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Bumped flammenwerfer damage (3/5 => 6/6)
[d2df-sdl.git]
/
src
/
game
/
g_netmaster.pas
2019-04-10
DeaDDooMER
fixed exit from network related screens
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2019-04-09
DeaDDooMER
more input related fixes
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2019-04-06
DeaDDooMER
added navigation in menu using joysticks
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2018-09-15
Ketmar Dark
fixed two compiler warnings (one is definitely false...
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2018-08-25
Stas'M
Netmaster: Optimize drawing loops
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2018-08-25
Stas'M
Netmaster: Improve server list
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2018-05-18
Stas'M
Netmaster: Use DecodeIPV4 function
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2018-05-18
Stas'M
Net: Allow to discover LAN servers
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2018-03-17
DeaDDooMER
Reserved key range for virtual keyboard + alternative...
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-09-28
Ketmar Dark
fixed keyboard polling (no more); ESC should work in...
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2017-09-17
Ketmar Dark
turned on "SCOPEDENUMS" fpc option
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2017-08-23
Ketmar Dark
removed all mentions of dynaabb tree from the sources...
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2017-08-20
fgsfds
removed e_writelog from g_netmaster
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2017-08-20
fgsfds
replaced e_fixedbuffer with e_msg
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2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
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2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
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2017-08-02
fgsfds
updated enet headers
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2016-04-25
Ketmar Dark
"--log" cli arg; fixed bug with console output (endless...
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2016-04-25
Ketmar Dark
added license info
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2016-04-22
Ketmar Dark
no more path splitting in wad reading, it's useless
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-18
Ketmar Dark
sfs and wad code refactoring: part 1
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2016-04-15
Ketmar Dark
changed network "info" packet to include protocol versi...
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2016-04-15
Ketmar Dark
we don't really need microsecond resolution in timer
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2016-04-06
Ketmar Dark
keypad now works in menus
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2016-04-06
Ketmar Dark
removed trailing spaces all over the source
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2016-04-05
FGSFDSFGS
initial commit:
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