DEADSOFTWARE

render: move e_texture -> r_texture
[d2df-sdl.git] / src / game / g_game.pas
index 058726b985185b32c201368d88c38e5013bdcb01..6fc6035b7944ad839a09033261edef58ba675c59 100644 (file)
@@ -436,7 +436,7 @@ uses
 {$IFDEF ENABLE_HOLMES}
   g_holmes,
 {$ENDIF}
-  e_texture, e_res, g_textures, g_window, g_menu,
+  e_res, g_textures, g_window, g_menu,
   e_input, e_log, g_console, r_console, g_items, g_map, g_panel,
   g_playermodel, g_gfx, g_options, Math,
   g_triggers, g_monsters, e_sound, CONFIG,