DEADSOFTWARE

Refactor: Add global ammo limits
[d2df-sdl.git] / src /
2017-08-09 binarymasterRefactor: Add global ammo limits
2017-08-09 binarymasterRefactor: High value const for ammo
2017-08-09 binarymasterRefactor: Constants for first and last weapon
2017-08-06 Ketmar DarkIDIOTIC hackfix for weapon cycling (not even sure if...
2017-08-06 Ketmar Darkcosmetic fix in weapon queue updating (for bots, mostly)
2017-08-06 Ketmar Darkfixed bug with weapon updating in network mode (moved...
2017-08-06 Ketmar Darkfixed bug with weapon cycling direction
2017-08-06 Ketmar Darkeven more shit in "give"
2017-08-06 Ketmar Darkmore "give" items; bugfix in weapon switching
2017-08-06 Ketmar Darkno more hacks for sg/ssg and knuckles/chainsaw switches...
2017-08-06 Ketmar Darkif more than one weapon requested, don't select weapon...
2017-08-06 Ketmar Darkslow down weapon switching a little if more than one...
2017-08-06 Ketmar Darknetwork code for weapon queue (and protocol version...
2017-08-06 Ketmar Darkmore "give" cheatcodes
2017-08-06 Ketmar Darkimplemented weapon queue (no network code for it yet)
2017-08-04 binarymasterImagingFormats: Fix undefined result warning
2017-08-04 Ketmar DarkGUI: Key0/Key1 fuckup for P1 strafe
2017-08-04 Ketmar DarkGUI: weapon keybinds now "two-set" too
2017-08-04 Ketmar DarkGUI: "right align" hack; less empty space in "keybind2"
2017-08-04 Ketmar DarkGUI: keybindings menu now contains two keysets on one...
2017-08-04 Ketmar Darkbetter BS handling in keybinding menu (menu items now...
2017-08-04 Ketmar DarkGUI: backspace clears keybinding (sorry, it is Teh...
2017-08-02 fgsfdsupdated enet headers
2017-08-02 fgsfdsfixed player menu titles
2017-08-01 fgsfdsraised protocol
2017-08-01 fgsfdsadd direct weapon switching
2017-08-01 fgsfdsfixed pointer arithmetics; headless uses dummy audio...
2017-07-31 fgsfdsremove scripts
2017-07-30 DeaDDooMERoops, forgot to insert NativUInt scripts
2017-07-30 DeaDDooMERNativeInt -> NativeUInt for pointers
2017-07-30 DeaDDooMERFreeBSD build fixes
2017-07-30 DeaDDooMERFix access violation on x86_64
2017-07-30 Ketmar Darkfixed luajit so name for gnu/linux
2017-06-10 binarymasterRevert one line that breaks rocket parkour feature
2017-06-06 Ketmar Darkfixed strafe according to Jabberwock note; also, remove...
2017-06-05 FGSFDSFGSfixed strafe button crash; fixed analog triggers
2017-06-05 Ketmar Darksome shitcode to make strafing work in network games...
2017-06-05 Ketmar Dark"strife" key for gaypad keyset
2017-06-05 Ketmar Darkfixed processing of alternate keyset in network games
2017-06-05 Ketmar Darkrefactored player controls processing code
2017-06-02 Ketmar Darkfixed ancient typo
2017-05-27 Ketmar Darkadded 2nd set of control keys (sore i kent inta bindeng...
2017-03-07 binarymasterPlayer: Add blinking on low invisibility
2017-03-06 binarymasterPlayer model: Add new die level 5 for corpse slop
2017-03-05 Jabberwock-RUMore accurate hitboxes and smoke for Rockets and Skeleshots
2017-03-02 binarymastertrigger turret: add aim modes
2017-03-01 binarymasterfix small spider pain sound and sensitivity
2017-03-01 binarymasterfix turret and projectiles
2017-03-01 FGSFDSFGSfucking tabs 2
2017-03-01 FGSFDSFGSfucking tabs
2017-02-28 FGSFDSFGSsimpler fix
2017-02-28 FGSFDSFGSmake turret explosions ignore the turret trigger
2017-02-28 FGSFDSFGSfixed monster teleport
2017-01-23 FGSFDSFGSmore cyber kick stuff
2017-01-20 FGSFDSFGScyber can now kick
2016-10-13 binarymasterMerge FGSFDS branch, fix build
2016-06-29 FGSFDSFGSadd custom lua bindings
2016-06-29 FGSFDSFGSfix script bugs; allow require()
2016-06-29 FGSFDSFGSfuck you, git
2016-06-29 FGSFDSFGSadded some more script functions
2016-06-28 FGSFDSFGSfixed something about TRIGGER_SCRIPT
2016-06-28 FGSFDSFGSscripts: uid_get_pos() now returns center
2016-06-28 FGSFDSFGSmade TRIGGER_SCRIPT work
2016-06-28 FGSFDSFGScan load map scripts from wads now
2016-06-21 Ketmar Darkmap reader now independent of record size and alignment
2016-06-21 Ketmar Darkadded mapio generator (written in D)
2016-06-21 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2016-06-21 Ketmar Darkmapio
2016-06-20 binarymasterUpdate trigger shot structure to avoid alignment problems
2016-06-20 binarymasterEngine/Log: Fix typo
2016-06-19 binarymasterAdd Lazarus .lpi project and .gitignore files
2016-04-25 Ketmar Darkfixed npot textures rendering
2016-04-25 Ketmar Darkfixed build error
2016-04-25 Ketmar Dark"--log" cli arg; fixed bug with console output (endless...
2016-04-25 Ketmar Darkrestored console logs in headless mode
2016-04-25 Ketmar Darkconsole: restored important messages indication when...
2016-04-25 Ketmar Darkadded license info
2016-04-24 Ketmar Darkcosmetix fix in screenshot writer
2016-04-24 Ketmar Darkadded `Game.FastScreenshots` options; slow screenshots...
2016-04-24 Ketmar Darkwadcvt: option to aggressively compress pngs
2016-04-24 Ketmar Darkwadcvt can convert images to pngs
2016-04-24 Ketmar Darkwadcvt: creating more corrent apngs
2016-04-24 Ketmar Darkwadcvt now can convert animtexgures to apngs ("--apng...
2016-04-24 Ketmar Darkanimated textures loader simplified alot
2016-04-24 Ketmar Darkone game tick is closer to 28 milliseconds, so i made...
2016-04-24 Ketmar Darkround aimg frame delays
2016-04-24 Ketmar Dark"unscroll" console on "enter"
2016-04-24 Ketmar Darkanimated images from gif/apng
2016-04-24 Ketmar Darksfs: small fix
2016-04-23 Ketmar Darkconlog: windoze crlf fix
2016-04-23 Ketmar Darklog messages now written to console too
2016-04-23 Ketmar Darksfs: zip reader now will use central directory if it can
2016-04-23 Ketmar DarkVampyre Imaging Library updated to latest HEAD
2016-04-22 Ketmar Darkfixed warning (and subtle bug) in zlib stream
2016-04-22 Ketmar Darkadded forgotten jpeg support
2016-04-22 Ketmar Darkremoved debug output in wadreader
2016-04-22 Ketmar Darksfs, wadreader: much better searching for files inside...
2016-04-22 Ketmar Darkxstreams: fixed seeking in compressed stream
2016-04-22 Ketmar Darkno more path splitting in wad reading, it's useless
2016-04-22 Ketmar Darkwadcvt: use image library to detect image format
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