DEADSOFTWARE

Net: Don't process network in ProcessLoading() for client's code
[d2df-sdl.git] / src / game / g_res_downloader.pas
index 7fc295119c4cdada4b8e7b98f8db5fb2026f6f6e..73557a590a4c39b6655de16d64a4352c077cb77c 100644 (file)
@@ -374,7 +374,7 @@ begin
   sfsGCCollect(); // why not?
   g_Res_CreateDatabases();
   FileName := ExtractFileName(FileName);
-  if (length(FileName) = 0) then FileName := '__unititled__.wad';
+  if (length(FileName) = 0) then FileName := '__untitled__.wad';
 
   try
     g_Res_received_map_start := 1;