3 #include <stdlib.h> // abs()
30 static vgaimg
*scrnh
[3]; // TITLEPIC INTERPIC ENDPIC
31 static vgaimg
*ltn
[2][2];
34 static vgaimg
*smk_spr
[SMSN
];
35 static vgaimg
*smk_fspr
[FLSN
];
37 static vgaimg
*fx_spr
[15];
38 static char fx_sprd
[15];
40 static vgaimg
*wp_spr
[49*2];
41 static char wp_sprd
[49*2];
43 static vgaimg
*item_spr
[58];
44 static char item_sprd
[58];
46 static vgaimg
*plr_spr
[27*2];
47 static char plr_sprd
[27*2];
48 static vgaimg
*plr_wpn
[11][6];
50 static vgaimg
*pl_spr
[2];
51 static vgaimg
*mn_spr
[MN_TN
][29*2];
52 static char mn_sprd
[MN_TN
][29*2];
53 static vgaimg
*mn_fspr
[8];
54 static vgaimg
*mn_sgun
[2];
57 static vgaimg
*sth
[22], *bfh
[160 - '!'], *sfh
[160 - '!'], *stone
, *stone2
, *keys
[3];
58 static int prx
= 0, pry
= 0;
60 static vgaimg
*msklh
[2], *mbarl
, *mbarm
, *mbarr
, *mbaro
, *mslotl
, *mslotm
, *mslotr
;
62 static int gammaa
= 0;
63 static char main_pal
[256][3];
64 static char std_pal
[256][3];
65 static byte gamcor
[5][64]={
71 static int w_o
, w_x
, w_y
;
72 static vgaimg
*walp
[256];
74 static byte walani
[256];
75 static byte walswp
[256];
76 static int anih
[ANIT
][5];
77 static byte anic
[ANIT
];
78 static int max_textures
;
79 static byte w_horiz
= 1;
82 static int init_screen_width
= 0;
83 static int init_screen_height
= 0;
84 static byte init_screen_full
= 0xFF;
85 static int init_screen_gammaa
= -1;
89 static void *Z_getspr (char n
[4], int s
, int d
, char *dir
) {
90 int h
= F_getsprid(n
, s
, d
, dir
);
91 return V_getvgaimg(h
);
94 static vgaimg
*Z_get_char_image (vgaimg
**img
, int ch
) {
95 ch
= cp866_toupper(ch
);
96 return ch
> 32 && ch
< 160 ? img
[ch
- '!'] : NULL
;
99 static int Z_get_char_width_generic (vgaimg
**img
, int off
, int ch
) {
100 vgaimg
*p
= Z_get_char_image(img
, ch
);
101 return p
== NULL
? off
: p
->w
- 1;
104 static int Z_putch_generic (vgaimg
**img
, int off
, int ch
) {
105 vgaimg
*p
= Z_get_char_image(img
, ch
);
106 int w
= p
== NULL
? off
: p
->w
- 1;
114 static int Z_get_string_width_generic (vgaimg
**img
, int off
, const char *fmt
, va_list ap
) {
117 vsprintf(buf
, fmt
, ap
);
118 for (i
= w
= ww
= 0; buf
[i
]; ++i
) {
126 w
+= Z_get_char_width_generic(img
, off
, (byte
)buf
[i
]);
132 static int Z_printf_generic (vgaimg
**img
, int off
, const char *fmt
, va_list ap
) {
135 vsprintf(buf
, fmt
, ap
);
136 for (i
= w
= ww
= 0; buf
[i
]; ++i
) {
146 w
+= Z_putch_generic(img
, off
, (byte
)buf
[i
]);
152 static void Z_gotoxy (int x
, int y
) {
157 static int Z_get_big_string_width (const char *fmt
, ...) {
160 int w
= Z_get_string_width_generic(bfh
, 12, fmt
, a
);
165 static int Z_printbf (const char *fmt
, ...) {
168 int w
= Z_printf_generic(bfh
, 12, fmt
, a
);
173 static int Z_get_small_string_width (const char *fmt
, ...) {
176 int w
= Z_get_string_width_generic(sfh
, 7, fmt
, a
);
181 static int Z_printsf (const char *fmt
, ...) {
184 int w
=Z_printf_generic(sfh
, 7, fmt
, a
);
189 static void Z_drawspr (int x
, int y
, void *p
, char d
) {
191 V_spr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
193 V_spr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
197 static void Z_clrst (void) {
198 V_pic(SCRW
- 120, w_o
, stone
);
199 int y
= ((vgaimg
*)stone
)->h
;
201 V_pic(SCRW
- 120, w_o
+ y
, stone2
);
202 y
+= ((vgaimg
*)stone
)->h
;
206 static void Z_drawstlives (char n
) {
207 V_setrect(SCRW
- 40, 30, w_o
, 40);
208 V_spr(SCRW
- 35, w_o
+ 17, sth
[n
]);
211 static void Z_drawstkeys (byte k
) {
213 V_setrect(SCRW
- 120, 70, w_o
+ 77, 23);
214 for (k
>>= 4, n
= 0, x
= SCRW
- 75; n
< 3; ++n
, k
>>= 1, x
+= 9) {
216 V_spr(x
, w_o
+ 91, keys
[n
]);
221 static void Z_drawstair (int a
) {
222 V_setrect(SCRW
- 120, 120, w_o
+ 49, 2);
227 a
= a
* 100 / MAXAIR
;
228 V_clr(SCRW
- 110, a
, w_o
+ 49, 2, 0xC8);
232 static void Z_drawstprcnt (int y
, int n
) {
235 V_setrect(SCRW
- 120, 70, y
* 19 + 7 + w_o
, 19);
236 sprintf(s
, "%3d%%", n
);
239 for (i
= 0; i
< l
; ++i
, x
+= 14) {
240 if (s
[i
] >='0' && s
[i
] <= '9') {
242 } else if (s
[i
] == '-') {
244 } else if (s
[i
] == '%') {
250 V_spr(x
, y
* 19 + 7 + w_o
, sth
[c
]);
255 static void Z_drawstnum (int n
) {
258 V_setrect(SCRW
- 50, 50, w_o
+ 77, 23);
262 x
= (115 - l
* 14) + SCRW
- 120;
263 for (i
= 0; i
< l
; ++i
, x
+= 14) {
264 if (s
[i
] >= '0' && s
[i
] <= '9') {
266 } else if (s
[i
] == '-') {
268 } else if(s
[i
] == '%') {
274 V_spr(x
, w_o
+ 77 + 5, sth
[c
]);
280 static void Z_drawstwpn (int n
, int a
) {
284 V_setrect(SCRW
- 120, 120, w_o
+ 58, 23);
286 V_spr(SCRW
- 88, w_o
+ 58 + 19, sth
[i
+ 12]);
291 x
= SCRW
- 10 - l
* 14;
292 for (i
= 0; i
< l
; ++i
, x
+= 14) {
293 if (s
[i
] >= '0' && s
[i
] <= '9') {
295 } else if (s
[i
] == '-') {
297 } else if (s
[i
] == '%') {
303 V_spr(x
, w_o
+ 58 + 2, sth
[c
]);
309 static void Z_drawmanspr (int x
, int y
, void *p
, char d
, byte color
) {
311 V_manspr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
313 V_manspr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
317 static void Z_drawfld (byte
*fld
, int bg
) {
320 for (y
= 0; y
< FLDH
; y
++) {
321 for (x
= 0; x
< FLDW
; x
++) {
322 int sx
= x
* CELW
- w_x
+ WD
/ 2;
323 int sy
= y
* CELH
- w_y
+ HT
/ 2 + 1 + w_o
;
326 //intptr_t spc = (intptr_t) walp[id];
327 int spc
= R_get_special_id(id
);
328 if (spc
>= 0 && spc
<= 3) {
330 byte
*cmap
= clrmap
+ (spc
+ 7) * 256;
331 V_remap_rect(sx
, sy
, CELW
, CELH
, cmap
);
334 V_pic(sx
, sy
, walp
[id
]);
344 static int gm_tm
= 0; // ???
346 #define SCROLLER_MIDDLE 10
347 #define TEXTFIELD_MIDDLE 2
349 static void get_entry_size (const menu_t
*m
, int i
, int *w
, int *h
) {
358 msg
.type
= GM_GETENTRY
;
359 if (GM_send(m
, i
, &msg
)) {
360 type
= msg
.integer
.i
;
365 case GM_TEXTFIELD_BUTTON
:
366 msg
.type
= GM_GETCAPTION
;
367 if (GM_send(m
, i
, &msg
)) {
368 x
= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
371 case GM_SMALL_BUTTON
:
372 msg
.type
= GM_GETCAPTION
;
373 if (GM_send(m
, i
, &msg
)) {
374 x
= Z_get_small_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
382 msg
.type
= GM_GETSTR
;
383 if (GM_send(m
, i
, &msg
)) {
384 x
+= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
388 case GM_SMALL_BUTTON
:
389 msg
.type
= GM_GETSTR
;
390 if (GM_send(m
, i
, &msg
)) {
391 x
+= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
396 x
+= (SCROLLER_MIDDLE
+ 2) * 8;
400 case GM_TEXTFIELD_BUTTON
:
401 msg
.type
= GM_GETSTR
;
402 if (GM_send(m
, i
, &msg
)) {
403 x
+= (msg
.string
.maxlen
+ 2) * 8;
405 x
+= (TEXTFIELD_MIDDLE
+ 2) * 8;
417 static void get_menu_size (const menu_t
*m
, int *w
, int *h
) {
421 int i
, n
, x
, y
, xx
, yy
, type
;
424 if (GM_send_this(m
, &msg
)) {
426 type
= msg
.integer
.s
;
429 msg
.type
= GM_GETTITLE
;
430 if (GM_send_this(m
, &msg
)) {
432 case GM_BIG
: x
= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
433 case GM_SMALL
: x
= Z_get_small_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
437 for (i
= 0; i
< n
; i
++) {
438 get_entry_size(m
, i
, &xx
, &yy
);
450 static int GM_draw (void) {
451 int i
, j
, n
, x
, y
, xoff
, yoff
, cur
, w
, type
, recv
;
452 const menu_t
*m
= GM_get();
455 get_menu_size(m
, &x
, &y
);
456 x
= SCRW
/ 2 - x
/ 2;
457 y
= SCRH
/ 2 - y
/ 2;
460 if (GM_send_this(m
, &msg
)) {
463 type
= msg
.integer
.s
;
464 msg
.type
= GM_GETTITLE
;
465 if (GM_send_this(m
, &msg
)) {
468 case GM_SMALL
: yoff
= 8; Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
469 case GM_BIG
: yoff
= 20; Z_printbf("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
475 for (i
= 0; i
< n
; i
++) {
476 msg
.type
= GM_GETENTRY
;
477 if (GM_send(m
, i
, &msg
)) {
478 type
= msg
.integer
.i
;
480 if (type
== GM_SMALL_BUTTON
) {
481 Z_gotoxy(x
- 8, y
+ yoff
);
484 V_spr(x
- 25, y
+ yoff
- 8, msklh
[(gm_tm
/ 6) & 1]);
487 msg
.type
= GM_GETCAPTION
;
488 if (GM_send(m
, i
, &msg
)) {
489 Z_gotoxy(x
, y
+ yoff
);
490 if (type
== GM_SMALL_BUTTON
) {
491 xoff
= Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
493 xoff
= Z_printbf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
500 case GM_SMALL_BUTTON
:
501 msg
.type
= GM_GETSTR
;
502 if (GM_send(m
, i
, &msg
)) {
503 Z_gotoxy(x
+ xoff
, y
+ yoff
);
504 if (type
== GM_SMALL_BUTTON
) {
505 Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
507 Z_printbf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
510 yoff
+= type
== GM_BUTTON
? 16 : 12;
513 case GM_TEXTFIELD_BUTTON
:
515 msg
.type
= GM_GETSTR
;
516 recv
= GM_send(m
, i
, &msg
);
517 w
= recv
? msg
.string
.maxlen
: TEXTFIELD_MIDDLE
;
518 V_spr(x
+ xoff
, y
+ yoff
, mslotl
);
519 for (j
= 1; j
<= w
; j
++) {
520 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mslotm
);
522 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mslotr
);
523 Z_gotoxy(x
+ xoff
+ 4, y
+ yoff
- 7);
524 if (input
&& i
== cur
) {
525 Z_printsf("%.*s_", imax
, ibuf
);
527 Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
532 V_spr(x
+ xoff
, y
+ yoff
, mbarl
);
533 for (j
= 1; j
< SCROLLER_MIDDLE
; j
++) {
534 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mbarm
);
536 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mbarr
);
537 msg
.type
= GM_GETINT
;
538 if (GM_send(m
, i
, &msg
)) {
539 int lev
= (msg
.integer
.i
- msg
.integer
.a
) * ((SCROLLER_MIDDLE
- 2) * 8) / msg
.integer
.b
;
540 V_spr(x
+ xoff
+ lev
+ 8, y
+ yoff
, mbaro
);
556 static void DOT_draw (void) {
558 for (i
= 0; i
< MAXDOT
; i
++) {
560 V_dot(dot
[i
].o
.x
- w_x
+ WD
/ 2, dot
[i
].o
.y
- w_y
+ HT
/ 2 + 1 + w_o
, dot
[i
].c
);
567 static void IT_draw (void) {
569 for (i
= 0; i
< MAXITEM
; ++i
) {
571 if (it
[i
].t
&& it
[i
].s
>= 0) {
572 switch(it
[i
].t
& 0x7FFF) {
574 s
= it
[i
].s
/ 9 + 18;
577 s
= it
[i
].s
/ 9 + 20;
580 s
= it
[i
].s
/ 2 + 22;
583 s
= it
[i
].s
/ 2 + 26;
589 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_SUPER
) * 4 + 35;
591 case I_GOR1
: case I_FCAN
:
592 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_GOR1
) * 3 + 51;
603 s
= (it
[i
].t
& 0x7FFF) - I_KEYR
+ 31;
609 s
= (it
[i
].t
& 0x7FFF) - 1;
613 Z_drawspr(it
[i
].o
.x
, it
[i
].o
.y
, item_spr
[s
], item_sprd
[s
]);
620 static int standspr (player_t
*p
) {
623 } else if (p
->f
& PLF_DOWN
) {
630 static int wpnspr (player_t
*p
) {
633 } else if(p
->f
& PLF_DOWN
) {
640 static void PL_draw (player_t
*p
) {
641 enum {STAND
, GO
, DIE
, SLOP
, DEAD
, MESS
, OUT
, FALL
}; // copypasted from player.c!
642 static int wytab
[] = {-1, -2, -1, 0};
649 if (p
->f
& PLF_FIRE
) {
652 } else if (p
->pain
) {
675 s
= plr_goanim
[p
->s
/ 8];
676 w
= (p
->f
& PLF_FIRE
) ? 'B' : 'A';
678 wy
= 1 + wytab
[s
- 'A'];
682 s
= plr_dieanim
[p
->s
];
685 s
= plr_slopanim
[p
->s
];
695 Z_drawspr(p
->o
.x
+ wx
, p
->o
.y
+ wy
, plr_wpn
[p
->wpn
][w
- 'A'], p
->d
);
698 Z_drawmanspr(p
->o
.x
, p
->o
.y
, plr_spr
[(s
- 'A') * 2 + p
->d
], plr_sprd
[(s
- 'A') * 2 + p
->d
], p
->color
);
702 static void PL_drawst (player_t
*p
) {
704 V_setrect(WD
, 120, w_o
, HT
);
706 if (p
->drawst
& PL_DRAWAIR
) {
707 if (p
->air
< PL_AIR
) {
711 if (p
->drawst
& PL_DRAWLIFE
) {
712 Z_drawstprcnt(0, p
->life
);
714 if (p
->drawst
& PL_DRAWARMOR
) {
715 Z_drawstprcnt(1, p
->armor
);
717 if (p
->drawst
& PL_DRAWWPN
) {
739 Z_drawstwpn(p
->wpn
, i
);
741 if (p
->drawst
& PL_DRAWFRAG
) {
742 Z_drawstnum(p
->frag
);
744 if (p
->drawst
& PL_DRAWKEYS
) {
745 Z_drawstkeys(p
->keys
);
748 if (p
->drawst
& PL_DRAWLIVES
) {
749 Z_drawstlives(p
->lives
);
754 /* --- monster --- */
756 #define MANCOLOR 0xD0
758 static void MN_draw (void) {
759 enum {SLEEP
, GO
, RUN
, CLIMB
, DIE
, DEAD
, ATTACK
, SHOOT
, PAIN
, WAIT
, REVIVE
, RUNOUT
}; // copypasted from monster.c!
761 for (i
= 0; i
< MAXMN
; i
++) {
763 if (mn
[i
].t
>= MN_PL_DEAD
) {
764 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, pl_spr
[mn
[i
].t
- MN_PL_DEAD
], 0, mn
[i
].d
);
767 if ((mn
[i
].t
!= MN_SOUL
&& mn
[i
].t
!= MN_PAIN
) || mn
[i
].st
!= DEAD
) {
768 if (mn
[i
].t
!= MN_MAN
) {
769 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
]);
771 if (mn
[i
].ap
[mn
[i
].ac
] == 'E' || mn
[i
].ap
[mn
[i
].ac
] == 'F') {
772 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_sgun
[mn
[i
].ap
[mn
[i
].ac
] - 'E'], mn
[i
].d
);
774 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], MANCOLOR
);
777 if (mn
[i
].t
== MN_VILE
&& mn
[i
].st
== SHOOT
) {
778 Z_drawspr(mn
[i
].tx
, mn
[i
].ty
, mn_fspr
[mn
[i
].ac
/ 3], 0);
786 static void WP_draw (void) {
787 enum {NONE
, ROCKET
, PLASMA
, APLASMA
, BALL1
, BALL2
, BALL7
, BFGBALL
, BFGHIT
, MANF
, REVF
, FIRE
}; // copypasted from weapons.c!
789 for (i
= 0; i
< MAXWPN
; ++i
) {
800 d
= wp
[i
].o
.xv
> 0 ? 1 : 0;
848 d
= wp
[i
].o
.xv
>= 0 ? 1 : 0;
852 d
= wp
[i
].o
.xv
>=0 ? 1 : 0;
864 s
= wp
[i
].s
/ 2 + 26;
868 Z_drawspr(wp
[i
].o
.x
, wp
[i
].o
.y
, wp_spr
[s
* 2 + d
], wp_sprd
[s
* 2 + d
]);
875 static void SMK_draw (void) {
877 for (i
= 0; i
< MAXSMOK
; ++i
) {
882 if (s
>= (SMSN
- 1) * 3) {
885 s
= SMSN
- 1 - s
/ 3;
887 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_spr
[s
], &smoke_sprf
);
896 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_fspr
[s
], &flame_sprf
);
905 static void FX_draw (void) {
906 enum {NONE
, TFOG
, IFOG
, BUBL
}; // copypasted from fx.c
908 for (i
= 0; i
< MAXFX
; ++i
) {
915 s
= fx
[i
].s
/ 2 + 10;
918 V_dot((fx
[i
].x
>> 8) - w_x
+ WD
/ 2, (fx
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, 0xC0 + fx
[i
].s
);
922 Z_drawspr(fx
[i
].x
, fx
[i
].y
, fx_spr
[s
], fx_sprd
[s
]);
929 static void W_adjust (void) {
930 int MAXX
= FLDW
* CELW
- WD
/ 2;
931 int MAXY
= FLDH
* CELH
- HT
/ 2;
932 if (w_x
< WD
/ 2) w_x
= WD
/ 2;
933 if (w_y
< HT
/ 2) w_y
= HT
/ 2;
934 if (w_x
> MAXX
) w_x
= MAXX
;
935 if (w_y
> MAXY
) w_y
= MAXY
;
938 static void W_draw(void) {
940 V_setrect(0, WD
, w_o
+ 1, HT
);
942 vgaimg
*img
= (vgaimg
*)horiz
;
949 V_rotspr(x
, y
, img
, d
);
952 } while (y
< HT
+ w_o
);
959 V_spr(0, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
961 V_spr2(WD
- 1, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
966 V_clr(0, WD
, w_o
+ 1, HT
, 0x97);
968 Z_drawfld((byte
*)fldb
, 1);
979 Z_drawfld((byte
*)fldf
, 0);
981 if (lt_time
== -4 || lt_time
== -2) {
982 V_remap_rect(0, WD
, w_o
+ 1, HT
, clrmap
+ 256 * 11);
991 static void drawview (player_t
*p
) {
992 if (p
->looky
< -SCRH
/ 4) {
993 p
->looky
= -SCRH
/ 4;
994 } else if (p
->looky
> SCRH
/ 4) {
998 w_y
= p
->o
.y
- 12 + p
->looky
;
1003 static int get_pu_st (int t
) {
1004 if (t
>= PL_FLASH
) {
1006 } else if((t
/ 9) & 1) {
1013 static void pl_info (player_t
*p
, int y
) {
1014 dword t
= p
->kills
* 10920 / g_time
;
1015 Z_gotoxy(25, y
); Z_printbf("KILLS");
1016 Z_gotoxy(25, y
+ 15); Z_printbf("KPM");
1017 Z_gotoxy(25, y
+ 30); Z_printbf("SECRETS %u / %u", p
->secrets
, sw_secrets
);
1018 Z_gotoxy(255, y
); Z_printbf("%u", p
->kills
);
1019 Z_gotoxy(255, y
+ 15); Z_printbf("%u.%u", t
/ 10, t
% 10);
1022 static void W_act (void) {
1024 if (g_time
% 3 == 0) {
1025 for (i
= 1; i
< 256; i
++) {
1029 if (anih
[a
][anic
[a
]] == -1) {
1032 walp
[i
] = V_getvgaimg(anih
[a
][anic
[a
]]);
1038 void R_draw (void) {
1052 V_pic(0, 0, scrnh
[0]);
1057 V_clr(0, SCRW
, 0, SCRH
, 0);
1058 V_pic(0, 0, scrnh
[2]);
1063 V_clr(0, SCRW
, 0, SCRH
, 0);
1064 V_pic(0, 0, scrnh
[1]);
1066 Z_printbf("LEVEL COMPLETE");
1067 Z_calc_time(g_time
, &hr
, &mn
, &sc
);
1069 Z_printbf("TIME %u:%02u:%02u", hr
, mn
, sc
);
1073 Z_printbf("PLAYER ONE");
1074 Z_gotoxy(80, h
+ 70);
1075 Z_printbf("PLAYER TWO");
1080 pl_info(&pl2
, h
+ 70);
1086 if (g_st
== GS_GAME
) {
1103 h
= get_pu_st(pl1
.invl
) * 6;
1104 } else if (pl1
.pain
< 15) {
1106 } else if (pl1
.pain
< 35) {
1108 } else if (pl1
.pain
< 55) {
1110 } else if (pl1
.pain
< 75) {
1112 } else if (pl1
.pain
< 95) {
1118 V_maptoscr(0, SCRW
- 120, 1, _2pl
? SCRH
/ 2 - 2 : SCRH
- 2, clrmap
+ h
* 256);
1122 h
= get_pu_st(pl2
.invl
) * 6;
1123 } else if (pl2
.pain
< 15) {
1125 } else if (pl2
.pain
< 35) {
1127 } else if (pl2
.pain
< 55) {
1129 } else if (pl2
.pain
< 75) {
1131 } else if (pl2
.pain
< 95) {
1137 V_maptoscr(0, SCRW
- 120, SCRH
/ 2 + 1, SCRH
/ 2 - 2, clrmap
+ h
* 256);
1142 V_setrect(0, SCRW
, 0, SCRH
);
1144 V_copytoscr(0, SCRW
, 0, SCRH
);
1147 void R_alloc (void) {
1150 logo("R_alloc: загрузка графики\n");
1152 scrnh
[0] = V_loadvgaimg("TITLEPIC");
1153 scrnh
[1] = V_loadvgaimg("INTERPIC");
1154 scrnh
[2] = V_loadvgaimg("ENDPIC");
1155 cd_scr
= M_lock(F_getresid("CD1PIC"));
1156 for (i
= 0; i
< 2; ++i
) {
1157 sprintf(s
, "LTN%c", i
+ '1');
1158 for (j
= 0; j
< 2; ++j
) {
1159 ltn
[i
][j
] = Z_getspr(s
, j
, 0, NULL
);
1163 for (i
= 0; i
< SMSN
; ++i
) {
1164 smk_spr
[i
] = Z_getspr("SMOK", i
, 0, NULL
);
1166 for (i
= 0; i
< FLSN
; ++i
) {
1167 smk_fspr
[i
] = Z_getspr("FLAM", i
, 0, NULL
);
1170 for (i
= 0; i
< 10; ++i
) {
1171 fx_spr
[i
] = Z_getspr("TFOG", i
, 0, fx_sprd
+ i
);
1173 for (; i
< 15; ++i
) {
1174 fx_spr
[i
] = Z_getspr("IFOG", i
- 10, 0, fx_sprd
+ i
);
1177 for (i
= 0; i
< 4; ++i
) {
1178 wp_spr
[i
* 2] = Z_getspr("MISL", i
, 1, wp_sprd
+ i
* 2);
1179 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
, 2, wp_sprd
+ i
* 2 + 1);
1181 for (; i
< 6; ++i
) {
1182 wp_spr
[i
* 2] = Z_getspr("PLSS", i
- 4, 1, wp_sprd
+ i
* 2);
1183 wp_spr
[i
* 2 + 1] = Z_getspr("PLSS", i
- 4, 2, wp_sprd
+ i
* 2 + 1);
1185 for (; i
< 11; ++i
) {
1186 wp_spr
[i
* 2] = Z_getspr("PLSE", i
- 6, 1, wp_sprd
+ i
* 2);
1187 wp_spr
[i
* 2 + 1] = Z_getspr("PLSE", i
- 6, 2, wp_sprd
+ i
* 2 + 1);
1189 for (; i
< 13; ++i
) {
1190 wp_spr
[i
* 2] = Z_getspr("APLS", i
- 11, 1, wp_sprd
+ i
* 2);
1191 wp_spr
[i
* 2 + 1] = Z_getspr("APLS", i
- 11, 2, wp_sprd
+ i
* 2 + 1);
1193 for (; i
< 18; ++i
) {
1194 wp_spr
[i
* 2] = Z_getspr("APBX", i
- 13, 1, wp_sprd
+ i
* 2);
1195 wp_spr
[i
* 2 + 1] = Z_getspr("APBX", i
- 13, 2, wp_sprd
+ i
* 2 + 1);
1197 for(; i
< 20; ++i
) {
1198 wp_spr
[i
* 2] = Z_getspr("BFS1", i
- 18, 1, wp_sprd
+ i
* 2);
1199 wp_spr
[i
* 2 + 1] = Z_getspr("BFS1", i
- 18, 2, wp_sprd
+ i
* 2 + 1);
1201 for (; i
< 26; ++i
) {
1202 wp_spr
[i
* 2] = Z_getspr("BFE1", i
- 20, 1, wp_sprd
+ i
* 2);
1203 wp_spr
[i
* 2 + 1] = Z_getspr("BFE1", i
- 20, 2, wp_sprd
+ i
* 2 + 1);
1205 for (; i
< 30; ++i
) {
1206 wp_spr
[i
* 2] = Z_getspr("BFE2", i
- 26, 1, wp_sprd
+ i
* 2);
1207 wp_spr
[i
* 2 + 1] = Z_getspr("BFE2", i
- 26, 2, wp_sprd
+ i
* 2 + 1);
1209 for (; i
< 32; ++i
) {
1210 wp_spr
[i
* 2] = Z_getspr("MISL", i
- 30 + 4, 1, wp_sprd
+ i
* 2);
1211 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
- 30 + 4, 2, wp_sprd
+ i
* 2 + 1);
1213 for (; i
< 37; ++i
) {
1214 wp_spr
[i
* 2] = Z_getspr("BAL1", i
- 32, 1, wp_sprd
+ i
* 2);
1215 wp_spr
[i
* 2 + 1] = Z_getspr("BAL1", i
- 32, 2, wp_sprd
+ i
* 2 + 1);
1217 for (; i
< 42; ++i
) {
1218 wp_spr
[i
* 2] = Z_getspr("BAL7", i
- 37, 1, wp_sprd
+ i
* 2);
1219 wp_spr
[i
* 2 + 1] = Z_getspr("BAL7", i
- 37, 2, wp_sprd
+ i
* 2 + 1);
1221 for (; i
< 47; ++i
) {
1222 wp_spr
[i
* 2] = Z_getspr("BAL2", i
- 42, 1, wp_sprd
+ i
* 2);
1223 wp_spr
[i
* 2 + 1] = Z_getspr("BAL2", i
- 42, 2, wp_sprd
+ i
* 2 + 1);
1225 for (; i
< 49; ++i
) {
1226 wp_spr
[i
* 2] = Z_getspr("MANF", i
- 47, 1, wp_sprd
+ i
* 2);
1227 wp_spr
[i
* 2 + 1] = Z_getspr("MANF", i
- 47, 2, wp_sprd
+ i
* 2 + 1);
1230 static char snm
[18][4] = {
1231 "CLIP", "SHEL", "ROCK", "CELL", "AMMO", "SBOX", "BROK", "CELP",
1232 "STIM", "MEDI", "BPAK",
1233 "CSAW", "SHOT", "SGN2", "MGUN", "LAUN", "PLAS", "BFUG"
1235 static char n4
[4][4] = {
1236 "SOUL", "SMRT", "SMGT", "SMBT"
1238 static char n3
[2][4] = {
1241 for (i
= 0; i
< 18; ++i
) {
1242 item_spr
[i
] = Z_getspr(snm
[i
], 0, 0, item_sprd
+ i
);
1244 for (; i
< 20; ++i
) {
1245 item_spr
[i
] = Z_getspr("ARM1", i
- 18, 0, item_sprd
+ i
);
1246 item_spr
[i
+ 2] = Z_getspr("ARM2", i
- 18, 0, item_sprd
+ i
);
1249 for (; i
< 26; ++i
) {
1250 item_spr
[i
] = Z_getspr("MEGA", i
- 22, 0, item_sprd
+ i
);
1252 for (; i
< 30; ++i
) {
1253 item_spr
[i
] = Z_getspr("PINV", i
- 26, 0, item_sprd
+ i
);
1255 item_spr
[30] = Z_getspr("AQUA", 0, 0, item_sprd
+ 30);
1256 item_spr
[31] = Z_getspr("KEYR", 0, 0, item_sprd
+ 31);
1257 item_spr
[32] = Z_getspr("KEYG", 0, 0, item_sprd
+ 32);
1258 item_spr
[33] = Z_getspr("KEYB", 0, 0, item_sprd
+ 33);
1259 item_spr
[34] = Z_getspr("SUIT", 0, 0, item_sprd
+ 34);
1260 for (n
= 35, j
= 0; j
< 4; ++j
) {
1261 for (i
= 0; i
< 4; ++i
, ++n
) {
1262 item_spr
[n
] = Z_getspr(n4
[j
], i
, 0, item_sprd
+ n
);
1265 for (j
= 0; j
< 2; ++j
) {
1266 for (i
= 0; i
< 3; ++i
, ++n
) {
1267 item_spr
[n
] = Z_getspr(n3
[j
], i
, 0, item_sprd
+ n
);
1270 item_spr
[57] = Z_getspr("GUN2", 0, 0, item_sprd
+ 57);
1272 for (i
= 0; i
< 27; ++i
) {
1273 plr_spr
[i
* 2] = Z_getspr("PLAY", i
, 1, plr_sprd
+ i
* 2);
1274 plr_spr
[i
* 2 + 1] = Z_getspr("PLAY", i
, 2, plr_sprd
+ i
* 2 + 1);
1276 strncpy(s
, "PWPx", 4);
1277 for (i
= 1; i
< 11; ++i
) {
1278 s
[3] = (i
< 10 ? '0' : 'A' - 10) + i
;
1279 for (j
= 0; j
< 6; ++j
) {
1280 plr_wpn
[i
][j
] = Z_getspr(s
, j
, 1, NULL
);
1284 static char msn
[MN_TN
][4] = {
1285 "SARG", "TROO", "POSS", "SPOS", "CYBR", "CPOS", "BOSS", "BOS2", "HEAD", "SKUL",
1286 "PAIN", "SPID", "BSPI", "FATT", "SKEL", "VILE", "FISH", "BAR1", "ROBO", "PLAY"
1288 static int mms
[MN_TN
] = {
1289 14*2, 21*2, 21*2, 21*2, 16*2, 20*2, 15*2, 15*2, 12*2, 11*2, 13*2, 19*2, 16*2,
1290 20*2, 17*2, 29*2, 6*2, 2*2, 17*2, 23*2
1292 mn_sgun
[0] = Z_getspr("PWP4", 0, 1, NULL
);
1293 mn_sgun
[1] = Z_getspr("PWP4", 1, 1, NULL
);
1294 for (j
= 0; j
< MN_TN
; ++j
) {
1295 for (i
= 0; i
< mms
[j
]; ++i
) {
1296 mn_spr
[j
][i
] = Z_getspr(msn
[j
], i
/ 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1298 if (j
== MN_BARREL
- 1) {
1299 for (i
= 4; i
< 14; ++i
) {
1300 mn_spr
[j
][i
] = Z_getspr("BEXP", i
/ 2 - 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1304 for (i
= 0; i
< 8; ++i
) {
1305 mn_fspr
[i
] = Z_getspr("FIRE", i
, 0, NULL
);
1307 pl_spr
[0] = Z_getspr("PLAY", 'N' - 'A', 0, NULL
);
1308 pl_spr
[1] = Z_getspr("PLAY", 'W' - 'A', 0, NULL
);
1310 static char mnm
[22][8]={
1311 "STTNUM0","STTNUM1","STTNUM2","STTNUM3","STTNUM4",
1312 "STTNUM5","STTNUM6","STTNUM7","STTNUM8","STTNUM9",
1313 "STTMINUS","STTPRCNT",
1314 "FISTA0","CSAWA0","PISTA0","SHOTA0","SGN2A0","MGUNA0","LAUNA0",
1315 "PLASA0","BFUGA0","GUN2A0"
1317 stone
=V_loadvgaimg("STONE");
1318 stone2
=V_loadvgaimg("STONE2");
1319 keys
[0]=V_loadvgaimg("KEYRA0");
1320 keys
[1]=V_loadvgaimg("KEYGA0");
1321 keys
[2]=V_loadvgaimg("KEYBA0");
1322 for (i
= 0; i
< 22; ++i
) {
1323 sth
[i
] = V_loadvgaimg(mnm
[i
]);
1325 strcpy(s
, "STBF_*");
1326 for (i
= '!'; i
< 160; ++i
) {
1328 bfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1330 for (i
= '!'; i
< 160; ++i
) {
1331 sprintf(s
, "STCFN%03d", i
);
1332 sfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1334 strcpy(s
, "WINUM*");
1335 for (i
= '0'; i
<= '9'; ++i
) {
1337 bfh
[i
- '!'] = V_loadvgaimg(s
);
1339 bfh
[':' - '!'] = V_loadvgaimg("WICOLON");
1341 msklh
[0] = V_loadvgaimg("M_SKULL1");
1342 msklh
[1] = V_loadvgaimg("M_SKULL2");
1343 mbarl
= V_loadvgaimg("M_THERML");
1344 mbarm
= V_loadvgaimg("M_THERMM");
1345 mbarr
= V_loadvgaimg("M_THERMR");
1346 mbaro
= V_loadvgaimg("M_THERMO");
1347 mslotl
= V_loadvgaimg("M_LSLEFT");
1348 mslotm
= V_loadvgaimg("M_LSCNTR");
1349 mslotr
= V_loadvgaimg("M_LSRGHT");
1351 static char *anm
[ANIT
- 1][5] = {
1352 {"WALL22_1", "WALL23_1", "WALL23_2", NULL
, NULL
},
1353 {"WALL58_1", "WALL58_2", "WALL58_3", NULL
, NULL
},
1354 {"W73A_1", "W73A_2", NULL
, NULL
, NULL
},
1355 {"RP2_1", "RP2_2", "RP2_3", "RP2_4", NULL
}
1357 for (i
= 1; i
< ANIT
; i
++) {
1358 for (j
= 0; anm
[i
- 1][j
]; j
++) {
1359 anih
[i
][j
] = F_getresid(anm
[i
- 1][j
]);
1367 void R_get_name (int n
, char s
[8]) {
1368 if (walh
[n
] == -1) {
1370 } else if (walh
[n
] == -2) {
1371 memcpy(s
, "_WATER_", 8);
1372 s
[7] = (char)((intptr_t)walp
[n
] - 1 + '0');
1374 F_getresname(s
, walh
[n
] & 0x7FFF);
1378 static short getani (char n
[8]) {
1379 if (strncasecmp(n
, "WALL22_1", 8) == 0) {
1381 } else if (strncasecmp(n
, "WALL58_1", 8) == 0) {
1383 } else if (strncasecmp(n
, "W73A_1", 8) == 0) {
1385 } else if (strncasecmp(n
, "RP2_1", 8) == 0) {
1392 int R_get_special_id (int n
) {
1393 assert(n
>= 0 && n
< 256);
1394 intptr_t x
= (intptr_t)walp
[n
];
1395 return x
>= 0 && x
<= 3 ? x
: -1;
1398 void R_begin_load (void) {
1400 for (i
= 0; i
< 256; i
++) {
1401 if (walp
[i
] != NULL
&& walh
[i
] >= 0) {
1409 memset(anic
, 0, sizeof(anic
));
1413 void R_load (char s
[8]) {
1414 assert(max_textures
< 256);
1416 walh
[max_textures
] = -1;
1417 walp
[max_textures
] = NULL
;
1419 if (strncasecmp(s
, "_WATER_", 7) == 0) {
1420 walh
[max_textures
] = -2;
1421 walp
[max_textures
] = (void*)((intptr_t)s
[7] - '0' + 1);
1423 walh
[max_textures
] = F_getresid(s
);
1424 walp
[max_textures
] = V_getvgaimg(walh
[max_textures
]);
1425 if (s
[0] == 'S' && s
[1] == 'W' && s
[4] == '_') {
1426 walswp
[max_textures
] = 0;
1429 walani
[max_textures
] = getani(s
);
1434 void R_end_load (void) {
1438 for (i
= 1; i
< 256 && j
< 256; i
++) {
1439 if (walswp
[i
] == 0) {
1444 while (k
< 256 && walh
[k
] != g
) {
1451 walp
[k
] = V_getvgaimg(g
);
1460 void R_loadsky (int sky
) {
1465 horiz
= V_loadvgaimg(s
);
1468 void R_setgamma(int g
) {
1470 g
= g
< 0 ? 0 : (g
> 4 ? 4 : g
);
1472 for (t
= 0; t
< 256; ++t
) {
1473 std_pal
[t
][0]=gamcor
[gammaa
][main_pal
[t
][0]];
1474 std_pal
[t
][1]=gamcor
[gammaa
][main_pal
[t
][1]];
1475 std_pal
[t
][2]=gamcor
[gammaa
][main_pal
[t
][2]];
1477 Y_set_vga_palette(std_pal
);
1480 int R_getgamma (void) {
1484 void R_set_videomode (int w
, int h
, int fullscreen
) {
1487 int was
= Y_videomode_setted();
1488 int res
= Y_set_videomode_software(w
, h
, fullscreen
);
1491 ERR_failinit("Unable to set video mode");
1494 Y_get_videomode(&SCRW
, &SCRH
);
1500 void R_toggle_fullscreen (void) {
1501 Y_set_fullscreen(!Y_get_fullscreen());
1502 fullscreen
= Y_get_fullscreen();
1503 Y_get_videomode(&SCRW
, &SCRH
);
1508 static int video_menu_handler (menu_msg_t
*msg
, const menu_t
*m
, void *data
, int i
) {
1510 static int w
, h
, fullscreen
;
1511 static char buf
[16];
1514 const videomode_t
*v
;
1515 enum { VIDEOMODE
, FULLSCREEN
, APPLY
, __NUM__
};
1516 static const simple_menu_t sm
= {
1517 GM_BIG
, "Video", NULL
,
1520 { "Fullscreen: ", NULL
},
1524 if (msg
->type
== GM_ENTER
) {
1525 Y_get_videomode(&w
, &h
);
1526 fullscreen
= Y_get_fullscreen();
1527 v
= Y_get_videomode_list_opengl(fullscreen
);
1529 while (vmode
< v
->n
&& v
->modes
[vmode
].w
!= w
&& v
->modes
[vmode
].h
!= h
) {
1533 w
= v
->modes
[vmode
].w
;
1534 h
= v
->modes
[vmode
].h
;
1536 snprintf(buf
, 16, "%ix%i", w
, h
);
1537 buflen
= strlen(buf
);
1540 if (i
== VIDEOMODE
) {
1541 switch (msg
->type
) {
1542 case GM_GETSTR
: return GM_init_str(msg
, buf
, buflen
);
1544 v
= Y_get_videomode_list_opengl(fullscreen
);
1545 vmode
= vmode
+ 1 >= v
->n
? 0 : vmode
+ 1;
1547 w
= v
->modes
[vmode
].w
;
1548 h
= v
->modes
[vmode
].h
;
1550 Y_get_videomode(&w
, &h
);
1552 snprintf(buf
, 16, "%ix%i", w
, h
);
1553 buflen
= strlen(buf
);
1556 } else if (i
== FULLSCREEN
) {
1557 switch (msg
->type
) {
1558 case GM_GETSTR
: return GM_init_str(msg
, fullscreen
? "Yes" : "No ", 3);
1559 case GM_SELECT
: fullscreen
= !fullscreen
; return 1;
1561 } else if (i
== APPLY
) {
1562 switch (msg
->type
) {
1563 case GM_SELECT
: R_set_videomode(w
, h
, fullscreen
); return 1;
1566 return simple_menu_handler(msg
, i
, __NUM__
, &sm
, &cur
);
1569 static const menu_t video_menu
= {
1570 NULL
, &video_menu_handler
1573 const menu_t
*R_menu (void) {
1577 const cfg_t
*R_args (void) {
1578 static const cfg_t args
[] = {
1579 { "fullscr", &init_screen_full
, Y_SW_ON
},
1580 { "window", &init_screen_full
, Y_SW_OFF
},
1581 { "width", &init_screen_width
, Y_DWORD
},
1582 { "height", &init_screen_height
, Y_DWORD
},
1583 { "gamma", &init_screen_gammaa
, Y_DWORD
},
1584 { NULL
, NULL
, 0 } // end
1589 const cfg_t
*R_conf (void) {
1590 static const cfg_t conf
[] = {
1591 { "sky", &w_horiz
, Y_SW_ON
},
1592 { "fullscreen", &fullscreen
, Y_SW_ON
},
1593 { "screen_width", &SCRW
, Y_DWORD
},
1594 { "screen_height", &SCRH
, Y_DWORD
},
1595 { "gamma", &gammaa
, Y_DWORD
},
1596 { NULL
, NULL
, 0 } // end
1603 logo("R_init: initialize software render\n");
1604 F_loadres(F_getresid("PLAYPAL"), main_pal
, 0, 768);
1605 for (i
= 0; i
< 256; ++i
) {
1606 bright
[i
] = ((int) main_pal
[i
][0] + main_pal
[i
][1] + main_pal
[i
][2]) * 8 / (63 * 3);
1608 F_loadres(F_getresid("MIXMAP"), mixmap
, 0, 0x10000);
1609 F_loadres(F_getresid("COLORMAP"), clrmap
, 0, 256*12);
1610 SCRW
= init_screen_width
> 0 ? init_screen_width
: SCRW
;
1611 SCRH
= init_screen_height
> 0 ? init_screen_height
: SCRH
;
1612 fullscreen
= init_screen_full
!= 0xFF ? init_screen_full
: fullscreen
;
1613 gammaa
= init_screen_gammaa
>= 0 ? init_screen_gammaa
: gammaa
;
1614 R_set_videomode(SCRW
, SCRH
, fullscreen
);
1615 V_setrect(0, SCRW
, 0, SCRH
);
1616 V_clr(0, SCRW
, 0, SCRH
, 0);
1620 void R_done (void) {
1625 Y_unset_videomode();
1628 void R_switch_texture (int x
, int y
) {
1629 assert(x
>= 0 && x
< FLDW
);
1630 assert(y
>= 0 && y
< FLDH
);
1631 fldb
[y
][x
] = walswp
[fldb
[y
][x
]];
1634 int R_get_swp (int n
) {
1635 assert(n
>= 0 && n
< 256);