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render: move gfx-once objects into render code
[d2df-sdl.git]
/
src
/
game
/
g_game.pas
2023-06-09
DeaDDooMER
render: move gfx-once objects into render code
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2023-06-09
DeaDDooMER
render: move textures loaders to render
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2023-06-09
DeaDDooMER
system: remove direct videomode change
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2023-06-09
DeaDDooMER
system: remove sys_GetTicks
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2023-06-09
DeaDDooMER
cleanup: clean boot sequence
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2023-06-09
DeaDDooMER
cleanup: move init and main loop code from g_window
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2023-06-09
DeaDDooMER
cleanup: remove g_main.pas
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2023-06-09
DeaDDooMER
render: move e_texture -> r_texture
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2023-06-09
DeaDDooMER
render: completely remove opengl calls form game code
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2023-06-09
DeaDDooMER
cleanup: remove g_options dependency on r_graphics
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2023-06-09
DeaDDooMER
render: remove from render some common types
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2023-06-09
DeaDDooMER
render: e_graphics -> r_graphics
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2023-06-09
DeaDDooMER
render: separate player model logic and drawing
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2023-06-09
DeaDDooMER
render: separate game logic and drawing
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2023-06-09
DeaDDooMER
render: separate console logic and drawing
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2023-06-06
fgsfds
game: proper kick
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2023-05-06
TerminalHash
net: true elegant solution (by fgsfds)
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2023-04-26
TerminalHash
game: fix playermodel forcing
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2023-04-26
TerminalHash
net: a more elegant solution for d_*
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2023-04-26
TerminalHash
net: set values of debug commands to false when connect...
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2023-04-25
TerminalHash
fix whitespace
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2023-04-25
Challenge9
Add client-side model override option
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2023-04-12
Dmitry D. Chernov
Cosmetic: Replace "goal" with "score" everywhere in...
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2023-04-10
Dmitry D. Chernov
Game: Write CSV-files with round statistics in UTF...
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2023-03-13
Dmitry D. Chernov
Net: Don't process network in ProcessLoading() for...
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2023-03-11
TerminalHash
net: anti full state spam (by fgsfds)
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2022-07-29
DeaDDooMER
game: fix screenshot size
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2022-05-02
fgsfds
game: add g_max_bots
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2022-05-02
fgsfds
net: add 'an' as an alias for announce
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2022-05-02
fgsfds
net: add 'announce' command
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2022-05-02
fgsfds
graphics: fix screenshots when r_resolution_scale != 1
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2022-03-27
travi$
Fix crash in some commands
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2022-03-26
travi$
Add option to skip fist switching
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2022-03-26
travi$
Add weapbest command
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2022-03-26
Dmitry Lyashuk
Make autoswitch server-side. Add option to skip empty...
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2022-03-25
Dmitry Lyashuk
Game: improving weapon autoswitch, added rotation by...
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2022-01-21
fgsfds
net: sync moving items and flags
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2022-01-14
fgsfds
game: add flag dropping
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2022-01-08
fgsfds
game: execute onwadend event after state is changed...
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2021-12-14
DeaDDooMER
fpc322: fix segfault on arm
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2021-12-11
Stas'M
Game: Revamp prev and next weapon commands
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2021-09-18
TerminalHash
added some new msgs for friendlyfire options
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2021-06-07
fgsfds
fix whitespace
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2021-06-07
TerminalHash
Game: add damage absorption
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2021-05-06
fgsfds
game: hit friendlies with everything by default
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2021-05-06
fgsfds
config: save player teams
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2021-05-06
fgsfds
game: add option to disable hits on friendly players
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2021-05-02
Stas'M
Game: Fix magic value check of gSpectMode
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2020-11-05
fgsfds
net: add some more gulag tools
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2020-04-24
fgsfds
game: g_FatalError actually ends the game
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2020-04-22
Stas'M
Game: Assign gsGameFlags where it's missing
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2020-03-15
Stas'M
Player: Propagate valid SpawnerUID for corpse kills
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2020-03-15
fgsfds
net: only flush packets after an actual frame; remember...
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2020-03-11
fgsfds
corpse following is now done by the camera instead...
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2020-03-06
fgsfds
decouple repainting from blitting the FBO; draw touch...
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2020-03-03
fgsfds
add r_interp to video settings menu
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2020-03-03
fgsfds
fix slope interpolation; add r_maxfps
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2020-03-02
fgsfds
added actor rendering interpolation; fixed vsync on...
plavnota
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2020-03-01
fgsfds
more survival bullshit: state recall, MC+NM warmup fix
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2020-03-01
fgsfds
host can't spawn during an LMS round anymore
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2020-02-27
fgsfds
don't let SP games reset warmup time
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2020-02-27
fgsfds
whoops
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2020-02-27
fgsfds
reset warmup time instead of adding 1 second when no...
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2020-02-27
fgsfds
survival/lms fixes
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2020-02-24
fgsfds
nuke doom2df.cfg; refactor some cvar-related stuff
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2020-02-24
fgsfds
clean up GameCVars; add sv_forwardports
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2020-02-24
fgsfds
clean up GameCVars
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2020-02-24
fgsfds
add p?_model commands; clean up p?_color and p?_name
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2020-02-24
fgsfds
nuke g_respawn_items
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2020-02-10
fgsfds
added optional framebuffer and resolution scaling
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2020-02-09
fgsfds
fix playerstats netmessage; zero gTime before spawning...
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2020-02-09
fgsfds
always calculate c and d in camera stuff
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2020-02-09
fgsfds
unscrew the camera handling (hopefully, scaled is still...
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2020-02-09
fgsfds
add 'respawn items' flag
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2020-02-08
fgsfds
fix host error message
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2020-02-08
fgsfds
added centerprint command
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2020-02-08
fgsfds
only save stats when there's multiple players present
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2020-02-08
fgsfds
add spawn invulnerability; add option to disable all...
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2019-12-24
fgsfds
escape strings in stat files
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2019-12-23
fgsfds
Remove useless arg from g_TakeScreenshot()
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2019-12-23
fgsfds
Game: Add CSV stats and inter screenshots
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2019-11-14
DeaDDooMER
save window position
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2019-11-13
DeaDDooMER
save window options after resizing by user
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2019-11-08
DeaDDooMER
move video, sound and language options to dfconfig.cfg
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2019-11-07
Ketmar Dark
engine: yet another attempt to fix map downloading...
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2019-11-07
DeaDDooMER
do not save/receive absolute paths in saves/network
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2019-11-02
DeaDDooMER
flush screenshot after writing
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2019-10-20
Ketmar Dark
game: do not use absolute path in wad selection widgets...
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2019-10-20
Ketmar Dark
net: game: other: hash database and resource downloader...
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2019-10-20
Ketmar Dark
game: better map wad lookup (it doesn't need to receive...
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2019-10-20
Ketmar Dark
game: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
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2019-10-20
Ketmar Dark
game: better (somewhat) scanning for player models
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2019-10-20
DeaDDooMER
allow resources in non current directory (warning:...
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2019-10-16
Ketmar Dark
net: enet+shitdoze == clusterfuck; added workaround...
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2019-10-16
Ketmar Dark
net: it is now possible to use more than one master...
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2019-10-15
Ketmar Dark
net: mostly restored master-comm logic
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2019-10-15
Ketmar Dark
net: more callbacks and still-non-working crap for...
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2019-10-15
Ketmar Dark
net: started master-server communication rewrite (phase...
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2019-10-13
DeaDDooMER
implement SDL1.2 system driver
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2019-10-13
Ketmar Dark
net: better masterserver communication
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