X-Git-Url: https://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=ca8ee633877789f8b162f376495952d0c8800025;hp=054879203c5008a45ac9b60dbd9f17b4b869e409;hb=5301ecea6db1b7e6e3de991b8a8d420e53ee220f;hpb=0a3150d29a82708dd98d73c244e3c1355f8f26c3 diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 0548792..ca8ee63 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -287,8 +287,6 @@ var gTempDelete: Boolean = False; gLastMap: Boolean = False; gWinSizeX, gWinSizeY: Integer; - gWinFrameX, gWinFrameY, gWinCaption: Integer; - gWinActive: Boolean = True; // by default window is active, lol gResolutionChange: Boolean = False; gRC_Width, gRC_Height: Integer; gRC_FullScreen, gRC_Maximized: Boolean; @@ -5850,7 +5848,6 @@ begin begin g_Console_Add(Format('gScreenWidth = %d, gScreenHeight = %d', [gScreenWidth, gScreenHeight])); g_Console_Add(Format('gWinSizeX = %d, gWinSizeY = %d', [gWinSizeX, gWinSizeY])); - g_Console_Add(Format('Frame X = %d, Y = %d, Caption Y = %d', [gWinFrameX, gWinFrameY, gWinCaption])); end else if cmd = 'd_sounds' then begin