DEADSOFTWARE

render: move e_texture -> r_texture
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Wed, 9 Jun 2021 13:05:09 +0000 (16:05 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Tue, 29 Jun 2021 09:51:11 +0000 (12:51 +0300)
commit01ca3b4324c78f00caae7d5b16cd49efce31f831
treeb4f9ed31c14d39829169d1a405eca504997e7189
parent9615ae96661aed9886424c75479d322f555627a6
render: move e_texture -> r_texture
src/game/Doom2DF.lpr
src/game/g_game.pas
src/game/g_holmes.pas
src/game/g_map.pas
src/game/g_menu.pas
src/game/g_monsters.pas
src/game/g_options.pas
src/game/g_panel.pas
src/game/opengl/r_graphics.pas
src/game/opengl/r_texture.pas [moved from src/engine/e_texture.pas with 99% similarity]