DEADSOFTWARE

 
descriptionportable version of Doom2D game engine
ownerDeaDDooMER
last changeFri, 15 May 2020 15:51:30 +0000 (18:51 +0300)
shortlog
2020-05-15 DeaDDooMERgl: fix trap on emscripten renders
2020-05-15 DeaDDooMERbuild: fix emscripten
2020-05-15 DeaDDooMERlinux: fix build
2020-05-13 DeaDDooMERopenal: fix incompatible pointer type
2020-05-13 DeaDDooMERchange project name
2020-05-13 DeaDDooMERbump gpl version
2020-05-13 DeaDDooMERsave: change save directory on nix
2020-05-13 DeaDDooMERremove music from repo
2020-05-13 DeaDDooMERupdate copyrights
2020-04-29 DeaDDooMERmenu: remove data field from menu_t
2020-04-29 DeaDDooMERstub: fix stub render
2020-04-24 DeaDDooMERsound: move sound/music configuration to sound driver
2020-04-24 DeaDDooMERmap: move map loading to separate file
2020-04-22 DeaDDooMERmenu: fix menus with disabled assertions
2020-04-21 DeaDDooMERsave: move save code to separated file
2020-04-21 DeaDDooMERmanager: remove flag 0x8000 from resource handle id
...
heads
8 months ago renders