diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 054879203c5008a45ac9b60dbd9f17b4b869e409..ca8ee633877789f8b162f376495952d0c8800025 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
gTempDelete: Boolean = False;
gLastMap: Boolean = False;
gWinSizeX, gWinSizeY: Integer;
- gWinFrameX, gWinFrameY, gWinCaption: Integer;
- gWinActive: Boolean = True; // by default window is active, lol
gResolutionChange: Boolean = False;
gRC_Width, gRC_Height: Integer;
gRC_FullScreen, gRC_Maximized: Boolean;
begin
g_Console_Add(Format('gScreenWidth = %d, gScreenHeight = %d', [gScreenWidth, gScreenHeight]));
g_Console_Add(Format('gWinSizeX = %d, gWinSizeY = %d', [gWinSizeX, gWinSizeY]));
- g_Console_Add(Format('Frame X = %d, Y = %d, Caption Y = %d', [gWinFrameX, gWinFrameY, gWinCaption]));
end
else if cmd = 'd_sounds' then
begin