DEADSOFTWARE

Net: Don't process network in ProcessLoading() for client's code
authorDmitry D. Chernov <blackdoomer@yandex.ru>
Mon, 13 Mar 2023 21:43:46 +0000 (07:43 +1000)
committerDmitry D. Chernov <blackdoomer@yandex.ru>
Mon, 13 Mar 2023 21:50:18 +0000 (07:50 +1000)
commit54de73776fff070d5c24b38ac996cd02e76fca61
tree080cedecaaaa2dcbfc8f953413992f5e1dbae7a8
parent0e32b76121dd532a73259cbdbf15c43ffdedd5c9
Net: Don't process network in ProcessLoading() for client's code
This should fix freezing problems with downloading maps and their resources from the server:
https://doom2d.org/forum/viewtopic.php?f=36&t=2366
Also performed a bit of cosmetics and unmuted some warnings.
src/game/g_game.pas
src/game/g_net.pas
src/game/g_nethandler.pas
src/game/g_res_downloader.pas
src/game/g_window.pas