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game: remove unneded render imports
[d2df-sdl.git]
/
src
/
game
/
2023-06-09
DeaDDooMER
game: remove unneded render imports
tree
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commitdiff
2023-06-09
DeaDDooMER
render: load shell textures in render
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commitdiff
2023-06-09
DeaDDooMER
render: load sky in render
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commitdiff
2023-06-09
DeaDDooMER
render: move more texture load code into render
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commitdiff
2023-06-09
DeaDDooMER
panels: fix water/acid splashes
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commitdiff
2023-06-09
DeaDDooMER
render: remove TAnimation
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commitdiff
2023-06-09
DeaDDooMER
render: use TPlayerModel for corpse drawing
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commitdiff
2023-06-09
DeaDDooMER
render: player punch TAnimation -> TAnimationState
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commitdiff
2023-06-09
DeaDDooMER
render: draw flag animation using TAnimationState
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commitdiff
2023-06-09
DeaDDooMER
render: fix animated textures
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commitdiff
2023-06-09
DeaDDooMER
render: hide panel textures into render
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commitdiff
2023-06-09
DeaDDooMER
render: use TAnimationState instead of TAnimation
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commitdiff
2023-06-09
DeaDDooMER
render: hide gib textures within render
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commitdiff
2023-06-09
DeaDDooMER
models: remove TModelInfo
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commitdiff
2023-06-09
DeaDDooMER
models: remove superfluous fire state
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commitdiff
2023-06-09
DeaDDooMER
models: remove sounds from player model state
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commitdiff
2023-06-09
DeaDDooMER
render: remove flag animation from player model state
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commitdiff
2023-06-09
DeaDDooMER
render: move player model texture loading into render
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commitdiff
2023-06-09
DeaDDooMER
render: use TAnimationState for monsters
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commitdiff
2023-06-09
DeaDDooMER
render: move gfx-once objects into render code
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commitdiff
2023-06-09
DeaDDooMER
render: use TAnimationState for items
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commitdiff
2023-06-09
DeaDDooMER
render: use TAnimationState for projectiles
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commitdiff
2023-06-09
DeaDDooMER
render: move textures loaders to render
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commitdiff
2023-06-09
DeaDDooMER
render: separate animation drawing from game code
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commitdiff
2023-06-09
DeaDDooMER
system: remove direct videomode change
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commitdiff
2023-06-09
DeaDDooMER
system: remove sys_Delay
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commitdiff
2023-06-09
DeaDDooMER
system: remove sys_GetTicks
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commitdiff
2023-06-09
DeaDDooMER
system: remove unused imports
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commitdiff
2023-06-09
DeaDDooMER
render: system: move gl related code from system driver
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commitdiff
2023-06-09
DeaDDooMER
render: move screen resize handler from io-driver
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commitdiff
2023-06-09
DeaDDooMER
cleanup: clean boot sequence
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commitdiff
2023-06-09
DeaDDooMER
android: export jni functions
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commitdiff
2023-06-09
DeaDDooMER
cleanup: move init and main loop code from g_window
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commitdiff
2023-06-09
DeaDDooMER
cleanup: remove g_main.pas
tree
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commitdiff
2023-06-09
DeaDDooMER
render: fix unused variable warnings
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commitdiff
2023-06-09
DeaDDooMER
render: move e_texture -> r_texture
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commitdiff
2023-06-09
DeaDDooMER
render: completely remove opengl calls form game code
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commitdiff
2023-06-09
DeaDDooMER
render: remove g_window dependency on r_graphics and GL
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commitdiff
2023-06-09
DeaDDooMER
cleanup: remove g_options dependency on r_graphics
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commitdiff
2023-06-09
DeaDDooMER
cleanup: move monster-specific code from g_basic
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commitdiff
2023-06-09
DeaDDooMER
render: remove from render some common types
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commitdiff
2023-06-09
DeaDDooMER
render: e_graphics -> r_graphics
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commitdiff
2023-06-09
DeaDDooMER
render: fix holmes
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commitdiff
2023-06-09
DeaDDooMER
cleanup: remove unneeded graphics dependencies
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commitdiff
2023-06-09
DeaDDooMER
render: separate player model logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: separate player logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: separate server list logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: separate weapon shots logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: separate monster logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: separate panel logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: add r_game function prefixes
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commitdiff
2023-06-09
DeaDDooMER
render: separate map logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: separate item logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: remove g_gfx dependency on e_graphics
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate gfx logic and drawing
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commitdiff
2023-06-09
DeaDDooMER
render: separate game logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate console logic and drawing
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commitdiff
2023-06-06
fgsfds
console: read commands from stdin in headless mode
tree
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commitdiff
2023-06-06
fgsfds
game: proper kick
tree
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commitdiff
2023-05-15
Dmitry D. Chernov
Engine: Fix e_UpperDir() leaving a trailing backslash
tree
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commitdiff
2023-05-15
Dmitry D. Chernov
Game: Enlarge the map description textbox in the map...
tree
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commitdiff
2023-05-15
Dmitry D. Chernov
Game: Fix text preprocessing for the multiline text...
tree
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commitdiff
2023-05-06
TerminalHash
net: true elegant solution (by fgsfds)
tree
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commitdiff
2023-04-26
Challenge9
Fix model override option not changing bots' models
tree
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commitdiff
2023-04-26
TerminalHash
game: fix playermodel forcing
tree
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commitdiff
2023-04-26
TerminalHash
net: a more elegant solution for d_*
tree
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commitdiff
2023-04-26
TerminalHash
net: set values of debug commands to false when connect...
tree
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commitdiff
2023-04-25
TerminalHash
fix whitespace
tree
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commitdiff
2023-04-25
Challenge9
Add client-side model override option
tree
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commitdiff
2023-04-13
TerminalHash
language: fix friendly messages
tree
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commitdiff
2023-04-12
Dmitry D. Chernov
Game: Save 'scores' instead of 'p1_scores' to the optio...
tree
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commitdiff
2023-04-12
Dmitry D. Chernov
Cosmetic: Replace "goal" with "score" everywhere in...
tree
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commitdiff
2023-04-10
Dmitry D. Chernov
Game: Write CSV-files with round statistics in UTF...
tree
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commitdiff
2023-04-10
Dmitry D. Chernov
Game: Fix missing sound from the bubble effect in liquids
tree
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commitdiff
2023-04-04
Dmitry D. Chernov
Game: Clarify more interface strings
tree
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commitdiff
2023-03-26
DeaDDooMER
system: fix stencil check
tree
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commitdiff
2023-03-23
Dmitry D. Chernov
Game: Fixed missing check for the availability of stenc...
tree
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commitdiff
2023-03-23
Dmitry D. Chernov
Game: Remove '--opengl-dump-exts' command-line switch
tree
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commitdiff
2023-03-22
Dmitry D. Chernov
Game: Change some interface strings
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commitdiff
2023-03-22
Dmitry D. Chernov
Game: Swap the "Custom Game" and "Campaign Select"...
tree
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commitdiff
2023-03-13
Dmitry D. Chernov
Net: Don't process network in ProcessLoading() for...
tree
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commitdiff
2023-03-11
TerminalHash
net: anti full state spam (by fgsfds)
tree
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commitdiff
2023-03-11
Dmitry D. Chernov
g_player: Simplify weapon visibility flag in TPlayer...
tree
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commitdiff
2023-03-11
Dmitry D. Chernov
lib: Replace the modified ENet header with the original...
tree
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commitdiff
2023-02-28
DeaDDooMER
game: fix bullet scattering
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commitdiff
2023-02-27
DeaDDooMER
game: fix bfg ball offset
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commitdiff
2023-02-27
DeaDDooMER
game: fix fireball alignment spawned by triggers
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commitdiff
2023-02-27
DeaDDooMER
game: create baron fireball with size 16x16
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commitdiff
2023-02-07
DeaDDooMER
gui: do not allow rebind `togglemenu` via menu
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commitdiff
2023-02-07
DeaDDooMER
gui: allow to bind ENTER/PADENTER via menu
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commitdiff
2023-02-06
DeaDDooMER
sdl: fix modifier keys on osx
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commitdiff
2023-02-02
DeaDDooMER
sdl: fix build on OSX 64 bit
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commitdiff
2023-02-02
DeaDDooMER
sdl: fix
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commitdiff
2023-02-02
DeaDDooMER
engine: remove key Meta
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commitdiff
2023-02-02
DeaDDooMER
sdl: fix player controls on OSX 10.5
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commitdiff
2023-01-22
TerminalHash
language: update year in credits (for justice!)
tree
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commitdiff
2022-07-29
DeaDDooMER
game: fix screenshot size
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commitdiff
2022-07-18
DeaDDooMER
quote fix
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commitdiff
2022-07-18
DeaDDooMER
debug: write build arch to log
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commitdiff
2022-07-14
DeaDDooMER
sdlmixer: more midi configuration
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commitdiff
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