DEADSOFTWARE

implemented weapon queue (no network code for it yet)
[d2df-sdl.git] / src / game / g_netmsg.pas
2017-08-06 Ketmar Darkimplemented weapon queue (no network code for it yet)
2017-08-01 fgsfdsadd direct weapon switching
2017-06-06 Ketmar Darkfixed strafe according to Jabberwock note; also, remove...
2017-06-05 FGSFDSFGSfixed strafe button crash; fixed analog triggers
2017-06-05 Ketmar Darksome shitcode to make strafing work in network games...
2017-06-05 Ketmar Darkfixed processing of alternate keyset in network games
2016-10-13 binarymasterMerge FGSFDS branch, fix build
2016-06-29 FGSFDSFGSadded some more script functions
2016-04-25 Ketmar Darkadded license info
2016-04-22 Ketmar Darkno more path splitting in wad reading, it's useless
2016-04-18 Ketmar Darkremoved redunant (second) protocol version
2016-04-18 Ketmar Darknetwork: fixed server pings
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-18 Ketmar Darkdo not use TFileStream directly, use `openDiskFileRO...
2016-04-18 Ketmar Darksfs and wad code refactoring: part 1
2016-04-17 Ketmar Darknetwork fix: proper wad searching, case-insensitive...
2016-04-15 Ketmar Darkchanged network "info" packet to include protocol versi...
2016-04-06 Ketmar Darkremoved trailing spaces all over the source
2016-04-05 Ketmar Darkwarnings for -O3
2016-04-05 FGSFDSFGSinitial commit: