DEADSOFTWARE

removed "monidx" argument from monster spatial query callback (each monster has UIDs...
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Mon, 21 Aug 2017 05:18:32 +0000 (08:18 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Mon, 21 Aug 2017 05:19:46 +0000 (08:19 +0300)
commit91547a4c32733ddebebd278c42f290489daffa4e
tree60b162476fdefe617917f34fa124cca183665c62
parentae5dd5cd82a0c9548c27d2e646de1492e66d98df
removed "monidx" argument from monster spatial query callback (each monster has UIDs, use UID to get monster object later!)
src/game/g_game.pas
src/game/g_map.pas
src/game/g_monsters.pas
src/game/g_netmsg.pas
src/game/g_player.pas
src/game/g_triggers.pas
src/game/g_weapons.pas