DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ history
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
game: disable corpses for server
[d2df-sdl.git]
/
src
/
game
/
g_player.pas
2022-01-29
DeaDDooMER
game: disable corpses for server
blob
|
commitdiff
|
raw
2022-01-29
DeaDDooMER
game: disable shells for server
blob
|
commitdiff
|
raw
|
diff to current
2022-01-29
DeaDDooMER
game: disable gibs for server
blob
|
commitdiff
|
raw
|
diff to current
2022-01-29
DeaDDooMER
game: disable gfx for server
blob
|
commitdiff
|
raw
|
diff to current
2022-01-27
DeaDDooMER
menu: optionally disable menu in client
blob
|
commitdiff
|
raw
|
diff to current
2022-01-18
DeaDDooMER
render: remove graphics data from TAnimationState
blob
|
commitdiff
|
raw
|
diff to current
2022-01-17
DeaDDooMER
server: build headless with completely disabled render...
blob
|
commitdiff
|
raw
|
diff to current
2022-01-17
DeaDDooMER
render: use only r_render to access render
blob
|
commitdiff
|
raw
|
diff to current
2022-01-17
DeaDDooMER
game: remove unneded render imports
blob
|
commitdiff
|
raw
|
diff to current
2022-01-17
DeaDDooMER
render: load shell textures in render
blob
|
commitdiff
|
raw
|
diff to current
2022-01-16
DeaDDooMER
render: use TPlayerModel for corpse drawing
blob
|
commitdiff
|
raw
|
diff to current
2022-01-16
DeaDDooMER
render: player punch TAnimation -> TAnimationState
blob
|
commitdiff
|
raw
|
diff to current
2022-01-16
DeaDDooMER
render: hide gib textures within render
blob
|
commitdiff
|
raw
|
diff to current
2022-01-16
DeaDDooMER
models: remove superfluous fire state
blob
|
commitdiff
|
raw
|
diff to current
2022-01-16
DeaDDooMER
render: move player model texture loading into render
blob
|
commitdiff
|
raw
|
diff to current
2022-01-04
DeaDDooMER
render: move gfx-once objects into render code
blob
|
commitdiff
|
raw
|
diff to current
2021-06-29
DeaDDooMER
render: move textures loaders to render
blob
|
commitdiff
|
raw
|
diff to current
2021-06-29
DeaDDooMER
cleanup: move init and main loop code from g_window
blob
|
commitdiff
|
raw
|
diff to current
2021-06-29
DeaDDooMER
cleanup: remove g_main.pas
blob
|
commitdiff
|
raw
|
diff to current
2021-06-29
DeaDDooMER
render: remove from render some common types
blob
|
commitdiff
|
raw
|
diff to current
2021-06-29
DeaDDooMER
render: e_graphics -> r_graphics
blob
|
commitdiff
|
raw
|
diff to current
2021-06-29
DeaDDooMER
cleanup: remove unneeded graphics dependencies
blob
|
commitdiff
|
raw
|
diff to current
2021-06-29
DeaDDooMER
render: separate player logic and drawing
blob
|
commitdiff
|
raw
|
diff to current
2020-11-05
fgsfds
net: add some more gulag tools
blob
|
commitdiff
|
raw
|
diff to current
2020-04-26
fgsfds
game: clean up TPlayer.GetRespawnPoint()
blob
|
commitdiff
|
raw
|
diff to current
2020-03-17
fgsfds
net: cancel interpolation of teleported players
blob
|
commitdiff
|
raw
|
diff to current
2020-03-15
Stas'M
Player: Propagate valid SpawnerUID for corpse kills
blob
|
commitdiff
|
raw
|
diff to current
2020-03-12
fgsfds
draw talkbubble above the player corpse when necessary
blob
|
commitdiff
|
raw
|
diff to current
2020-03-11
fgsfds
corpse following is now done by the camera instead...
blob
|
commitdiff
|
raw
|
diff to current
2020-03-11
fgsfds
was this even necessary?
blob
|
commitdiff
|
raw
|
diff to current
2020-03-06
fgsfds
network now always ticks at 36 tick
blob
|
commitdiff
|
raw
|
diff to current
2020-03-04
fgsfds
put network interp back in
blob
|
commitdiff
|
raw
|
diff to current
2020-03-04
fgsfds
Revert "purge cl_interp from the code"
blob
|
commitdiff
|
raw
|
diff to current
2020-03-03
fgsfds
purge cl_interp from the code
blob
|
commitdiff
|
raw
|
diff to current
2020-03-03
fgsfds
fix slope interpolation; add r_maxfps
blob
|
commitdiff
|
raw
|
diff to current
2020-03-02
fgsfds
added actor rendering interpolation; fixed vsync on...
plavnota
blob
|
commitdiff
|
raw
|
diff to current
2020-03-01
fgsfds
oh god damn it
blob
|
commitdiff
|
raw
|
diff to current
2020-03-01
fgsfds
better set this to -1
blob
|
commitdiff
|
raw
|
diff to current
2020-03-01
fgsfds
always search for new state slots
blob
|
commitdiff
|
raw
|
diff to current
2020-03-01
fgsfds
more survival bullshit: state recall, MC+NM warmup fix
blob
|
commitdiff
|
raw
|
diff to current
2020-02-27
fgsfds
generalize warmup stuff
blob
|
commitdiff
|
raw
|
diff to current
2020-02-27
fgsfds
survival/lms fixes
blob
|
commitdiff
|
raw
|
diff to current
2020-02-17
fgsfds
fix freeze when running out of bot names
blob
|
commitdiff
|
raw
|
diff to current
2020-02-09
fgsfds
fix playerstats netmessage; zero gTime before spawning...
blob
|
commitdiff
|
raw
|
diff to current
2020-02-09
fgsfds
that camera fix was not a fix
blob
|
commitdiff
|
raw
|
diff to current
2020-02-08
fgsfds
oops; don't drop keys when dmkeys is 1
blob
|
commitdiff
|
raw
|
diff to current
2020-02-08
fgsfds
fixed looking up/down in tight spaces with r_scale...
blob
|
commitdiff
|
raw
|
diff to current
2020-02-08
fgsfds
add spawn invulnerability; add option to disable all...
blob
|
commitdiff
|
raw
|
diff to current
2019-12-13
DeaDDooMER
Revert "Revert "superminigun is using shells, not bulle...
blob
|
commitdiff
|
raw
|
diff to current
2019-11-09
DeaDDooMER
move game settings to dfconfig.cfg
blob
|
commitdiff
|
raw
|
diff to current
2019-10-20
DeaDDooMER
allow resources in non current directory (warning:...
blob
|
commitdiff
|
raw
|
diff to current
2019-10-13
Ketmar Dark
net: tried to spawn a "real" player only after it reque...
blob
|
commitdiff
|
raw
|
diff to current
2019-09-22
Joseph Stalin
Implemented out-of-map player indication
blob
|
commitdiff
|
raw
|
diff to current
2019-09-22
Joseph Stalin
Added textual player indicator
blob
|
commitdiff
|
raw
|
diff to current
2019-09-22
Joseph Stalin
Updated indicator options
blob
|
commitdiff
|
raw
|
diff to current
2019-09-22
Joseph Stalin
Added teammate indication
blob
|
commitdiff
|
raw
|
diff to current
2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
blob
|
commitdiff
|
raw
|
diff to current
2019-08-12
fgsfds
Game: Don't catch fire underwater in any circumstances
blob
|
commitdiff
|
raw
|
diff to current
2019-08-09
fgsfds
Game: Monster burning propagation fix
blob
|
commitdiff
|
raw
|
diff to current
2019-08-08
Joseph Stalin
Medkits now always extinguish fire
blob
|
commitdiff
|
raw
|
diff to current
2019-08-08
Joseph Stalin
Slowly decrease fire pain frequency
blob
|
commitdiff
|
raw
|
diff to current
2019-08-08
Joseph Stalin
Rebalance flammenwerfer; add Fuel to Backpack
blob
|
commitdiff
|
raw
|
diff to current
2019-08-06
Joseph Stalin
Fix player indicator centering
blob
|
commitdiff
|
raw
|
diff to current
2019-08-06
fgsfds
Game: Tweak fire pain
blob
|
commitdiff
|
raw
|
diff to current
2019-08-06
fgsfds
Game: Pain sounds play every second when on fire
blob
|
commitdiff
|
raw
|
diff to current
2019-08-05
fgsfds
Merge branch 'master' of https://repo.or.cz/d2df-sdl
blob
|
commitdiff
|
raw
|
diff to current
2019-08-05
fgsfds
Game: Don't catch fire if protected
blob
|
commitdiff
|
raw
|
diff to current
2019-08-05
Joseph Stalin
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
blob
|
commitdiff
|
raw
|
diff to current
2019-08-05
Joseph Stalin
Bumped flammenwerfer damage (3/5 => 6/6)
blob
|
commitdiff
|
raw
|
diff to current
2019-05-06
fgsfds
added player handicap
blob
|
commitdiff
|
raw
|
diff to current
2019-05-01
fgsfds
added ready to interscreen; fixed client strafe (?...
blob
|
commitdiff
|
raw
|
diff to current
2019-02-20
Stas'M
Game: Add secret notification
blob
|
commitdiff
|
raw
|
diff to current
2019-02-13
Stas'M
Player: Twice delay for weapon switch by number
blob
|
commitdiff
|
raw
|
diff to current
2019-01-31
Stas'M
Flammenwerfer: Burn in hell demons!
blob
|
commitdiff
|
raw
|
diff to current
2019-01-31
Stas'M
Add sounds for flamethrower
blob
|
commitdiff
|
raw
|
diff to current
2019-01-31
Stas'M
Player: Add missing sounds to pause
blob
|
commitdiff
|
raw
|
diff to current
2019-01-28
Stas'M
Player: Add sounds for CTF game
blob
|
commitdiff
|
raw
|
diff to current
2019-01-27
Stas'M
Player: Don't show chat bubble for invisible players
blob
|
commitdiff
|
raw
|
diff to current
2019-01-27
Stas'M
Player: Weapon switch delay is too long
blob
|
commitdiff
|
raw
|
diff to current
2019-01-05
Joseph Stalin
Changed indicator's vertical offset:
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "if we have several weapons on one key, do prior...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "fixed weapon selector: forgot to add rocket...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "oops! berserk knuckles should come first, not...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "weapon order fix (supermini comes first now)"
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "fix: we can have more priorities than "real...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "superminigun is using shells, not bullets;...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "no more delay between weapon switching: now...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "fixed flawed "weapon switch key release" detect...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "slightly better prioritized weapon selection...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "fixed weapon switching over the network; bumped...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "Revert "fixed flawed "weapon switch key release...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "Revert "no more delay between weapon switching...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "Revert "fixed weapon switching over the network...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "Revert "Revert "fixed weapon switching over...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "Revert "Revert "no more delay between weapon...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "Revert "Revert "fixed flawed "weapon switch...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "network: do not send weapon switch keys over...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "network: code uglification; fixed bug with...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "network: oops; server player was unable to...
blob
|
commitdiff
|
raw
|
diff to current
2019-01-04
DeaDDooMER
Revert "reset weapon switch timer in various places...
blob
|
commitdiff
|
raw
|
diff to current
next