2019-09-20
Ketmar Dark
engine: game: hack-killed some warnings
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2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
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2019-08-26
fgsfds
Net: Buffer outgoing messages
buffers2
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2019-08-24
fgsfds
Net: Disable music position sync for now
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2019-05-01
fgsfds
added ready to interscreen; fixed client strafe (?...
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2019-04-10
DeaDDooMER
added temporary hack for cyclic switching (remove it...
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2019-04-10
DeaDDooMER
fixed weapon autochange
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2019-04-05
DeaDDooMER
key binds and vars are stored in dfconfig.cfg
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2019-02-20
Stas'M
Game: Add secret notification
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2019-01-31
Stas'M
Flammenwerfer: Burn in hell demons!
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2019-01-31
Stas'M
Add sounds for flamethrower
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2019-01-28
Stas'M
Player: Add sounds for CTF game
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2019-01-04
DeaDDooMER
Revert "fixed weapon switching over the network; bumped...
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2019-01-04
DeaDDooMER
Revert "Revert "fixed weapon switching over the network...
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2019-01-04
DeaDDooMER
Revert "Revert "Revert "fixed weapon switching over...
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2019-01-04
DeaDDooMER
Revert "network: packed some player state bools into...
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2019-01-04
DeaDDooMER
Revert "network: do not send weapon switch keys over...
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2019-01-04
DeaDDooMER
Revert "network: code uglification; fixed bug with...
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2019-01-04
DeaDDooMER
Revert "network: it seems that something is wrong with...
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2019-01-04
DeaDDooMER
Revert "oops; gTime fwp sync timeout was too small"
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2019-01-04
DeaDDooMER
Revert "properly reset weapon states, so player will...
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2019-01-04
DeaDDooMER
Revert "network: server is weapon authority!"
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2019-01-04
DeaDDooMER
Revert "network: changed weapon forcing logic; should...
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2018-10-06
Ketmar Dark
network: changed weapon forcing logic; should be more...
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2018-10-02
Ketmar Dark
network: server is weapon authority!
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2018-10-01
Ketmar Dark
properly reset weapon states, so player will be able...
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2018-10-01
Ketmar Dark
oops; gTime fwp sync timeout was too small
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2018-10-01
Ketmar Dark
network: it seems that something is wrong with `gTime...
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2018-10-01
Ketmar Dark
network: code uglification; fixed bug with weapon switc...
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2018-10-01
Ketmar Dark
network: do not send weapon switch keys over the networ...
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2018-10-01
Ketmar Dark
network: packed some player state bools into bytes
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2018-10-01
Ketmar Dark
Revert "Revert "fixed weapon switching over the network...
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2018-09-30
Ketmar Dark
Revert "fixed weapon switching over the network; bumped...
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2018-09-29
Ketmar Dark
fixed weapon switching over the network; bumped protoco...
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2018-05-18
Stas'M
Net: Whitespace fixes only
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2018-05-17
DeaDDooMER
Fast fix nil Sound on damned.wad MAP11
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2018-02-06
fgsfds
fixed texture switch bug AGAIN
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2018-02-06
fgsfds
fixed texture trigger bug
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2018-01-12
Stas'M
Game: Add chat sounds for promotion
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-09-17
Ketmar Dark
turned on "SCOPEDENUMS" fpc option
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2017-09-11
Ketmar Dark
render monster drop after monsters, so monster corpses...
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2017-09-07
Ketmar Dark
trigger data now cached on map loading (so it should...
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2017-09-07
Ketmar Dark
allow 'mywad.wad:/map01' in '-map' and other similar...
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2017-09-06
Ketmar Dark
network/panel code cleanup
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2017-09-06
Ketmar Dark
network code for mplats: looks like it works; see commi...
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2017-09-03
Ketmar Dark
field namefix: `FLive` -> `FAlive`; `live` -> `alive`
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2017-09-02
Ketmar Dark
some accessors to publish more properties
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2017-09-02
Ketmar Dark
migrating from PanelIDs to panel GUIDs; part one
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2017-09-01
Ketmar Dark
no more old-styled map structured; sadly, most triggers...
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2017-08-21
Ketmar Dark
removed "monidx" argument from monster spatial query...
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2017-08-20
Ketmar Dark
uidmap for monsters, so we don't have to do linear...
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2017-08-20
Ketmar Dark
some tree code for monsters
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2017-08-20
fgsfds
replaced e_fixedbuffer with e_msg
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2017-08-20
Ketmar Dark
no more public `gMonsters`
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2017-08-19
Ketmar Dark
no more global `gItems[]` array; created DynTree for...
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