DEADSOFTWARE

fix link libraries on osx
[d2df-sdl.git] / src / lib / modplug / modplug.pas
1 {
2 Translation of the libmodplug headers for FreePascal
3 Copyright (C) 2006 by Ivo Steinmann
4 }
6 (*
7 * This source code is public domain.
8 *
9 * Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
10 *)
12 unit modplug;
14 {$MODE OBJFPC}
15 {$PACKRECORDS C}
17 interface
19 uses
20 ctypes;
22 {$IF DEFINED(WINDOWS)}
23 {$IFDEF MODPLUG_WINDOZE_STATIC}
24 {$LINKLIB libstdc++.a} // is this necessary?
25 {$LINKLIB libmodplug.a}
26 {$ELSE}
27 {$DEFINE MP_DYNAMIC}
28 const modpluglib = 'libmodplug-1.dll';
29 {$ENDIF}
30 {$ELSEIF DEFINED(UNIX)}
31 {$DEFINE MP_DYNAMIC}
32 {$LINKLIB libmodplug}
33 const modpluglib = 'libmodplug';
34 {$ELSE}
35 {$ERROR libmodplug not supported on this platform. Fix it!}
36 {$ENDIF}
38 type
39 PModPlugFile = Pointer;
40 ModPlugFile = record
41 end;
43 (* Load a mod file. [data] should point to a block of memory containing the complete
44 * file, and [size] should be the size of that block.
45 * Return the loaded mod file on success, or NULL on failure. *)
46 function ModPlug_Load(data: pointer; size: cint): PModPlugFile; cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
48 (* Unload a mod file. *)
49 procedure ModPlug_Unload(_file: PModPlugFile); cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
51 (* Read sample data into the buffer. Returns the number of bytes read. If the end
52 * of the mod has been reached, zero is returned. *)
53 function ModPlug_Read(_file: PModPlugFile; buffer: pointer; size: cint): cint; cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
55 (* Get the name of the mod. The returned buffer is stored within the ModPlugFile
56 * structure and will remain valid until you unload the file. *)
57 function ModPlug_GetName(_file: PModPlugFile): pcchar; cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
59 (* Get the length of the mod, in milliseconds. Note that this result is not always
60 * accurate, especially in the case of mods with loops. *)
61 function ModPlug_GetLength(_file: PModPlugFile): cint; cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
63 (* Seek to a particular position in the song. Note that seeking and MODs don't mix very
64 * well. Some mods will be missing instruments for a short time after a seek, as ModPlug
65 * does not scan the sequence backwards to find out which instruments were supposed to be
66 * playing at that time. (Doing so would be difficult and not very reliable.) Also,
67 * note that seeking is not very exact in some mods -- especially those for which
68 * ModPlug_GetLength() does not report the full length. *)
69 procedure ModPlug_Seek(_file: PModPlugFile; millisecond: cint); cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
72 const
73 // _ModPlug_Flags
74 MODPLUG_ENABLE_OVERSAMPLING = 1 shl 0; (* Enable oversampling (highly recommended) *)
75 MODPLUG_ENABLE_NOISE_REDUCTION = 1 shl 1; (* Enable noise reduction *)
76 MODPLUG_ENABLE_REVERB = 1 shl 2; (* Enable reverb *)
77 MODPLUG_ENABLE_MEGABASS = 1 shl 3; (* Enable megabass *)
78 MODPLUG_ENABLE_SURROUND = 1 shl 4; (* Enable surround sound. *)
80 // _ModPlug_ResamplingMode
81 MODPLUG_RESAMPLE_NEAREST = 0; (* No interpolation (very fast, extremely bad sound quality) *)
82 MODPLUG_RESAMPLE_LINEAR = 1; (* Linear interpolation (fast, good quality) *)
83 MODPLUG_RESAMPLE_SPLINE = 2; (* Cubic spline interpolation (high quality) *)
84 MODPLUG_RESAMPLE_FIR = 3; (* 8-tap fir filter (extremely high quality) *)
86 type
87 PModPlug_Settings = ^ModPlug_Settings;
88 ModPlug_Settings = record
89 mFlags : cint; (* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed *)
90 mChannels : cint; (* Number of channels - 1 for mono or 2 for stereo *)
91 mBits : cint; (* Bits per sample - 8, 16, or 32 *)
92 mFrequency : cint; (* Sampling rate - 11025, 22050, or 44100 *)
93 mResamplingMode : cint; (* One of MODPLUG_RESAMPLE_*, above *)
94 mStereoSeparation : cint; (* 1-256 *)
95 mMaxMixChannels : cint; (* Maximum number of mixing channels, 32-256 *)
96 mReverbDepth : cint; (* Reverb level 0(quiet)-100(loud) *)
97 mReverbDelay : cint; (* Reverb delay in ms, usually 40-200ms *)
98 mBassAmount : cint; (* XBass level 0(quiet)-100(loud) *)
99 mBassRange : cint; (* XBass cutoff in Hz 10-100 *)
100 mSurroundDepth : cint; (* Surround level 0(quiet)-100(heavy) *)
101 mSurroundDelay : cint; (* Surround delay in ms, usually 5-40ms *)
102 mLoopCount : cint; (* Number of times to loop. Zero prevents looping. -1 loops forever. *)
103 end;
105 (* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
106 * sampling rate, and loop count, will take effect immediately. Those options which don't
107 * take effect immediately will take effect the next time you load a mod. *)
108 procedure ModPlug_GetSettings(settings: PModPlug_Settings); cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
109 procedure ModPlug_SetSettings(const settings: PModPlug_Settings); cdecl; external {$IFDEF MP_DYNAMIC}modpluglib{$ENDIF};
111 implementation
113 // TODO: why the fuck does this exist here
115 (*
117 function cppNew(s: cint): pointer; cdecl; public; alias : '_Znaj'; alias : '_Znwj';
118 begin
119 GetMem(Result, s);
120 end;
122 procedure cppDelete(p: pointer); cdecl; public; alias : '_ZdlPv'; alias : '_ZdaPv';
123 begin
124 FreeMem(p);
125 end;
127 *)
129 end.