DEADSOFTWARE

render: move e_texture -> r_texture
[d2df-sdl.git] / src / game / g_panel.pas
index 854a15c512c5d4b089440b34a8d54bef1cb14684..aa68298361c09555e490a5b73c0beb3fcc7a8d0d 100644 (file)
@@ -222,7 +222,7 @@ var
 implementation
 
 uses
-  e_texture, g_basic, g_map, g_game, g_gfx, g_weapons, g_triggers,
+  g_basic, g_map, g_game, g_gfx, g_weapons, g_triggers,
   g_console, g_language, g_monsters, g_player, g_grid, e_log, geom, utils, xstreams;
 
 const