DEADSOFTWARE

add default dirs for linux and android
[d2df-sdl.git] / src / engine / e_log.pas
2019-10-21 DeaDDooMERadd default dirs for linux and android
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-02-10 DeaDDooMERFix building for android
2019-02-10 Ketmar Darkengine: removed SDL2 import from "e_log.pas"
2018-05-18 Stas'MLog: Don't double chat messages in console
2018-03-17 DeaDDooMERAdded touchscreen controls
2018-03-17 DeaDDooMERFix textures with nanoGL, disable particles with nanoGL...
2018-03-17 DeaDDooMERNow ported to android!
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-17 Ketmar Darkturned on "SCOPEDENUMS" fpc option
2017-09-03 Ketmar Darkgame should write stack trace on exceptions now
2017-09-01 Ketmar Darkrestarting the same map will not reload textures (yay...
2017-08-30 Ketmar Darkrelaxed map reader, so "bloodlust", for example, is...
2017-08-29 Ketmar Darkthe game is able to read text maps now (WARNING! the...
2017-08-24 Ketmar Darkadded "--safe-log" cli arg: log writer will be slower...
2017-08-24 Ketmar Darkadded `utils.formatstrf()`; added `e_LogWritefln()...
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2016-06-21 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2016-06-20 binarymasterEngine/Log: Fix typo
2016-04-25 Ketmar Darkadded license info
2016-04-24 Ketmar Darkanimated textures loader simplified alot
2016-04-23 Ketmar Darkconlog: windoze crlf fix
2016-04-23 Ketmar Darklog messages now written to console too
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-15 FGSFDSFGSadded headless mode
2016-04-15 Ketmar Darkignore more log writing/creating errors
2016-04-15 Ketmar Darkdo not fail on log writing errors
2016-04-05 Ketmar Darkwarnings for -O3
2016-04-05 FGSFDSFGSinitial commit: