DEADSOFTWARE
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d2df-sdl.git
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berserk autoswitch is cheat now
[d2df-sdl.git]
/
src
/
game
/
g_game.pas
2017-09-07
Ketmar Dark
berserk autoswitch is cheat now
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2017-09-07
Ketmar Dark
ambient light for level (doesn't work with dynamic...
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2017-09-07
Ketmar Dark
lighting now works in scaled mode
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2017-09-07
Ketmar Dark
xdynrec: TColor type (rgb, and optional a)
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2017-09-07
Ketmar Dark
trigger data now cached on map loading (so it should...
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2017-09-07
Ketmar Dark
center player when the game is scaled (lighting is...
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2017-09-07
Ketmar Dark
allow 'mywad.wad:/map01' in '-map' and other similar...
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2017-09-06
Ketmar Dark
mapdef cleanup; renamed some fields; mapdef.txt is...
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2017-09-06
Ketmar Dark
network code for mplats: looks like it works; see commi...
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2017-09-05
Ketmar Dark
mplat fixes
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2017-09-04
Ketmar Dark
some new code for moving platforms: only for players yet
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2017-09-03
Ketmar Dark
"suicide" console command now works in singleplayer...
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2017-09-03
Ketmar Dark
field namefix: `FLive` -> `FAlive`; `live` -> `alive`
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2017-09-02
Ketmar Dark
F3 at titlepic/menu will show "load game" dialog: bugfix
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2017-09-02
Ketmar Dark
F3 at titlepic/menu will show "load game" dialog
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2017-09-01
Ketmar Dark
"dbg_scale" debug variable
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2017-09-01
Ketmar Dark
restarting the same map will not reload textures (yay...
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2017-09-01
Ketmar Dark
show map loading update once per 300 msec; it nearly...
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2017-09-01
Ketmar Dark
no more old-styled map structured; sadly, most triggers...
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2017-08-31
Ketmar Dark
added "dbg_scale_half" experimental deBUG mode
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2017-08-31
Ketmar Dark
added some alternative texture names ==> simple zipping...
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2017-08-30
Ketmar Dark
smoother camera on stairs/slopes
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2017-08-30
Ketmar Dark
no more old mapreader: use textmap reader both for...
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2017-08-28
Ketmar Dark
added lights for some items
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2017-08-27
Ketmar Dark
Holmes UI is more important than console! ;-)
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2017-08-27
Ketmar Dark
simple UI subsystem for Holmes (yay, now we have two!)
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2017-08-27
Ketmar Dark
darken title/game instead of lighten
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2017-08-26
fgsfds
don't do particles in headless; draw time in scoreboard
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2017-08-25
Ketmar Dark
fixed(?) loading saved games
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2017-08-25
Ketmar Dark
started `conRegVar()` API (only for booleans for now)
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2017-08-24
Ketmar Dark
forcing centering of small maps (BlackDoomer request)
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2017-08-23
Ketmar Dark
holmes now can work without lasersight
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2017-08-23
Ketmar Dark
"dbg_holmes" console command; draw line to monster...
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2017-08-23
Ketmar Dark
moved debug inspector to g_holmes.pas
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2017-08-23
Ketmar Dark
alot of debugging code
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2017-08-23
Ketmar Dark
new tracer seems to work
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2017-08-23
Ketmar Dark
more code for tracing and other shit; NOTHING IS WORKIN...
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2017-08-23
Ketmar Dark
more grid code uglification -- should be a little faste...
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2017-08-23
Ketmar Dark
more particle control options
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2017-08-22
fgsfds
alternate sky scaling
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2017-08-21
Ketmar Dark
no more tree for map
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2017-08-21
Ketmar Dark
new tree-based weapon hitscan tracer (sometimes it...
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2017-08-21
Ketmar Dark
"mon_sq_enabled" console command
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2017-08-21
Ketmar Dark
removed "monidx" argument from monster spatial query...
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2017-08-20
fgsfds
replaced e_fixedbuffer with e_msg
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2017-08-20
Ketmar Dark
no more public `gMonsters`
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2017-08-19
Ketmar Dark
no more global `gItems[]` array; created DynTree for...
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2017-08-19
Ketmar Dark
render code cleanup; collision code cleanup; reverted...
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2017-08-19
Ketmar Dark
profiler cosmetix
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2017-08-19
Ketmar Dark
intermediate commit (faster render and coldet; this...
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2017-08-18
Ketmar Dark
shit; "--dbg-mainwan" doesn't work; changed to "-dbg...
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2017-08-18
Ketmar Dark
"--dbg-mainwad-restore" and "--dbg-mainwad wad"
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2017-08-18
Ketmar Dark
cosmetic variable renamings
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2017-08-18
Ketmar Dark
more tree/grid debug commands
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2017-08-18
Ketmar Dark
"t_dump_node_queries" (temp debug, DO NOT TOUCH)
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2017-08-18
Ketmar Dark
cosmetix
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2017-08-18
Ketmar Dark
tree seems to work now
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2017-08-18
Ketmar Dark
"-dbg-mainwad" cli arg
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2017-08-18
Ketmar Dark
tree can render things (buggy)
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2017-08-18
Ketmar Dark
more SAP code; still not working right
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2017-08-18
Ketmar Dark
Sweep-And-Prune broad phase implementation; not working yet
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2017-08-17
Ketmar Dark
adaptive profiler history length (not really)
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2017-08-17
Ketmar Dark
"r_draw_grid" -> "r_gridrender"
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2017-08-17
Ketmar Dark
more profiler fixes
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2017-08-17
Ketmar Dark
more profiling code
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2017-08-17
Ketmar Dark
new console commands: "r_draw_grid" and "dbg_coldet_grid"
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2017-08-17
Ketmar Dark
more profiler code; smoothing values, history
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2017-08-17
Ketmar Dark
more profiler code
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2017-08-17
Ketmar Dark
profiler
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2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
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2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
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2017-08-16
Ketmar Dark
light experiments integrated into main tree; use "...
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2017-08-16
Ketmar Dark
replaced "pvs" for lights with grid
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2017-08-16
Ketmar Dark
removed "potentially visible panels" code in favor...
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2017-08-16
Ketmar Dark
grid
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2017-08-16
Ketmar Dark
optimized light drawing: process only "possible lit...
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2017-08-16
Ketmar Dark
light: use proper scissoring instead of clearing the...
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2017-08-16
Ketmar Dark
shitlight experiment
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2017-08-15
Ketmar Dark
build "visible panels set" before rendering the frame
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2017-08-14
Ketmar Dark
"--opengl-dump-exts" cli arg fix
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2017-08-14
Ketmar Dark
autodetect NPOT texture support
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2017-08-13
fgsfds
added network packet dumping
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2017-08-09
binarymaster
Add flamethrower weapon, item and ammo
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2017-08-06
Ketmar Dark
IDIOTIC hackfix for weapon cycling (not even sure if...
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2017-08-06
Ketmar Dark
fixed bug with weapon updating in network mode (moved...
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2017-08-06
Ketmar Dark
even more shit in "give"
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2017-08-06
Ketmar Dark
more "give" items; bugfix in weapon switching
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2017-08-06
Ketmar Dark
more "give" cheatcodes
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2017-08-06
Ketmar Dark
implemented weapon queue (no network code for it yet)
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2017-08-01
fgsfds
add direct weapon switching
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2017-07-31
fgsfds
remove scripts
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2017-06-06
Ketmar Dark
fixed strafe according to Jabberwock note; also, remove...
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2017-06-05
FGSFDSFGS
fixed strafe button crash; fixed analog triggers
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2017-06-05
Ketmar Dark
"strife" key for gaypad keyset
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2017-06-05
Ketmar Dark
refactored player controls processing code
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2017-05-27
Ketmar Dark
added 2nd set of control keys (sore i kent inta bindeng...
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2017-03-05
Jabberwock-RU
More accurate hitboxes and smoke for Rockets and Skeleshots
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2016-10-13
binarymaster
Merge FGSFDS branch, fix build
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2016-04-25
Ketmar Dark
added license info
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2016-04-22
Ketmar Dark
no more path splitting in wad reading, it's useless
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