DEADSOFTWARE

gl: do not used max bound texture size automatically
[d2df-sdl.git] / src / game / g_console.pas
2023-06-09 DeaDDooMERgl: implement d_health
2023-06-09 DeaDDooMERgl: implement d_sounds
2023-06-09 DeaDDooMERgl: implement d_frames
2023-06-09 DeaDDooMERgl: use TAnimInfo for animations calculated by render
2023-06-09 DeaDDooMERgame: less references to HEADLESS
2023-06-09 DeaDDooMERgame: disable corpses for server
2023-06-09 DeaDDooMERgame: disable shells for server
2023-06-09 DeaDDooMERgame: disable gibs for server
2023-06-09 DeaDDooMERgame: disable gfx for server
2023-06-09 DeaDDooMERrender: draw touch controls via render
2023-06-09 DeaDDooMERmenu: optionally disable menu in client
2023-06-09 DeaDDooMERserver: build headless with completely disabled render...
2023-06-09 DeaDDooMERcleanup: clean boot sequence
2023-06-09 DeaDDooMERcleanup: remove g_main.pas
2023-06-09 DeaDDooMERrender: separate console logic and drawing
2023-06-06 fgsfdsconsole: read commands from stdin in headless mode
2023-04-25 Challenge9Add client-side model override option
2023-04-12 Dmitry D. ChernovGame: Save 'scores' instead of 'p1_scores' to the optio...
2023-04-12 Dmitry D. ChernovCosmetic: Replace "goal" with "score" everywhere in...
2023-02-07 DeaDDooMERgui: allow to bind ENTER/PADENTER via menu
2022-05-02 fgsfdsgame: add g_max_bots
2022-05-02 fgsfdsnet: add 'an' as an alias for announce
2022-05-02 fgsfdsnet: add 'announce' command
2022-03-26 travi$Add option to skip fist switching
2022-03-26 travi$Add weapbest command
2022-03-26 Dmitry LyashukMake autoswitch server-side. Add option to skip empty...
2022-03-25 Dmitry LyashukGame: improving weapon autoswitch, added rotation by...
2022-02-02 DeaDDooMERheadless: use dfserver.cfg instead dfconfig.cfg by...
2022-01-14 fgsfdsgame: add flag dropping
2021-12-11 Stas'MGame: Revamp prev and next weapon commands
2021-06-07 TerminalHashGame: add damage absorption
2021-05-06 fgsfdsconfig: save player teams
2021-05-06 fgsfdsgame: add option to disable hits on friendly players
2021-05-02 Stas'MConsole: Add support for repeated key binds
2020-11-05 fgsfdsnet: add some more gulag tools
2020-05-02 fgsfdswhitelist a bunch of shit
2020-03-03 fgsfdssave r_maxfps to the config
2020-03-03 fgsfdsfix slope interpolation; add r_maxfps
2020-02-27 fgsfdsadded sv_public to config
2020-02-24 fgsfdsnuke doom2df.cfg; refactor some cvar-related stuff
2020-02-24 fgsfdsclean up GameCVars; add sv_forwardports
2020-02-24 fgsfdsadd p?_model commands; clean up p?_color and p?_name
2020-02-24 fgsfdsnuke g_respawn_items
2020-02-09 fgsfdswhitelist new cvars
2020-02-08 fgsfdsadded centerprint command
2020-02-08 fgsfdsadd spawn invulnerability; add option to disable all...
2019-11-09 DeaDDooMERmove game settings to dfconfig.cfg
2019-11-08 DeaDDooMERmove video, sound and language options to dfconfig.cfg
2019-11-07 DeaDDooMERadd cvar d_eres
2019-10-20 Ketmar Darkgame: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
2019-10-20 DeaDDooMERallow resources in non current directory (warning:...
2019-10-13 DeaDDooMERread dfconfig.cfg before init
2019-10-13 DeaDDooMERimplement SDL1.2 system driver
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-09-02 DeaDDooMERsave string cvars to dfconfig.cfg
2019-09-02 fgsfdsadd string cvars
2019-08-21 fgsfdsGame: Warn about ports;
2019-08-17 DeaDDooMERadd cvars console_trans and console_step
2019-08-17 DeaDDooMERfix console animation
2019-08-14 DeaDDooMERfix console input on some window resolutions
2019-08-14 DeaDDooMERfix chat/console input
2019-08-04 DeaDDooMERdraw chat input line at top border on android
2019-08-04 DeaDDooMERdisable binds in menu
2019-08-04 DeaDDooMERfix input and bind handling in console
2019-07-31 DeaDDooMERadd cvar console_height
2019-07-31 DeaDDooMERfix chat/console input on android
2019-07-31 Stas'MConsole: Parsing flag should be set by default - addend...
2019-07-26 Stas'MConsole: Properly store bind in case no down action...
2019-07-25 Stas'MConsole: Don't use double quotes so much
2019-07-25 Stas'MConsole: Automatically save console variables
2019-07-25 Stas'MConsole: Automatically save user-defined binds
2019-07-25 Stas'MConsole: Fix copypasta
2019-05-08 fgsfdsr_showtime is now a cvar and 0 by default
2019-05-01 fgsfdsalternate bind workaround
2019-05-01 fgsfdsworked around some bugs related to binds and input...
2019-04-30 DeaDDooMERfixed chat input AGAIN
2019-04-28 DeaDDooMERfixed console on android
2019-04-20 DeaDDooMERfixed input when open console
2019-04-09 DeaDDooMERmore input related fixes
2019-04-08 DeaDDooMERadded warnings for bind/unbind
2019-04-07 DeaDDooMERbind with one param shows current configuration
2019-04-06 DeaDDooMERadded navigation in menu using joysticks
2019-04-05 DeaDDooMERjoysticks handled using SDL_PollEvent
2019-04-05 DeaDDooMERfix virtual keyboard
2019-04-05 DeaDDooMERimplemented bind from vavoom
2019-04-05 DeaDDooMERused spaceless key names
2019-04-05 DeaDDooMERkey binds and vars are stored in dfconfig.cfg
2019-04-05 DeaDDooMERfixed key binding in options
2019-04-05 DeaDDooMERimproved bind command and co
2019-04-05 DeaDDooMERadded bind command + autoexec.cfg + dfconfig.cfg
2019-01-04 DeaDDooMERRevert "network: code uglification; fixed bug with...
2018-10-01 Ketmar Darknetwork: code uglification; fixed bug with weapon switc...
2018-05-17 Ketmar Darkadded "r_smallmap_align_h" and "r_smallmap_align_v...
2018-03-17 DeaDDooMERReserved key range for virtual keyboard + alternative...
2018-03-17 DeaDDooMERAdded touchscreen controls
2018-02-07 fgsfdsadded `version` console command'
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-27 binarymasterMap: Add test map override feature
2017-09-22 Ketmar Darkrenamed `SArray` type to `SSArray`, and moved it to...
next