DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ history
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅
next
render: calculate message size in render
[d2df-sdl.git]
/
src
/
game
/
2017-09-03
Ketmar Dark
particle cosmetix for mplats
tree
|
commitdiff
2017-09-03
Ketmar Dark
mplat bug: it was EXTREMELY wise to ask monster grid...
tree
|
commitdiff
2017-09-03
Ketmar Dark
Holmes: option to highlight panel cells in grid
tree
|
commitdiff
2017-09-03
Ketmar Dark
holmes cosmetix
tree
|
commitdiff
2017-09-03
Ketmar Dark
game should write stack trace on exceptions now
tree
|
commitdiff
2017-09-03
Ketmar Dark
"hlm_ui_scale" convar; "--holmes_ui_scale" cli arg...
tree
|
commitdiff
2017-09-02
Ketmar Dark
some code to squash monsters and players by mplats...
tree
|
commitdiff
2017-09-02
Ketmar Dark
some accessors to publish more properties
tree
|
commitdiff
2017-09-02
Ketmar Dark
correctly freeing dynrecords; as a consequence, no...
tree
|
commitdiff
2017-09-02
Ketmar Dark
particles: water cosmetix
tree
|
commitdiff
2017-09-02
Ketmar Dark
particles: still emit water if player fell into water...
tree
|
commitdiff
2017-09-02
Ketmar Dark
particles: sparks should die in liquid (pshhhhh!)
tree
|
commitdiff
2017-09-02
Ketmar Dark
particles: fixed "in liquid" check bug
tree
|
commitdiff
2017-09-02
Ketmar Dark
more particles code; still somewhat buggy with mplats...
tree
|
commitdiff
2017-09-02
Ketmar Dark
F3 at titlepic/menu will show "load game" dialog: bugfix
tree
|
commitdiff
2017-09-02
Ketmar Dark
F3 at titlepic/menu will show "load game" dialog
tree
|
commitdiff
2017-09-02
Ketmar Dark
don't turn off monsters in CTF
tree
|
commitdiff
2017-09-02
Ketmar Dark
particles: removed unused water code
tree
|
commitdiff
2017-09-02
Ketmar Dark
particles: water and bubbles
tree
|
commitdiff
2017-09-02
Ketmar Dark
particles: new blood seems to work (albeit small raycas...
tree
|
commitdiff
2017-09-02
Ketmar Dark
new code for blood particles (other particles are turne...
tree
|
commitdiff
2017-09-02
Ketmar Dark
saving all panels to savegame, 'cause why not
tree
|
commitdiff
2017-09-02
Ketmar Dark
loading game now properly fixes enabled/disabled state...
tree
|
commitdiff
2017-09-02
Ketmar Dark
hacked in on/off triggers for lifts
tree
|
commitdiff
2017-09-02
Ketmar Dark
migrating from PanelIDs to panel GUIDs; part two
tree
|
commitdiff
2017-09-02
Ketmar Dark
migrating from PanelIDs to panel GUIDs; part one
tree
|
commitdiff
2017-09-01
Ketmar Dark
"dbg_scale" debug variable
tree
|
commitdiff
2017-09-01
Ketmar Dark
faster particles awakening
tree
|
commitdiff
2017-09-01
Ketmar Dark
saving/loading moving panels
tree
|
commitdiff
2017-09-01
Ketmar Dark
moving platforms experiment (DO NOT USE YET!)
tree
|
commitdiff
2017-09-01
Ketmar Dark
slightly faster (i hope) particles
tree
|
commitdiff
2017-09-01
Ketmar Dark
finally fixed (i hope) orthotrace bug; turned on orthot...
tree
|
commitdiff
2017-09-01
Ketmar Dark
removed unused code from particle system
tree
|
commitdiff
2017-09-01
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-09-01
Ketmar Dark
do not turn off mosters in DM games (Jah request)
tree
|
commitdiff
2017-09-01
Ketmar Dark
made some class' properties published for Holmes
tree
|
commitdiff
2017-09-01
Ketmar Dark
clearing input buffer after loading a map (fixes occasi...
tree
|
commitdiff
2017-09-01
Ketmar Dark
restarting the same map will not reload textures (yay...
tree
|
commitdiff
2017-09-01
Ketmar Dark
show map loading update once per 300 msec; it nearly...
tree
|
commitdiff
2017-09-01
Ketmar Dark
removed some debug output
tree
|
commitdiff
2017-09-01
Ketmar Dark
save/load seems to work now
tree
|
commitdiff
2017-09-01
Ketmar Dark
trigger loading now works; map loading code cleanup
tree
|
commitdiff
2017-09-01
Ketmar Dark
Holmes can draw triggers now
tree
|
commitdiff
2017-09-01
Ketmar Dark
some triggers are working now
tree
|
commitdiff
2017-09-01
Ketmar Dark
no more old-styled map structured; sadly, most triggers...
tree
|
commitdiff
2017-08-31
Ketmar Dark
Holmes, please, there are no criminals in dedicated...
tree
|
commitdiff
2017-08-31
Ketmar Dark
added "dbg_scale_half" experimental deBUG mode
tree
|
commitdiff
2017-08-31
Ketmar Dark
removed one debug message
tree
|
commitdiff
2017-08-31
Ketmar Dark
added some alternative texture names ==> simple zipping...
tree
|
commitdiff
2017-08-30
Ketmar Dark
smoother camera on stairs/slopes
tree
|
commitdiff
2017-08-30
Ketmar Dark
more cosmetix
tree
|
commitdiff
2017-08-30
Ketmar Dark
cosmetic fixes, optimization flag changes
tree
|
commitdiff
2017-08-30
Ketmar Dark
renamed `grid.atPoint` to `grid.atCellInPoint`
tree
|
commitdiff
2017-08-30
Ketmar Dark
`atPoint` grid enumerator (for .. in)
tree
|
commitdiff
2017-08-30
Ketmar Dark
no more old mapreader: use textmap reader both for...
tree
|
commitdiff
2017-08-29
Ketmar Dark
the game is able to read text maps now (WARNING! the...
tree
|
commitdiff
2017-08-29
Ketmar Dark
some fixes for recursive grid queries (grid doesn't...
tree
|
commitdiff
2017-08-29
Ketmar Dark
weapon hitscan should be a little faster now
tree
|
commitdiff
2017-08-29
Ketmar Dark
grid: slightly faster cell skipping
tree
|
commitdiff
2017-08-29
Ketmar Dark
grid: strict horizontal/vertical trace accelerator...
tree
|
commitdiff
2017-08-29
Ketmar Dark
less log spam in model loader (hack!)
tree
|
commitdiff
2017-08-28
Ketmar Dark
completely rebindable keyboard and mouse in Holmes
tree
|
commitdiff
2017-08-28
Ketmar Dark
Holmes UI window title fix
tree
|
commitdiff
2017-08-28
Ketmar Dark
added lights for some items
tree
|
commitdiff
2017-08-28
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-28
Ketmar Dark
Holmes cursor shadow cosmetix
tree
|
commitdiff
2017-08-28
Ketmar Dark
Holmes UI: events now can be compared with strings
tree
|
commitdiff
2017-08-28
Ketmar Dark
F1 in Holmes now shows simple help
tree
|
commitdiff
2017-08-28
Ketmar Dark
some changes in internal logic of Holmes UI
tree
|
commitdiff
2017-08-28
Ketmar Dark
more Holmes UI cosmetix
tree
|
commitdiff
2017-08-28
Ketmar Dark
Holmes UI fixes
tree
|
commitdiff
2017-08-28
Ketmar Dark
fixed bug with Holmes font rendering
tree
|
commitdiff
2017-08-27
Ketmar Dark
slightly faster outline rendering (draw hline as GL_LIN...
tree
|
commitdiff
2017-08-27
fgsfds
load extended model animations if present
tree
|
commitdiff
2017-08-27
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-27
Ketmar Dark
Holmes' outline fixes; outlines are colored now
tree
|
commitdiff
2017-08-27
Ketmar Dark
Holmes cosmetix
tree
|
commitdiff
2017-08-27
Ketmar Dark
slightly better outlining in Holmes
tree
|
commitdiff
2017-08-27
Ketmar Dark
panel outlines in Holmes
tree
|
commitdiff
2017-08-27
Ketmar Dark
cosmetix in Holmes UI
tree
|
commitdiff
2017-08-27
Ketmar Dark
Holmes should eat player keys now
tree
|
commitdiff
2017-08-27
Ketmar Dark
Holmes UI is more important than console! ;-)
tree
|
commitdiff
2017-08-27
Ketmar Dark
simple UI subsystem for Holmes (yay, now we have two!)
tree
|
commitdiff
2017-08-27
Ketmar Dark
darken title/game instead of lighten
tree
|
commitdiff
2017-08-26
fgsfds
don't do particles in headless; draw time in scoreboard
tree
|
commitdiff
2017-08-25
Ketmar Dark
loadgame: set correct panel enabled state
tree
|
commitdiff
2017-08-25
Ketmar Dark
use idpool to manage monster slots
tree
|
commitdiff
2017-08-25
Ketmar Dark
use idpool to allocate new item object
tree
|
commitdiff
2017-08-25
Ketmar Dark
item list fixes
tree
|
commitdiff
2017-08-25
Ketmar Dark
fixed(?) loading saved games
tree
|
commitdiff
2017-08-25
Ketmar Dark
started `conRegVar()` API (only for booleans for now)
tree
|
commitdiff
2017-08-25
Ketmar Dark
turned on typeinfo (preparing for text-mode maps magic)
tree
|
commitdiff
2017-08-24
Ketmar Dark
temporarily turned off raytracing ortho-accelerator...
tree
|
commitdiff
2017-08-24
Ketmar Dark
removed unused code; optimized horizontal and vertical...
tree
|
commitdiff
2017-08-24
Ketmar Dark
optimized horizontal and vertical traces
tree
|
commitdiff
2017-08-24
Ketmar Dark
optimized horizontal grid traces
tree
|
commitdiff
2017-08-24
Ketmar Dark
forcing centering of small maps (BlackDoomer request)
tree
|
commitdiff
2017-08-24
Ketmar Dark
`conwriteln()` and `conwritefln()` API
tree
|
commitdiff
2017-08-24
Ketmar Dark
added "--safe-log" cli arg: log writer will be slower...
tree
|
commitdiff
2017-08-24
Ketmar Dark
added `utils.formatstrf()`; added `e_LogWritefln()...
tree
|
commitdiff
next