DEADSOFTWARE

move error.c into system layer
[flatwaifu.git] / src / sound.c
1 /*
2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 */
23 #include "glob.h"
24 #include "sound.h"
25 #include "error.h"
26 #include <SDL.h>
27 #include <SDL_mixer.h>
29 #define NUM_CHANNELS 16
30 #define NUM_CHUNKS 300
32 short snd_vol = 50;
34 static int snddisabled = 1;
35 static struct {
36 snd_t *s;
37 Mix_Chunk *c;
38 } chunks[NUM_CHUNKS];
40 void S_init (void) {
41 logo("S_init: настройка звука\n");
42 if (!SDL_WasInit(SDL_INIT_AUDIO)) {
43 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
44 fprintf(stderr, "\nUnable to initialize audio: %s\n", SDL_GetError());
45 snddisabled=1;
46 return;
47 }
49 if (Mix_OpenAudio(22050, AUDIO_S16, 1, 1000) < 0) {
50 fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
51 snddisabled=1;
52 return;
53 }
55 if (Mix_AllocateChannels(NUM_CHANNELS)!=NUM_CHANNELS) {
56 fprintf(stderr, "Error allocation channels: %s\n", Mix_GetError());
57 snddisabled=1;
58 return;
59 }
60 }
62 int i;
63 for (i=0; i<NUM_CHUNKS; i++) {
64 chunks[i].s = NULL;
65 chunks[i].c = NULL;
66 }
68 snddisabled = (snd_vol==0);
70 S_volume(snd_vol);
71 }
73 void S_done (void) {
74 free_chunks();
75 if (SDL_WasInit(SDL_INIT_AUDIO)) {
76 Mix_CloseAudio();
77 SDL_QuitSubSystem(SDL_INIT_AUDIO);
78 }
79 }
81 static Mix_Chunk *get_chunk (snd_t *s, int r, int v) {
82 int i, fi = -1;
83 for(i=0; i<NUM_CHUNKS; i++) {
84 if (chunks[i].s == s) return chunks[i].c;
85 if (chunks[i].s == NULL && fi==-1) fi = i;
86 }
88 if (fi==-1) return NULL;
90 Uint8 *data = (Uint8*)s+sizeof(snd_t);
91 Uint32 dlen = s->len;
92 SDL_AudioCVT cvt;
93 SDL_BuildAudioCVT(&cvt, AUDIO_S8, 1, s->rate, AUDIO_S16, 1, 22050);
94 if (!(cvt.buf = malloc(dlen*cvt.len_mult))) ERR_fatal("Out of memory\n");;
95 memcpy(cvt.buf, data, dlen);
96 cvt.len = dlen;
97 SDL_ConvertAudio(&cvt);
99 Mix_Chunk *chunk;
100 if (!(chunk = malloc(sizeof(Mix_Chunk)))) ERR_fatal("Out of memory\n");;
101 chunk->abuf=cvt.buf;
102 chunk->alen=cvt.len_cvt;
103 chunk->allocated=0;
104 chunk->volume=(float)v/255*SDL_MIX_MAXVOLUME;
106 chunks[fi].s = s;
107 chunks[fi].c = chunk;
109 return chunk;
112 void free_chunks (void) {
113 if (snddisabled) return;
114 Mix_HaltChannel(-1);
115 int i;
116 for (i=0; i<NUM_CHUNKS; i++) {
117 if (chunks[i].c) {
118 free(chunks[i].c->abuf);
119 free(chunks[i].c);
120 chunks[i].c = NULL;
121 chunks[i].s = NULL;
126 short S_play(snd_t *s, short c, unsigned r, short v) {
127 if (snddisabled) return 0;
128 Mix_Chunk *chunk = get_chunk(s,r,v);
129 if (chunk==NULL) return 0;
130 return Mix_PlayChannel(c, chunk, 0);
133 void S_stop (short c) {
134 Mix_HaltChannel(c);
137 void S_volume (int v) {
138 if (snddisabled) return;
139 snd_vol=v;
140 if (snd_vol>128) snd_vol=128;
141 if (snd_vol<0) snd_vol=0;
142 Mix_Volume(-1, snd_vol);
145 void S_wait (void) {
146 if (snddisabled) return;
147 while (Mix_Playing(-1)) {
148 SDL_Delay(10);